ME3Tweaks ModMaker

Arkhnes 12 Enemies Mod

Published by Arkhne

ModMaker Download Code 4871

Revision 25, published December 11, 2018, 3:19 pm

Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.

For those that complained that my last mod was too easy.


Extended Mod Description

Now with Platinum Wavelists!


Changelogs

Explosive Ammo update. Take 2.

Revision 24 (2018-12-11)

Explosive Ammo update, hopefully they should be instant now.

Revision 23 (2018-12-11)

Name change for public release, and ease of finding. Hazard maps added back in.

Revision 22 (2018-11-03)

Bronze changes.

Revision 21 (2018-07-04)

Player Tweaks (Such as Explosive Ammo).

Revision 19 (2018-06-29)

Rebalanced Primes :D

Revision 18 (2018-06-16)

Rebalanced Primes and Swarmers.

Revision 17 (2018-06-16)

Much needed Swarmer Nerf.

Revision 16 (2018-06-16)

More Guardian Tweaks, these guys are a PITA to balance.

Revision 15 (2018-06-15)

More Guardian Tweaks.

Revision 14 (2018-06-15)

Fixed Guardians, again.

Revision 13 (2018-06-15)

Swarmer tweaks.

Revision 12 (2018-06-15)

Attempting Guardian tweaks AGAIN.

Revision 11 (2018-06-13)

Swarmer speed tweak.

Revision 10 (2018-06-13)

New Silly Waves!

Revision 9 (2018-06-13)

Further Guardian Tweaks.

Revision 8 (2018-06-12)

Buffed Guardians XD

Revision 7 (2018-06-12)

Added Silly Bronze Waves.


Wave compositions

Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.

This mod allows up to 12 enemies on the field at a time. Up to 3 enemies can be aggressive while berserk mode is not enabled.

Cerberus wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Geth wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Reaper wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Collector wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK

Pay Table

Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.

Pay table
Difficulty/TaskWave 3Wave 6Wave 10ExtractionTotal
Bronze Objectives2837511245501675~17299
Bronze Time Bonuses70912781138N/A
Silver Objectives56751022591005000~36250
Silver Time Bonuses141925562275N/A
Gold Objectives13620245402184010000~85000
Gold Time Bonuses340561355460N/A
Platinum Objectives24970449904004015000~152501
Platinum Time Bonuses62431124810010N/A

Enemy Costs and Wave Budgets

Enemy Unit Costs
Assault Trooper 20 Cannibal 25
Centurion 30 Marauder 35
Engineer 40 Brute 70
Nemesis 40 Husk 10
Guardian 40 Ravager 60
Dragoon 70 Banshee 100
Phantom 80 Collector Trooper 25
Atlas 100 Collector Captain 35
Geth Trooper 20 Abomination 40
Rocket Trooper 40 Scion 75
Geth Hunter 40 Praetorian 120
Geth Pyro 40 Original Atlas 100
Geth Bomber 30 Original Geth Pyro 40
Geth Prime 100 Original Cannibal 35
Original Marauder 100 Original Banshee 100
Original Geth Prime 100 Original Phantom 80
Wave Budget Table
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze400440520560640680720800
Silver6006808409201080116012401400
Gold800920116012801520164017602000
Platinum12001320156016801920204021602400

Recommended MixIns

The author of this mod has specified that the following MixIns are advertised for installation when the mod is downloaded.


Dynamic MixIns

The author of this mod has configured the following Dynamic MixIns:


Required DLC

This mod requires the following DLC to install:

MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.


Fork tree

Genesis


Published mods that directly forked from this mod