slaynaa tweakin
Published by ixslaynaa
ModMaker Download Code 7666
Revision 17, published December 10, 2023, 6:29 pm
Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.
WIP - a test of my own mod as I have modified the following (by @xxlaynaasilentix)
Extended Mod Description
Tech Powers - Nearly almost all were modified to OP strength levels for MP farming (Thus with this Mod I recommend you stay with characters with tech powers with this mod only!)
Only three weapons was really modified.
Krysae Sniper rifle: Low weight, incomprehensible damage (2000k dmg), more ammo capacity rounds as well.
Weapon explosion radius increased significantly thus its considered a mini missile launcher at that point.
Particle Rifle/M-23 Katana: Weapon damage significant buff and no fire recoil (Particle Rifle has none regardless)
All wave enemies levels were modified especially bronze, which will consist of especially random enemies but in a weaker state just like platinum but for bronze mode and variety purposes.
Consumables have been buffed to OP levels, only talking about shields here
Ammor piercing/Warp/Incendiary basically gives you a godlike weapon (nearly)
Map ammo replenishers have been buffed to near instant ammo regenerations, go grenade crazy you grenadier ppl.
[MORE FEATURES COMING SOON THIS IS ONLY THE 4TH REVISION OF MY FIRST MOD]
Changelogs
No changelog was entered for the current revision.
Revision 15 (2023-12-10)
(V15) lots of bug fixes as to V14
Revision 14 (2023-12-10)
Modified a lot of weapons heavily as well started to touch the Biotic MP powers, most of Tech powers are finished as well. (V14)
Revision 13 (2023-12-08)
Disabled old Glacier map due to mp connection purposes (V13)
Revision 12 (2023-12-08)
Fixed Wavelists Bronze - Sliver Enemies spawning all random factions and bug issues with the Atlas/Geth Prime Bosses considering their speed x acceleration. (V12)
Wave compositions
Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.
This mod allows up to 8 enemies on the field at a time. Up to 2 enemies can be aggressive while berserk mode is not enabled.
Cerberus wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Geth wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Reaper wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Collector wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Pay Table
Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.
Pay table | |||||
---|---|---|---|---|---|
Difficulty/Task | Wave 3 | Wave 6 | Wave 10 | Extraction | Total |
Bronze Objectives | 1875 | 4375 | 6250 | 1675 | ~17301 |
Bronze Time Bonuses | 469 | 1094 | 1563 | N/A | |
Silver Objectives | 3750 | 8750 | 12500 | 3125 | ~34376 |
Silver Time Bonuses | 938 | 2188 | 3125 | N/A | |
Gold Objectives | 9000 | 21000 | 30000 | 7500 | ~82500 |
Gold Time Bonuses | 2250 | 5250 | 7500 | N/A | |
Platinum Objectives | 16500 | 38500 | 55000 | 13750 | ~151250 |
Platinum Time Bonuses | 4125 | 9625 | 13750 | N/A |
Enemy Costs and Wave Budgets
Enemy Unit Costs | |||
---|---|---|---|
Assault Trooper | 20 | Cannibal | 25 |
Centurion | 30 | Marauder | 35 |
Engineer | 40 | Brute | 70 |
Nemesis | 40 | Husk | 10 |
Guardian | 40 | Ravager | 60 |
Dragoon | 70 | Banshee | 100 |
Phantom | 80 | Collector Trooper | 25 |
Atlas | 100 | Collector Captain | 35 |
Geth Trooper | 20 | Abomination | 40 |
Rocket Trooper | 40 | Scion | 75 |
Geth Hunter | 40 | Praetorian | 120 |
Geth Pyro | 40 | Original Atlas | 100 |
Geth Bomber | 30 | Original Geth Pyro | 40 |
Geth Prime | 100 | Original Cannibal | 35 |
Original Marauder | 100 | Original Banshee | 100 |
Original Geth Prime | 100 | Original Phantom | 80 |
Wave Budget Table | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | 240 | 271 | ∞ | 333 | 364 | ∞ | 426 | 457 | 488 | ∞ | 550 |
Silver | 400 | 460 | ∞ | 580 | 640 | ∞ | 760 | 820 | 880 | ∞ | 1000 |
Gold | 600 | 720 | ∞ | 960 | 1080 | ∞ | 1320 | 1440 | 1560 | ∞ | 1800 |
Platinum | 900 | 1010 | ∞ | 1230 | 1340 | ∞ | 1560 | 1670 | 1780 | ∞ | 2000 |
Recommended MixIns
The author of this mod has specified that the following MixIns are advertised for installation when the mod is downloaded.
- Attacks Pets - Banshee v4
- Attacks Pets - Brute v4
- Attacks Pets - Dragoon MP v3
- Attacks Pets - Praetorian MP v3
- Attacks Pets - Ravager v4
- Attacks Pets - Scion MP v3
- Attacks Pets - Seeker Swarm MP v3
- CanBeMeleed Geth Prime v4
- Collector Web - Affects Everybody v3
- Enemy Friendly Fire v4
- Engineer - Deploy Turret Anywhere v3
- Engineer - No Turret Suicide v3
- Geth Juggernaut - Melee Sync All v4
- Geth Juggernaut - Team Heal 6A v5
- N7 Engineer Turret - Ammo Spreading v3
- Pizza - Power Pizza v4
- Pizza - Speedy Pizza v4
- Pizza - Stealthy Pizza v4
- Praetorian MP - No Flying v3
- Ragdoll Armor - Geth Bomber MP v3
- Ragdoll Dragoon MP v3
- Ragdoll Geth Pyro MP v5
- Seeker Swarm MP - Impact Pets v3
Dynamic MixIns
The author of this mod has configured the following Dynamic MixIns:
- Supply Pylon - Base Time Between Ammo Resupply: 2
- Supply Pylon - Base Time Between Ammo Resupply Rank 3: 0.15
- Supply Pylon - Base Time Between Grenade Resupply: 1
- Supply Pylon - Base Time Between Grenade Resupply Rank 3: 1
- Supply Pylon - Power Damage Bonus Rank 5B: 0.9
- Supply Pylon - Weapon Damage Bonus Rank 5A: 0.9
- Supply Pylon Spawn Speed - X: 300
- Supply Pylon Spawn Speed - Y: 300
- Supply Pylon Spawn Speed - Z: 700
- Krysae - Damage Radius: 400
- Ammo Container - Respawn Time: 5
- Grenade Container - Respawn Time: 2
- Atlas - Movement Acceleration: 200
- Atlas - Movement Speed: 125
- Original Atlas - Movement Acceleration: 150
- Original Geth Prime - Movement Speed: 125
- Geth Prime - Movement Speed: 125
- Supply Pylon - Ammo Frequency Lockout
- Supply Pylon - Grenade Frequency Lockout
- Supply Pylon - Power Damage Buff Lockout
- Supply Pylon - Weapon Damage Buff Lockout
- Krysae - TYPE Damage Multiplier - Shield: 1x, Armor: 5x, Biotic: 20x
- Read from configuration files: SFXDamageType->Resistance property
Required DLC
This mod requires the following DLC to install:
- Resurgence
- Rebellion
- Earth
- Retaliation
- Reckoning
- Mass Effect 3 MP Balance Changes Patch 2 (PATCH2)
- Leviathan
- Binkw32 DLC Bypass (ASI Version) + Balance Changes Replacer ASI
MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.
Fork tree
Genesis
Published mods that directly forked from this mod
- No mods fork this mod