Swarmnado
Published by FemShep
ModMaker Download Code 4052
Revision 16, published December 16, 2018, 10:33 pm
Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.
A tornado of swarmers is approaching.
Extended Mod Description
Run. Run away. The swarmnado is coming.
Changelogs
Fixes for unreleased maps
Revision 15 (2017-03-13)
Flame Turret Spigot. Die swarmers.
Revision 14 (2017-03-13)
seeker balance
Revision 13 (2017-03-13)
Improve pet performance
Revision 12 (2017-03-13)
More rebalancin.
Revision 11 (2017-03-13)
Balancing...
Revision 10 (2017-03-13)
Add more mixins to make game more difficult.
Revision 9 (2017-03-12)
Rebalance AGAIN.
Revision 8 (2017-03-12)
Add more mixins.
Revision 7 (2017-03-12)
Fix broken Geth Bomber Zap Damage dynamic mixin.
Wave compositions
Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.
This mod allows up to 10 enemies on the field at a time. Up to 2 enemies can be aggressive while berserk mode is not enabled.
Cerberus wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Geth wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Collector wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Pay Table
Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.
Pay table | |||||
---|---|---|---|---|---|
Difficulty/Task | Wave 3 | Wave 6 | Wave 10 | Extraction | Total |
Gold Objectives | 12300 | 28699 | 41000 | 12500 | ~114999 |
Gold Time Bonuses | 3075 | 7175 | 10250 | N/A |
Enemy Costs and Wave Budgets
Enemy Unit Costs | |||
---|---|---|---|
Assault Trooper | 20 | Cannibal | 25 |
Centurion | 30 | Marauder | 35 |
Engineer | 40 | Brute | 70 |
Nemesis | 40 | Husk | 10 |
Guardian | 40 | Ravager | 40 |
Dragoon | 70 | Banshee | 100 |
Phantom | 80 | Collector Trooper | 25 |
Atlas | 100 | Collector Captain | 35 |
Geth Trooper | 20 | Abomination | 40 |
Rocket Trooper | 40 | Scion | 75 |
Geth Hunter | 40 | Praetorian | 120 |
Geth Pyro | 40 | Original Atlas | 100 |
Geth Bomber | 30 | Original Geth Pyro | 40 |
Geth Prime | 100 | Original Cannibal | 35 |
Original Marauder | 100 | Original Banshee | 100 |
Original Geth Prime | 100 | Original Phantom | 80 |
Wave Budget Table | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Gold | 600 | 720 | ∞ | 960 | 1080 | ∞ | 1320 | 1440 | 1560 | ∞ | 1800 |
Recommended MixIns
The author of this mod has specified that the following MixIns are advertised for installation when the mod is downloaded.
- Abomination - Always Explode v3
- Atlas - Any Range Smoke v3
- Atlas2 - Any Range Smoke v3
- Attacks Pets - Banshee v3
- Attacks Pets - Dragoon MP v3
- Attacks Pets - Seeker Swarm MP v3
- Banshee - Accept Invalid Paths v6
- Bugfix - BF3 Infiltrator - Menu Model v4
- Bugfix - Maelstrom - Ammo Respawns v5
- Bugfix - Maelstrom - Respawn In Pool v6
- Bugfix - Neptune - Grenades Respawn v5
- Bugfix - Unreleased Maps - KillZ v4
- Cannibal2 MP - Eat Any Pawn v3
- Enemy Friendly Fire v3
- Engineer - Repair Any Armor v3
- Engineer - Repair Anybody v3
- Everything Can Be Meleed v3
- Everything Can Be Synced 1 v3
- Everything Can Be Synced 2 v3
- Ghost Hazard - Acid Health Damage v3
- Ghost Hazard - Always Raining v3
- Glacier Hazard - Super Saiyan Bees v3
- Lobby - Extra Maps v3
- Medigel Transmitter - Dead Rising v3
- MP Enemies Drop Ammo v3
- N7 Engineer - No Combo Arc Grenades v3
- Pizza - Power Pizza v3
- Pizza - Speedy Pizza v3
- Pizza - Stealthy Pizza v3
- Praetorian - Laser Hits All v3
- Praetorian MP - No Flying Shield v3
- Ragdoll Armor - Geth Bomber MP v3
- Reactor Hazard - Auto Venting v3
- Reactor Hazard - Faster Reactor v5
- Reactor Hazard - Instant Vent v3
- Sabotage - Hack All Enemies v3
- Seeker Swarm MP - Impact Pets v3
- Seeker Swarm MP - Only Plagues v3
- Shotguns - No Firing Latency v3
- Singularity - Allow Players In Field v4
- Sniper Rifles - No NoScope Penalty v4
- Supply Pylon - Buff Everyone v4
- Teamwork Executions v4
Dynamic MixIns
The author of this mod has configured the following Dynamic MixIns:
- Ammo Container - Respawn Time: 3
- Game Core - Max Smoke Grenades: 5
- Grenade Container - Respawn Time: 10
- BioPawn - Sight Radius: 4000
- Original Atlas - Movement Speed: 250
- Original Atlas - Post-Moretem Explosion Damage: 1200
- Original Atlas - Smoke Last Visibility Time: 4
- Guardian - Movement Speed: 190
- Guardian - Under Fire Speed Modifier: 0.8
- Geth Rocket Trooper - Max Rocket Angle Change: 0.025
- Geth Rocket Trooper - Minimum Firing Distance: 300
- Geth Rocket Trooper - Rocket Fuse Length: 7
- Geth Rocket Trooper - Rocket Lifespan: 10
- Geth Rocket Trooper - Rocket Max Speed: 1900
- Geth Rocket Trooper - Rocket Spawn Speed: 500
- Geth Rocket Trooper - Speed Up Time: 0.7
- Centurion - Movement Speed: 350
- Glacier Hazard - Swarm Angry Damage: 500
- Glacier Hazard - Swarm Loop Transition Speed: 1
- Glacier Hazard - Swarm Movement Speed: 0.8
- Glacier Hazard - Swarm Movement Speed (Finishing Loop): 0.8
- Geth Bomber - Zap Damage: 70
- Atlas - Block Smoke Distance Percent: 0.8
- Atlas - Movement Speed: 250
- Atlas - Post-Mortem Explosion Damage: 1200
- Atlas - Smoke Last Visibility Time: 9
- Engineer - Repair Cooldown: 1
- Engineer - Repair Threshold: 0.99
- Engineer - Turret Deployment Cooldown: 1
- Engineer - Turret Suicide Time: 90
- AI Core - Time Until Aggressive: 10
- Ravager - Enemy Distance (Medium): 4200
- Ravager - Enemy Distance (Melee): 4000
- Ravager - Enemy Distance (Short): 4100
- Ravager - Movement Speed: 600
- Ravager Cannon - Max Speed: 6000
- Ravager Cannon - Spawn Speed: 6000
- Swarmer - Movement Acceleration: 100
- Swarmer - Movement Speed: 400
- Swarmer - Power Impact Damage: 15
- Seeker Swarm - Movement Speed: 850
- Original Atlas - Sight Radius: 2000cm
- Ravager - Sight Radius: 7000cm
- Read from configuration files: Pawn->SightRadius property
Required DLC
This mod requires the following DLC to install:
- Resurgence
- Rebellion
- Earth
- Retaliation
- Reckoning
- Mass Effect 3 MP Balance Changes Patch 2 (PATCH2)
- Binkw32 DLC Bypass (ASI Version) + Balance Changes Replacer ASI
MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.
Fork tree
Genesis