Modded-Rebalanced 4 Solo
Published by JackOhLanterns
ModMaker Download Code 7616
Revision 11, published January 30, 2025, 4:10 pm
Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.
For plat solo purpose. no devices. 2x money, slightly buffed stats for consumables, buffed weapons. Purposes for solo only, enjoy!.
Extended Mod Description
1.1 Udpate: Boosts to bronze, silver, and plat creds gain
1.2 Update: Took out object retrieval, added assassination objectives.
1.3: Buffed numerous weapons, reduced recoil of certain burst fire weapons, slight buff to explosive rounds
1.4: Applied burst fire weapon changes to argus since i forgor
1.5 Notes
Decreased M12 Locust weight by roughly 40%, now its the definitive power build SMG
Slight increase to Scorpion damage at level 10 from 469 to 500
Decreased Arc Pistol chargeup time from 1 second to 0.6 seconds.
Buffed M3 Predator level 10 damage from 73.5 to 90
Cut AT-12 raider reload speed from 2.27 seconds to 1.4 seconds.
Buffed Graal Spike Thrower RoF from 80 to 120, and decreased chargeup time to 1.25 seconds.
Buffed M11 Wraith RoF from 48 to 72
Buffed M22 Eviscerator RoF from 48 to 90.
Doubled Reegar Carbine Ammo Reserves
Doubled Venom Shotgun grenades, increased grenade damage multiplier to 1.2 and radius from 150 cm to 200 cm.
Buffed Geth Plasma SMG to 1200 Firerate.
Increased Level 10 spare ammo for Striker Assault Rifle from 120 (default is 60) to 180.
Doubled Starting RPM of Typhoon to 500 from 250, and cut the ramp up time in half.
Decreased Refire time of the M99 Saber to 0.4
Decreased Argus Refire time from 0.65 to 0.35
Increased Adas Anti Synthetic Rifle fire rate from 125 to 180
BUMPED max enemies up to 12.
Increased Adrenaline Module III from .4 to .5 boost.
Reduced Brute Sync Kill chance to 0.05, 0.1, 0.2, and 0.25 on bronze to platinum respectively due to inconsistent sync kill range.
Biotic Combo damage increased by 50%
1.5.1 Note: Visual changes to explosive rounds, MUST SEE ALL THE BOOM.
1.6 Note: Applied Multiple Mixins
1.6.1: Totally didn't 4x the Adas fire rate
Wave compositions
Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.
This mod allows up to 12 enemies on the field at a time. Up to 2 enemies can be aggressive while berserk mode is not enabled.
Cerberus wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Geth wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Reaper wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Collector wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Pay Table
Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.
Pay table | |||||||
---|---|---|---|---|---|---|---|
Difficulty/Task | Wave 2 | Wave 4 | Wave 6 | Wave 8 | Wave 10 | Extraction | Total |
Bronze Objectives | 2850 | 6600 | 9450 | 14149 | 17000 | 4000 | ~66562 |
Bronze Time Bonuses | 713 | 1650 | 2363 | 3537 | 4250 | N/A | |
Silver Objectives | 5700 | 13200 | 18900 | 28299 | 34000 | 8000 | ~133124 |
Silver Time Bonuses | 1425 | 3300 | 4725 | 7075 | 8500 | N/A | |
Gold Objectives | 14250 | 33000 | 47250 | 70750 | 85000 | 10000 | ~322814 |
Gold Time Bonuses | 3563 | 8250 | 11813 | 17688 | 21250 | N/A | |
Platinum Objectives | 21660 | 50160 | 71820 | 107539 | 129200 | 25000 | ~500474 |
Platinum Time Bonuses | 5415 | 12540 | 17955 | 26885 | 32300 | N/A |
Enemy Costs and Wave Budgets
Enemy Unit Costs | |||
---|---|---|---|
Assault Trooper | 20 | Cannibal | 25 |
Centurion | 30 | Marauder | 35 |
Engineer | 40 | Brute | 70 |
Nemesis | 40 | Husk | 10 |
Guardian | 40 | Ravager | 60 |
Dragoon | 70 | Banshee | 100 |
Phantom | 80 | Collector Trooper | 25 |
Atlas | 100 | Collector Captain | 35 |
Geth Trooper | 20 | Abomination | 40 |
Rocket Trooper | 40 | Scion | 75 |
Geth Hunter | 40 | Praetorian | 120 |
Geth Pyro | 40 | Original Atlas | 100 |
Geth Bomber | 30 | Original Geth Pyro | 40 |
Geth Prime | 100 | Original Cannibal | 35 |
Original Marauder | 100 | Original Banshee | 100 |
Original Geth Prime | 100 | Original Phantom | 80 |
Wave Budget Table | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | 240 | ∞ | 302 | ∞ | 364 | ∞ | 426 | ∞ | 488 | ∞ | 550 |
Silver | 400 | ∞ | 520 | ∞ | 640 | ∞ | 760 | ∞ | 880 | ∞ | 1000 |
Gold | 600 | ∞ | 840 | ∞ | 1080 | ∞ | 1320 | ∞ | 1560 | ∞ | 1800 |
Platinum | 900 | ∞ | 1120 | ∞ | 1340 | ∞ | 1560 | ∞ | 1780 | ∞ | 2000 |
Recommended MixIns
The author of this mod has specified that the following MixIns are advertised for installation when the mod is downloaded.
- Abomination - Always Explode v3
- Abomination - Explosion DoT All v3
- Attacks Pets - Banshee v4
- Attacks Pets - Brute v4
- Attacks Pets - Dragoon MP v3
- Attacks Pets - Praetorian MP v3
- Attacks Pets - Ravager v4
- Attacks Pets - Scion MP v3
- Attacks Pets - Seeker Swarm MP v3
- CanBeMeleed Atlas v4
- CanBeMeleed Banshee v4
- CanBeMeleed Brute v4
- CanBeMeleed Geth Prime v4
- CanBeMeleed Praetorian MP v3
- CanBeMeleed Scion MP v3
- Collector Web - Affects Everybody v3
- Enemy Friendly Fire v4
- Head Gibs - Banshee v4
- Head Gibs - Brute v4
- Head Gibs - Praetorian MP v3
- Head Gibs - Scion MP v3
- Praetorian - Laser Hits All v3
- Ragdoll Dragoon MP v3
- Ragdoll Geth Pyro MP v5
- Sabotage - Extending Hack v4
- Store Shows Everything v5
Required DLC
This mod requires the following DLC to install:
- Resurgence
- Rebellion
- Earth
- Retaliation
- Reckoning
- Mass Effect 3 MP Balance Changes Patch 2 (PATCH2)
- Binkw32 DLC Bypass (ASI Version) + Balance Changes Replacer ASI
MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.
Fork tree
Genesis
|>Modded objectives (by Wasserpest)
Published mods that directly forked from this mod
- No mods fork this mod