Fun4All
Published by Thessian
ModMaker Download Code 4605
Revision 21, published December 17, 2017, 7:49 am
Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.
Mixture of Credit farm 300-500K/plenty more of microbes like Husks or Guardians, weapon, shield, powers, charac modifications for more fun solo experience. Not balanced - just fun&games.
Extended Mod Description
Now Platinum modified more along the lines of synergy between factions (Cerberus love Reapers, Reapers love Collectors, Reapers love both ;) or units (Geth waves now spawn Atlases as it is the only mechanical unit available from across remaining 3 factions).
Have fun everybody.
Wave compositions
Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.
This mod allows up to 13 enemies on the field at a time. Up to 2 enemies can be aggressive while berserk mode is not enabled.
Cerberus wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Geth wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Reaper wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Collector wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Pay Table
Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.
Pay table | |||||
---|---|---|---|---|---|
Difficulty/Task | Wave 3 | Wave 6 | Wave 10 | Extraction | Total |
Bronze Objectives | 33000 | 77000 | 110000 | 25000 | ~300000 |
Bronze Time Bonuses | 8250 | 19250 | 27500 | N/A | |
Silver Objectives | 45000 | 105000 | 150000 | 25000 | ~400000 |
Silver Time Bonuses | 11250 | 26250 | 37500 | N/A | |
Gold Objectives | 57000 | 133000 | 190000 | 25000 | ~500000 |
Gold Time Bonuses | 14250 | 33250 | 47500 | N/A | |
Platinum Objectives | 57000 | 133000 | 190000 | 25000 | ~500000 |
Platinum Time Bonuses | 14250 | 33250 | 47500 | N/A |
Enemy Costs and Wave Budgets
Enemy Unit Costs | |||
---|---|---|---|
Assault Trooper | 10 | Cannibal | 15 |
Centurion | 25 | Marauder | 30 |
Engineer | 40 | Brute | 70 |
Nemesis | 40 | Husk | 5 |
Guardian | 20 | Ravager | 60 |
Dragoon | 70 | Banshee | 100 |
Phantom | 100 | Collector Trooper | 20 |
Atlas | 100 | Collector Captain | 30 |
Geth Trooper | 10 | Abomination | 30 |
Rocket Trooper | 30 | Scion | 75 |
Geth Hunter | 20 | Praetorian | 120 |
Geth Pyro | 40 | Original Atlas | 100 |
Geth Bomber | 25 | Original Geth Pyro | 40 |
Geth Prime | 110 | Original Cannibal | 30 |
Original Marauder | 110 | Original Banshee | 100 |
Original Geth Prime | 100 | Original Phantom | 80 |
Wave Budget Table | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | 240 | 316 | ∞ | 468 | 544 | ∞ | 696 | 772 | 848 | ∞ | 1000 |
Silver | 400 | 560 | ∞ | 880 | 1040 | ∞ | 1360 | 1520 | 1680 | ∞ | 2000 |
Gold | 600 | 840 | ∞ | 1320 | 1560 | ∞ | 2040 | 2280 | 2520 | ∞ | 3000 |
Platinum | 900 | 1210 | ∞ | 1830 | 2140 | ∞ | 2760 | 3070 | 3380 | ∞ | 4000 |
Recommended MixIns
The author of this mod has specified that the following MixIns are advertised for installation when the mod is downloaded.
- Abomination - Explosion DoT All v1
- Attacks Pets - Banshee v1
- Attacks Pets - Brute v1
- Attacks Pets - Dragoon MP v1
- Attacks Pets - Praetorian MP v1
- Attacks Pets - Scion MP v1
- Attacks Pets - Seeker Swarm MP v1
- Cannibal2 MP - Eat Any Pawn v1
- Enemy Friendly Fire v1
- Engineer - Deploy Turret Anywhere v1
- Medigel Transmitter - Dead Rising v1
- MP Enemies Drop Ammo v1
- N7 Engineer Turret - Ammo Spreading v1
- Pizza - Power Pizza v1
- Pizza - Speedy Pizza v1
- Pizza - Stealthy Pizza v1
- Praetorian - Laser Hits All v1
- Praetorian MP - No Flying Shield v1
- Ragdoll Armor - Geth Bomber MP v1
- Ragdoll Dragoon MP v1
- Ragdoll Geth Pyro MP v2
- Reactor Hazard - Instant Vent v1
- Sabotage - Extending Hack v1
- Seeker Swarm MP - Impact Pets v1
- Shotguns - No Firing Latency v1
- Singularity - Restore 6A Expansion v2
- Skip Splash Screen v2
- Sniper Rifles - No NoScope Penalty v2
Dynamic MixIns
The author of this mod has configured the following Dynamic MixIns:
- Krysae - Damage Radius: 200
- Krysae - Flinching Distance: 200
- Geth Plasma SMG - Ramped Damage Multiplier: 3
- Arc Pistol - Max Shots: 2
- Striker Assault Rifle - Explosion Damage Radius: 100
- Grenade Container - Respawn Time: 10
- Phantom - Movement Acceleration: 600
- Phantom - Movement Speed: 300
- Saber - TYPE Damage Multiplier - Shield: 1x, Armor: 2x, Biotic: 1x
- Valkyrie - Create unique damage type N7_AR
- N7 Piranha - TYPE Damage Multiplier - Shield: 1x, Armor: 2x, Biotic: 1x
- Piranha - Create unique damage type Piranha
- Shuriken - TYPE Damage Multiplier - Shield: 2x, Armor: 1x, Biotic: 2x
- Shuriken - Create unique damage type M4Shuriken (break inherance)
- Disciple - TYPE Damage Multiplier - Shield: 1x, Armor: 1x, Biotic: 2x
- Phantom - Sight Radius: 2000cm
- Read from configuration files: SFXDamageType->Resistance property
- Read from configuration files: Pawn->SightRadius property
Required DLC
This mod requires the following DLC to install:
- Resurgence
- Rebellion
- Earth
- Retaliation
- Reckoning
- Mass Effect 3 MP Balance Changes Patch 2 (PATCH2)
- Omega
- Citadel
- Binkw32 DLC Bypass (ASI Version) + Balance Changes Replacer ASI
MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.
Fork tree
Genesis
Published mods that directly forked from this mod
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