Slots in a store pack draw from a list of pools. Each slot can have independent pools from each other.
M-99 Saber
Heavy duty semi-automatic rifle.
N7 Valkyrie
High-powered rifle. Excellent accuracy and rate of damage.
N7 Eagle
Accurate, rapid-fire handgun.
M-77 Paladin
High-powered pistol. Variant of the M-6 Carnifex.
Scorpion
Pistol that fires adhesive explosives that can also be used as proximity mines.
M-358 Talon
Shotgun-pistol hybrid, effective at close range.
N7 Hurricane
SMG with a high rate of fire and high damage, but low precision.
N7 Crusader
Precision shotgun, with a moderate rate of fire and high penetrative power.
M-11 Wraith
Shotgun with heavy stopping power. Variant of the M-22 Eviscerator.
Black Widow
Heavy sniper rifle that can fire multiple times before reloading.
M-90 Indra
Fully automatic sniper rifle.
Javelin
Geth sniper rifle with thermal imaging that allows firing through walls.
N7 Valiant
Sniper rifle with a slow rate of fire, offset by a quick reloading time.
Cerberus Harrier
Full-auto Cerberus rifle with low recoil and heat generation.
Prothean Particle Rifle
The Prothean Particle rifle. An alien energy weapon.
N7 Typhoon
Light machine gun with face shield. Recoil lowers if fired from cover.
Collector SMG
Low-recoil submachine gun. High rate of fire, and effective against armor. Does not require thermal clips.
M-7 Lancer
Introduced directly after the First Contact War, the M7-Lancer is a rare collector's item.
Geth Spitfire
This fully automatic weapon fires charged projectiles that break apart and create plasma on impact.
Blood Pack Punisher
Submachine gun with a secondary barrel that fires armor-piercing rounds.
Venom Shotgun
Double-barreled shotgun that fires ammunition that detonates on impact. A third barrel fires microgrenades.