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Based on FemShep's Zombie Mod revision 60. For anti-zombie warfare: Improved Snap Freeze, Overload. Enhanced Striker AR, Juggernaut powers, N7 Fury buff. Increased Wave Budgets.
Mod Info Fork this modI'm Commander Shepard and I did not give this mod a description on the Citadel.
Mod Info Fork this modLimit targets x1 and hacks fasters 3 enemies at once budget balanced Waves scaling randomizer
Mod Info Fork this modcertain weapons and characters changed for fun and testing for my own amusment
Mod Info Fork this modBronze difficulty - 5 minutes round. Silver, Gold, Platinum unchanged. Credit payout: BR-350K, SI-400K, GO-450K, PL-500K.
Mod Info Fork this modBased on FemShep's Zombie Mod revision 46. Increased credit payout. Improved Snap Freeze for anti-zombie warfare. Enhanced Striker AR, Juggernaut powers. Broken WaveList. :(
Mod Info Fork this modSuperpowered most abilities. Made weapons 1 shot almost everything and increased clip size. Superpowered powers. Immortal.
Mod Info Fork this modIntended for solo (invisible enemies for clients). Only farmable enemies. OHk enemies. No credit reward More testing stuff
Mod Info Fork this modInstakill with Geth Assault Rifle, while fighting Geth to get 500000 credits per game, and a ton of xp. Play on platinum vs geth on any map with geth assault rifle.
Mod Info Fork this modThis mod is used to spawn tons of mooks that can use boostnodes. It's for testing new spawn points.
Mod Info Fork this modPower Enhancement. Zero Cooldown mod on most skills. Notes here: https://www.youtube.com/watch?v=EDgnZA9Ull4
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