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Lots of husks/abominations and more. Balanced for Gold. All powers balanced for more impacts. Payout increased for extra work. More Boom - emphasis on possessed abominations
Mod Info Fork this modThis mod is good for use with dynamic gravity commands that let characters fly into areas not usually accessible such as enemy spawn points. Enemies will aggressively charge players.
Mod Info Fork this mod16 enemies on the map, double wave budget, all gold and black weapons 2x stronger, and all blue and silver 3x stronger.
Mod Info Fork this mod500k credit/90 sec. Select Cerb. or Reapers on Bronze. Improved Hunter Mode, 500m penetration on all guns, or just camp w/ AField. All but the obj. waves are skipped. Based on xzenocrimzie's mod.
Mod Info Fork this modLots of husks/abominations and more. Balanced for Gold. All powers balanced for more impacts. Payout increased for extra work. Vigorously tested for fun. Requires a moderate to high-end system.
Mod Info Fork this modUse this mod to farm CREDITS. Cerberus on BRONZE always has 1 Assault Trooper- 500k credit payout per 10 waves + extraction
Mod Info Fork this modV1.4.6/ Platinum/C/G/R/C/I've changed a lot of options for harder platinum game. I've boosted properly some consumables, You can win 225 000 max credits now.
Mod Info Fork this modLots of husks/abominations and more. Balanced for Gold. All powers balanced for more impacts. Payout increased for extra work. Vigorously tested for fun. Requires a moderate to high-end system.
Mod Info Fork this modInsane wave spawns, inspired by "100 Enemies" mod. All platinum and collector gold waves meticulously customized, 150 enemies max, minor client-safe balance tweaks.
Mod Info Fork this mod(Hopefully) Replaces ammo system on most/all weapons to the old cooldown system of ME1. Because screw balance for multiplayer interfering with my single player experience.
Mod Info Fork this mod