ssss
Published by opo
ModMaker Download Code 870
Revision 18, published October 25, 2016, 8:30 am
Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.
No description was entered for this mod.
Wave compositions
Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.
This mod allows up to 8 enemies on the field at a time. Up to 1 enemy can be aggressive while berserk mode is not enabled.
Cerberus wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Geth wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Reaper wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Collector wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Pay Table
Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.
Pay table | |||||
---|---|---|---|---|---|
Difficulty/Task | Wave 3 | Wave 6 | Wave 10 | Extraction | Total |
Bronze Objectives | 1875 | 4375 | 6250 | 1675 | ~17301 |
Bronze Time Bonuses | 469 | 1094 | 1563 | N/A | |
Silver Objectives | 3750 | 8750 | 12500 | 3125 | ~34376 |
Silver Time Bonuses | 938 | 2188 | 3125 | N/A | |
Gold Objectives | 9000 | 21000 | 30000 | 7500 | ~82500 |
Gold Time Bonuses | 2250 | 5250 | 7500 | N/A | |
Platinum Objectives | 16500 | 38500 | 55000 | 13750 | ~151250 |
Platinum Time Bonuses | 4125 | 9625 | 13750 | N/A |
Enemy Costs and Wave Budgets
Enemy Unit Costs | |||
---|---|---|---|
Assault Trooper | 20 | Cannibal | 25 |
Centurion | 30 | Marauder | 40 |
Engineer | 40 | Brute | 75 |
Nemesis | 40 | Husk | 10 |
Guardian | 40 | Ravager | 65 |
Dragoon | 70 | Banshee | 105 |
Phantom | 85 | Collector Trooper | 25 |
Atlas | 105 | Collector Captain | 35 |
Geth Trooper | 20 | Abomination | 40 |
Rocket Trooper | 40 | Scion | 75 |
Geth Hunter | 45 | Praetorian | 120 |
Geth Pyro | 45 | Original Atlas | 100 |
Geth Bomber | 30 | Original Geth Pyro | 40 |
Geth Prime | 105 | Original Cannibal | 35 |
Original Marauder | 105 | Original Banshee | 100 |
Original Geth Prime | 100 | Original Phantom | 80 |
Wave Budget Table | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | 240 | 271 | ∞ | 333 | 364 | ∞ | 426 | 457 | 488 | ∞ | 550 |
Silver | 400 | 460 | ∞ | 580 | 640 | ∞ | 760 | 820 | 880 | ∞ | 1000 |
Gold | 600 | 720 | ∞ | 960 | 1080 | ∞ | 1320 | 1440 | 1560 | ∞ | 1800 |
Platinum | 900 | 1010 | ∞ | 1230 | 1340 | ∞ | 1560 | 1670 | 1780 | ∞ | 2000 |
Dynamic MixIns
The author of this mod has configured the following Dynamic MixIns:
- Banshee - Warp Ball Damage: 200
- Banshee - Warp Ball DoT Duration: 6
- Banshee - Warp Ball Explosion Radius: 100
- Phantom - Health Regen Per Second: 80
- Phantom - Melee Damage: 200
- Phantom - Sword Slice Damage: 200
- Ravager Acid Damage per Second: 30
- Ravager Acid Pool - Lifespan: 10
- Ravager Acid Volume - Lifespan: 10
- Ravager Cannon - Max Speed: 7000
- Geth Prime - Max Fire Wait Time: 12
- Geth Prime - Movement Speed: 130
- Geth Prime - Siege Pulse Acceleration: 400
- Geth Prime - Siege Pulse Damage Radius: 250
- Geth Prime - Siege Pulse Max Speed: 4000
- Dragoon - AOE Melee Damage: 100
- Dragoon - Charge Melee Damage: 200
- Dragoon - Smash Whip Damage: 200
- Dragoon MP - Enemy Distance (Alternate Melee): 200
- Dragoon MP - Enemy Distance (Charge): 500
- Dragoon MP - Movement Speed: 400
- Atlas - Cannon Penetration Distance: 50
- Atlas - Enemy Distance (Melee): 200
- Atlas - Enemy Distance (Sync Kill): 200
- Atlas - Ground Pound Damage: 200
- Atlas - Movement Speed: 100
- Scion - Melee Damage: 200
- Scion MP - Cannon Fuse: 2
- Scion MP - Cannon Max Speed: 5000
- Praetorian - Enemy Distance (Flying): 1000
- Praetorian - Flying Speed: 300
- Praetorian - Leap Damage: 200
- Praetorian - Left Claw Melee Damage: 200
- Praetorian - Missile Lifespan: 8
- Praetorian - Missile Max Speed: 500
- Phantom - Sight Radius: 1000cm
- Ravager - Sight Radius: 4000cm
- Geth Prime - Sight Radius: 4000cm
- Dragoon - Sight Radius: 1500cm
- Atlas - Sight Radius: 2000cm
- Read from configuration files: Pawn->SightRadius property
Required DLC
This mod requires the following DLC to install:
- Resurgence
- Rebellion
- Earth
- Retaliation
- Reckoning
- Mass Effect 3 MP Balance Changes Patch 2 (PATCH2)
- Binkw32 DLC Bypass (ASI Version) + Balance Changes Replacer ASI
MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.
Fork tree
Genesis
Published mods that directly forked from this mod
- No mods fork this mod