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A fork of wertuias' credit farmer mod with enemies restored, and personally preferred alterations to weapons, and enemy behavior. Warning: Alterations may cause desyncs.
Mod Info Fork this modreworked spitfire, bloodpack, adas, typhoon, harpoon explosive ammo major rework cyro freeze chance doubled sync kills removed from sion and phantom player drone's massive buff
Mod Info Fork this modConsumables increased stats(dmg,-delay,+shield)+multiple power bonuses&bronze/silver=platinum platinum=bronze difficulty v0.4
Mod Info Fork this modAdjustments to powers and consumables. Generally powers that normally have a capped number of hit enemies have that cap increased. So shockwaving an enemy cluster will have better results, for example
Mod Info Fork this modA few tweaks to the Geth Turret, Hex Sheild, Overload, Combat Drone, Hawk ML, More 'Nades and all consumables upgraded
Mod Info Fork this modThe standard configuration for the game, more credits per wave, avenger is insane, armor piercing = wall hack, low budget, OG maps, consumables make your weapons strong af
Mod Info Fork this modAlternate wavelist for platinum. Cerberus has all enemy types integrated, Geth have the control of all faction technology. Minor update to remove invisible enemies.
▶ Video Mod Info Fork this modBronze < Silver < Gold < Platinum < Diamond < Final Difficulty MP mod that increases enemy number, strength and aggressiveness on Platinum games.
Mod Info Fork this modI'm Commander Shepard and I did not give this mod a description on the Citadel.
Mod Info Fork this modSuperpowered some abilities. Made Harrier 1 shot almost everything and increased clip size. Superpowered a few consumables Updated Shotguns. Updated Assault.
Mod Info Fork this modBanshee Warp Speed = instant transmission. Runs after you, too. Increased the speed and detonation radius of the biotic ball attack as well. This is my first mod =).
Mod Info Fork this mod