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Rebalanced bad weapons and bad powers, more credits, buffed all melee, attempted to make bland things more unique, rebalanced enemy units to make certain factions more fun to fight.
Mod Info Fork this modIncreases all the power Damage in the game if i have success with this mod. ist only a Alpha yet trying to make some changes to debug stuff but its still way to owerpowered pls help
Mod Info Fork this modCredit increase + disable synk kill + bleed time increase to 24 instead of 12 + decrease on enemies execution during bleed time (all for solo/duo play or just a more easier game for casual party)
Mod Info Fork this modPoison Strike Changes-Dmg Immunity Duration 3sec, Max Impacts 5, Max Ragdolls 5, Poison Duration 8sec, Cooldown 7sec, Max Paralyzed 5, Paralysis Duration 6sec.
Mod Info Fork this modConcussive Shot Changes-CD to 1sec, Impact Radius 3cm, Max Ragdoll Targets 3, Detonation Blocked by objects False, Impact Force 500
Mod Info Fork this modBiotic Focus Changes-Initial Dmg reduction to 45%, Duration to 1800sec=/30min,Initial Movement speed bonus to 25%
Mod Info Fork this modSentry Turret Changes-Spawn height to 250cm, Damage to 100 for both ranks, SP shields to 1000, MP shields to 2000, combat timeout to 15sec, Rocket rank 6A cooldown to 3sec.
Mod Info Fork this modA mod intended to provide waves with individual enemies helping towards challenge completion. Still in development
Mod Info Fork this modVarious changes, objective tweaks, less likely to get assassination objective, various weapons tweaks.
Mod Info Fork this mod