ME3Tweaks ModMaker

banshee mod

Published by jamralex

ModMaker Download Code 6017

Revision 8, published October 20, 2020, 4:29 pm

Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.

Banshee Warp Speed = instant transmission. Runs after you, too. Increased the speed and detonation radius of the biotic ball attack as well. This is my first mod =).


Extended Mod Description

Tried to adjust banshee armor/shields but having issues where it's not actually increasing on my end. This is a work in progress, but definitely worth checking out.


Wave compositions

Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.

This mod allows up to 80 enemies on the field at a time. Up to 15 enemies can be aggressive while berserk mode is not enabled.

Cerberus wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Geth wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Reaper wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Collector wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK

Pay Table

Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.

Pay table
Difficulty/TaskWave 3Wave 6Wave 10ExtractionTotal
Gold Objectives18000420006000020000~170000
Gold Time Bonuses45001050015000N/A
Platinum Objectives22500525007500025000~212500
Platinum Time Bonuses56251312518750N/A

Enemy Costs and Wave Budgets

Enemy Unit Costs
Assault Trooper 10 Cannibal 10
Centurion 20 Marauder 20
Engineer 30 Brute 50
Nemesis 30 Husk 10
Guardian 30 Ravager 50
Dragoon 50 Banshee 20
Phantom 75 Collector Trooper 20
Atlas 100 Collector Captain 30
Geth Trooper 10 Abomination 5
Rocket Trooper 30 Scion 75
Geth Hunter 30 Praetorian 100
Geth Pyro 30 Original Atlas 100
Geth Bomber 30 Original Geth Pyro 40
Geth Prime 100 Original Cannibal 35
Original Marauder 100 Original Banshee 20
Original Geth Prime 100 Original Phantom 80
Wave Budget Table
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Gold9001020126013801620174018602100
Platinum4000480064007200880096001040012000

Recommended MixIns

The author of this mod has specified that the following MixIns are advertised for installation when the mod is downloaded.


Dynamic MixIns

The author of this mod has configured the following Dynamic MixIns:


Required DLC

This mod requires the following DLC to install:

MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.


Fork tree

Genesis
|>Balance Tweak Booster (by neocodex)
|==>Diamond Difficulty (by neocodex)
|====>Nightmare Mod (by neocodex)
|======>Nightmare Mod II (by neocodex)


Published mods that directly forked from this mod