Just Balance and Fun
Published by HendieB
ModMaker Download Code 4509
Revision 7, published July 26, 2017, 4:43 am
Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.
Some enemy spawn changes to make the multiplayer experience more fun and balanced. Meant for solo.
Extended Mod Description
Some changes I thought were necessary due to the enemy designs. It shouldn't feel like facing two bosses at the same time anymore. This is my response to making the MP a little bit more fair and balanced for solo play. Plus credit farming.
Notes: Currently WIP. Testing with Cerberus Gold. Everything else is vanilla experience.
Wave compositions
Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.
This mod allows up to 6 enemies on the field at a time. Up to 1 enemy can be aggressive while berserk mode is not enabled.
Cerberus wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Geth wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Reaper wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Collector wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Pay Table
Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.
Pay table | ||||||
---|---|---|---|---|---|---|
Difficulty/Task | Wave 2 | Wave 3 | Wave 6 | Wave 10 | Extraction | Total |
Bronze Objectives | 38000 | 126540 | 88540 | 126540 | 25000 | ~499525 |
Bronze Time Bonuses | 9500 | 31635 | 22135 | 31635 | N/A | |
Silver Objectives | 38000 | 126540 | 88540 | 126540 | 25000 | ~499525 |
Silver Time Bonuses | 9500 | 31635 | 22135 | 31635 | N/A | |
Gold Objectives | 38000 | 126540 | 88540 | 126540 | 25000 | ~499525 |
Gold Time Bonuses | 9500 | 31635 | 22135 | 31635 | N/A | |
Platinum Objectives | 11000 | 36630 | 25630 | 36630 | 13750 | ~151114 |
Platinum Time Bonuses | 2750 | 9158 | 6408 | 9158 | N/A |
Enemy Costs and Wave Budgets
Enemy Unit Costs | |||
---|---|---|---|
Assault Trooper | 20 | Cannibal | 25 |
Centurion | 30 | Marauder | 35 |
Engineer | 40 | Brute | 70 |
Nemesis | 40 | Husk | 10 |
Guardian | 40 | Ravager | 60 |
Dragoon | 70 | Banshee | 100 |
Phantom | 80 | Collector Trooper | 25 |
Atlas | 100 | Collector Captain | 35 |
Geth Trooper | 20 | Abomination | 40 |
Rocket Trooper | 40 | Scion | 75 |
Geth Hunter | 40 | Praetorian | 120 |
Geth Pyro | 40 | Original Atlas | 100 |
Geth Bomber | 30 | Original Geth Pyro | 40 |
Geth Prime | 100 | Original Cannibal | 35 |
Original Marauder | 100 | Original Banshee | 100 |
Original Geth Prime | 100 | Original Phantom | 80 |
Wave Budget Table | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | 240 | ∞ | ∞ | 333 | 364 | ∞ | 426 | 457 | 488 | ∞ | 550 |
Silver | 340 | ∞ | ∞ | 403 | 424 | ∞ | 466 | 487 | 508 | ∞ | 550 |
Gold | 440 | ∞ | ∞ | 476 | 488 | ∞ | 512 | 524 | 536 | ∞ | 560 |
Platinum | 540 | ∞ | ∞ | 552 | 556 | ∞ | 564 | 568 | 572 | ∞ | 580 |
Recommended MixIns
The author of this mod has specified that the following MixIns are advertised for installation when the mod is downloaded.
- Abomination - Always Explode v1
- Abomination - Explosion DoT All v1
- AI - Avoid All Fire v2
- Attacks Pets - Scion MP v1
- Bugfix - BF3 Infiltrator - Menu Model v2
- Bugfix - Maelstrom - Ammo Respawns v3
- Bugfix - Maelstrom - Respawn In Pool v4
- Bugfix - Neptune - Grenades Respawn v3
- Bugfix - Unreleased Maps - KillZ v2
- Collector Web - Affects Everybody v1
- Enemy Friendly Fire v1
- Geth Prime 2 - Pulse Rifle v1
- Lobby - Extra Maps v1
- MP Enemies Drop Ammo v1
- Seeker Swarm MP - Only Plagues v1
- Shotguns - No Firing Latency v1
- Store Shows Everything v2
Dynamic MixIns
The author of this mod has configured the following Dynamic MixIns:
- Game Core - Max Smoke Grenades: 1
Required DLC
This mod requires the following DLC to install:
- Resurgence
- Rebellion
- Earth
- Retaliation
- Reckoning
- Mass Effect 3 MP Balance Changes Patch 2 (PATCH2)
- Binkw32 DLC Bypass (ASI Version) + Balance Changes Replacer ASI
MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.
Fork tree
Genesis
Published mods that directly forked from this mod
- No mods fork this mod