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I'm Commander Shepard and I did not want to work for my credits So neither should you! 855
Mod Info Fork this modThis mod Aim to Reproduce the AI Accuracy, and Latency and that you experience when playing at 30 fps.
Mod Info Fork this modMajority of enemies are abominations, with scions also appearing. First Mod Reapers on bronze.
Mod Info Fork this modThis is a mod that tweaks certain classes, powers, a certain ammo power (Explosive Ammo) and weapons to be more useful, as well as adjusting the balance of enemies.
Mod Info Fork this modThis mod will give you a chance to kill enemies by one shot on platinum and get more credits and more experience points.
Mod Info Fork this modPlatinum/Cerberus waves to gain enemies who rarely spawn. Enemies are easily killed.
Mod Info Fork this modV0.08 - Cerberus/Geth bronze test. Testing Cerberus Silver Desc: "Bronze, Silver and Gold get a Platinum coating."
Mod Info Fork this modMakes waves spawn large amounts of low level grunts instead of higher level enemies. Currently only works for Bronze and Gold Cerberus.
Mod Info Fork this modIncreases credit rewards, but not in an insane manner, makes game easier for non cookie-cutter solo runs
Mod Info Fork this modJust testing stuff out. All Gold and Platinum waves have been changed. All powers have been buffed. Enemies should be tougher. Most likely a unbalanced mess of a mod.
Mod Info Fork this modNo startup movie, 100% Packages, no shotgun latency, Original Glacier and White included
Mod Info Fork this modMaximum Credits. SnapFreeze = all dead. Objectives are only Assassinations. Extraction is 10 seconds.
Mod Info Fork this modTesting the system and the options available.... and more... more, more more more more moar testing
Mod Info Fork this modGrind Credits no longer! Boost to Creds at game's end. Face the Cerberus Trooper hordes for massive credit bonuses.
Mod Info Fork this modThe weapons & abilities and fitness (for some characters) have been polished. This mod does not include changes to enemy waves, enemy balance, or enemy weapon changes.
Mod Info Fork this modBronze < Silver < Gold < Platinum < Diamond < Final Difficulty MP mod that increases enemy number, strength and aggressiveness on Platinum games.
Mod Info Fork this modFork of Zombies a la Antoine, which is a fork of Zombie Mod 99. Single factions for Gold with less non-zombies on each wave. Platinum is unchanged from original Mod.
Mod Info Fork this modENEMIES RAGDOLL: Lots of husks/abominations and more. Balanced for Gold. All powers balanced for more impacts. Payout increased for extra work. Vigorously tested for fun.
Mod Info Fork this mod