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Disables the "Disarm 4 Devices" objective, making solo games a lot more enjoyable and fair. Revision 2: Disabled startup screens.
Mod Info Fork this modLots of husks/abominations and more. Balanced for Gold. All powers balanced for more impacts. Payout increased for extra work. Vigorously tested for fun.
Mod Info Fork this modThis is a mod that tweaks certain classes, powers, a certain ammo power (Explosive Ammo) and weapons to be more useful, as well as adjusting the balance of enemies.
Mod Info Fork this modreworked spitfire, bloodpack, adas, typhoon, harpoon explosive ammo major rework cyro freeze chance doubled sync kills removed from sion and phantom player drone's massive buff
Mod Info Fork this modRe-work of skills to allow more build options. Higher difficulty in platinum. Powers are stronger, but combos not as necessary. Low rarity and weak weapons are buffed to be more balanced.
Mod Info Fork this modFork of Zombies a la Antoine, which is a fork of Zombie Mod 99. Single factions for Gold with less non-zombies on each wave. Platinum is unchanged from original Mod.
Mod Info Fork this modbuff the avenger damage (about 10 times more) and the falcon damage (more than 12 times more)
Mod Info Fork this modENEMIES RAGDOLL: Lots of husks/abominations and more. Balanced for Gold. All powers balanced for more impacts. Payout increased for extra work. Vigorously tested for fun.
Mod Info Fork this modLevel 1 & 2 consumables is recommended for Gold runs and level 3 & 4 consumables mainly for Platinum.
Mod Info Fork this modMost enemies in Hardcore/Insanity set to 1 HP, Platinum enemies set to 1 HP as well. Don't like it, don't download it.
Mod Info Fork this modCredit increase + disable synk kill + bleed time increase to 24 instead of 12 + decrease on enemies execution during bleed time (all for solo/duo play or just a more easier game for casual party)
Mod Info Fork this mod