Slots in a store pack draw from a list of pools. Each slot can have independent pools from each other.
Targeting VI I
Applies a level 1 targeting VI to your weapons for one round, increasing headshot damage.
Strength Enhancer I
Applies a level 1 melee damage boost to your character for one mission.
Shield Power Cells I
Applies level 1 power cells to your shields, shortening the delay before they recharge. Lasts for one mission.
Stabilization Module I
Applies a level 1 stabilization module to your weapon(s) for one mission.
Drill Rounds I
Apply level 1 drill rounds for one mission, allowing ammunition to pass great distances through cover and other objects.
Explosive Rounds I
Apply level 1 explosive rounds for one mission. Rounds detonate after a short period rather than on impact.
Phasic Rounds I
Apply level 1 phasic rounds for one mission to break through enemy shields, increasing damage.
Armor-Piercing Rounds I
Applies level 1 armor-piercing ammo for one mission.
Cryo Rounds I
Applies level 1 cryo ammo for one mission.
Disruptor Rounds I
Applies level 1 disruptor ammo for one mission.
Incendiary Rounds I
Applies level 1 incendiary ammo for one mission.
Warp Rounds I
Applies level 1 warp ammo for one mission.
Power Efficiency Module I
Applies a level 1 power recharge speed bonus for one mission.
Power Amplifier Module I
Applies a level 1 power damage bonus for one mission.
Cyclonic Modulator I
Applies a level 1 shield bonus for one mission.
Adrenaline Module I
Applies a level 1 movement speed bonus for one mission.
Assault Rifle Rail Amp I
Applies a level 1 assault rifle damage bonus for one mission.
Pistol Rail Amp I
Applies a level 1 pistol damage bonus for one mission.
SMG Rail Amp I
Applies a level 1 SMG damage bonus for one mission.
Shotgun Rail Amp I
Applies a level 1 shotgun damage bonus for one mission.
Sniper Rifle Rail Amp I
Applies a level 1 sniper rifle damage bonus for one mission.