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Extra credits with fair quality of life changes. Bronze ~ 60k credits / Silver ~ 120k credits / Gold ~ 250k credits / Platinum ~ 500k credits. See description for additional changes.
Mod Info Fork this modSame as Full EXP - Pug Safe, but I removed all the extra crates. Mostly because of too much clutter, and there are some cheaty ones you could accidentally open(namely the Press Crate).
Mod Info Fork this modA test of Modmaker for a small group of friends. More dudes, rebalanced guns for v1. V2 More gun balancing and minor ability tweaks
Mod Info Fork this modSingleplayer only-mod that features an alternative combat experience. Mp Mods
Mod Info Fork this modMix enemies from all factions in gold and silver. Some powers are also buffed. Some enemies are slightly adjusted for balance.
Mod Info Fork this modEdited the cooldowns of every possible power/ability, and buffed all available shield and health options.
Mod Info Fork this modIn this mod this polishes the game up and includes mixed factions with each difficulty as well as more payout. Also the weapons & abilities and fitness (for some characters) have been polished.
Mod Info Fork this modSuperpowered some abilities. Made Harrier 1 shot almost everything and increased clip size. Superpowered a few consumables Updated Shotguns. Updated Assault.
Mod Info Fork this modPlatinum too easy? Try this. 10 enemies on field with rebalanced stats and some tweaks, custom spawnlists and completely rebalanced weaker weapons. This is a complete mod. Click for more details.
Mod Info Fork this mod500k credit/90 sec. Select Cerb. or Reapers on Bronze. Improved Hunter Mode, 500m penetration on all guns, or just camp w/ AField. All but the obj. waves are skipped. Based on xzenocrimzie's mod.
Mod Info Fork this modA first try on how this thing works. Modded the gold Geth waves to Husk and Abomination only, plus some balance changes.Not really expect it to show to anyone.
Mod Info Fork this modMore enemies and character stats for some, more payout for each difficulty, enemies act differently. Guns, powers have been improved and adjusted. Updated almost daily.breathe of fresh air people say.
Mod Info Fork this modMixture of Credit farm 300-500K/plenty more of microbes like Husks or Guardians, weapon, shield, powers, charac modifications for more fun solo experience. Not balanced - just fun&games.
Mod Info Fork this modXP & Cash farmer. Single type troops 70 on field/100+ per wave. Faster game speed. Assassin objective only. Original Reaper: 7th faction = Zombies only.
Mod Info Fork this modBased on 'Multiplayer Revitalised', but with severe edits. Platinum acts as a sort of 'Revengeance Mode' Where enemies are very aggressive but much less durable. Now with custom Insanity SP.
Mod Info Fork this modHard hitting objective waves and calm ones between them. Only BRONZE wavelists adapted. You will see why they want to exfiltrate you
Mod Info Fork this modA fork of wertuias' credit farmer mod with enemies restored, and personally preferred alterations to weapons, and enemy behavior. Warning: Alterations may cause desyncs.
Mod Info Fork this mod( Personal Mod - alot of tweaks) best Played on Gold and Platinum (Geth, Cerberus, Reaper and Collector Mass Wave with Weapon, Powers and Tech Upgrades.)
Mod Info Fork this modPower "friendly fire", enemy friendly fire, enemy's weapons resemble the ones used by players, Collectors resemble more the original enemy from ME2; some miscellaneous changes + MixIns.
Mod Info Fork this modA mod with a strong focus on long range combat, withmore enemies that fire longer bursts and suppress. Hard cover has never been this good! Explosive rounds have been fixed and weak powers improved.
Mod Info Fork this mod