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More enemies on Platinum - All Consumables upgraded with a few more credits and Grenades. reload times shorter. Accuracy and recoil improved Still Balancing And testing this one
Mod Info Fork this modEnable platinum mode to be extremely difficult. This is merely for laugh. Still working out bugs.
Mod Info Fork this mod50% 1 target, no Devices or others, optimized consumables, waves edited, randomized by faction and balanced pounds
Mod Info Fork this modThis is a mod that tweaks certain classes, powers, a certain ammo power (Explosive Ammo) and weapons to be more useful, as well as adjusting the balance of enemies.
Mod Info Fork this modMod for personal use to unlock extra content. This is a fork of the mod "Full Experience Mod"
Mod Info Fork this modFor making bank very quickly. Play gold CERBERUS, with turian ghost and m11 supp for max effect
Mod Info Fork this modRe-work of skills to allow more build options. Higher difficulty in platinum. Powers are stronger, but combos not as necessary. Low rarity and weak weapons are buffed to be more balanced.
Mod Info Fork this modI'm Commander Shepard and I did not give this mod a description on the Citadel.
Mod Info Fork this modSlayer makes every wave an "Assassination" objective wave. Kill your marks as quickly as possible to earn your credits! Tweaks wavelist spawns.
Mod Info Fork this modBased on FemShep's Zombie Mod revision 60. For anti-zombie warfare: Improved Snap Freeze, Overload. Enhanced Striker AR, Juggernaut powers, N7 Fury buff. Increased Wave Budgets.
Mod Info Fork this mod