ME3Tweaks ModMaker

Modded-Rebalanced 4 Solo

Published by JackOhLanterns

ModMaker Download Code 7616

Revision 11, published January 30, 2025, 4:10 pm

Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.

For plat solo purpose. no devices. 2x money, slightly buffed stats for consumables, buffed weapons. Purposes for solo only, enjoy!.


Extended Mod Description

1.1 Udpate: Boosts to bronze, silver, and plat creds gain
1.2 Update: Took out object retrieval, added assassination objectives.
1.3: Buffed numerous weapons, reduced recoil of certain burst fire weapons, slight buff to explosive rounds
1.4: Applied burst fire weapon changes to argus since i forgor

1.5 Notes
Decreased M12 Locust weight by roughly 40%, now its the definitive power build SMG
Slight increase to Scorpion damage at level 10 from 469 to 500
Decreased Arc Pistol chargeup time from 1 second to 0.6 seconds.
Buffed M3 Predator level 10 damage from 73.5 to 90
Cut AT-12 raider reload speed from 2.27 seconds to 1.4 seconds.
Buffed Graal Spike Thrower RoF from 80 to 120, and decreased chargeup time to 1.25 seconds.
Buffed M11 Wraith RoF from 48 to 72
Buffed M22 Eviscerator RoF from 48 to 90.
Doubled Reegar Carbine Ammo Reserves
Doubled Venom Shotgun grenades, increased grenade damage multiplier to 1.2 and radius from 150 cm to 200 cm.
Buffed Geth Plasma SMG to 1200 Firerate.
Increased Level 10 spare ammo for Striker Assault Rifle from 120 (default is 60) to 180.
Doubled Starting RPM of Typhoon to 500 from 250, and cut the ramp up time in half.
Decreased Refire time of the M99 Saber to 0.4
Decreased Argus Refire time from 0.65 to 0.35
Increased Adas Anti Synthetic Rifle fire rate from 125 to 180
BUMPED max enemies up to 12.
Increased Adrenaline Module III from .4 to .5 boost.
Reduced Brute Sync Kill chance to 0.05, 0.1, 0.2, and 0.25 on bronze to platinum respectively due to inconsistent sync kill range.
Biotic Combo damage increased by 50%

1.5.1 Note: Visual changes to explosive rounds, MUST SEE ALL THE BOOM.


1.6 Note: Applied Multiple Mixins
1.6.1: Totally didn't 4x the Adas fire rate


Wave compositions

Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.

This mod allows up to 12 enemies on the field at a time. Up to 2 enemies can be aggressive while berserk mode is not enabled.

Cerberus wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Geth wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Reaper wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Collector wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK

Pay Table

Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.

Pay table
Difficulty/TaskWave 2Wave 4Wave 6Wave 8Wave 10ExtractionTotal
Bronze Objectives28506600945014149170004000~66562
Bronze Time Bonuses7131650236335374250N/A
Silver Objectives5700132001890028299340008000~133124
Silver Time Bonuses14253300472570758500N/A
Gold Objectives142503300047250707508500010000~322814
Gold Time Bonuses35638250118131768821250N/A
Platinum Objectives21660501607182010753912920025000~500474
Platinum Time Bonuses541512540179552688532300N/A

Enemy Costs and Wave Budgets

Enemy Unit Costs
Assault Trooper 20 Cannibal 25
Centurion 30 Marauder 35
Engineer 40 Brute 70
Nemesis 40 Husk 10
Guardian 40 Ravager 60
Dragoon 70 Banshee 100
Phantom 80 Collector Trooper 25
Atlas 100 Collector Captain 35
Geth Trooper 20 Abomination 40
Rocket Trooper 40 Scion 75
Geth Hunter 40 Praetorian 120
Geth Pyro 40 Original Atlas 100
Geth Bomber 30 Original Geth Pyro 40
Geth Prime 100 Original Cannibal 35
Original Marauder 100 Original Banshee 100
Original Geth Prime 100 Original Phantom 80
Wave Budget Table
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze240302364426488550
Silver4005206407608801000
Gold6008401080132015601800
Platinum90011201340156017802000

Recommended MixIns

The author of this mod has specified that the following MixIns are advertised for installation when the mod is downloaded.


Required DLC

This mod requires the following DLC to install:

MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.


Fork tree

Genesis
|>Modded objectives (by Wasserpest)


Published mods that directly forked from this mod