Slots in a store pack draw from a list of pools. Each slot can have independent pools from each other.
Heavy duty semi-automatic rifle.
High-powered rifle. Excellent accuracy and rate of damage.
Accurate, rapid-fire handgun.
High-powered pistol. Variant of the M-6 Carnifex.
Pistol that fires adhesive explosives that can also be used as proximity mines.
Shotgun-pistol hybrid, effective at close range.
SMG with a high rate of fire and high damage, but low precision.
Precision shotgun, with a moderate rate of fire and high penetrative power.
Shotgun with heavy stopping power. Variant of the M-22 Eviscerator.
Heavy sniper rifle that can fire multiple times before reloading.
Fully automatic sniper rifle.
Geth sniper rifle with thermal imaging that allows firing through walls.
Sniper rifle with a slow rate of fire, offset by a quick reloading time.
Full-auto Cerberus rifle with low recoil and heat generation.
Prothean Particle Rifle
The Prothean Particle rifle. An alien energy weapon.
Light machine gun with face shield. Recoil lowers if fired from cover.
Low-recoil submachine gun. High rate of fire, and effective against armor. Does not require thermal clips.
Introduced directly after the First Contact War, the M7-Lancer is a rare collector's item.
This fully automatic weapon fires charged projectiles that break apart and create plasma on impact.
Blood Pack Punisher
Submachine gun with a secondary barrel that fires armor-piercing rounds.
Double-barreled shotgun that fires ammunition that detonates on impact. A third barrel fires microgrenades.