Zombie Reborn Fork
Published by voltek
ModMaker Download Code 7577
Revision 3, published August 9, 2023, 8:16 pm
Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.
Multiplayer Reborn with zombie mode
Wave compositions
Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.
This mod allows up to 42 enemies on the field at a time. Up to 2 enemies can be aggressive while berserk mode is not enabled.
Cerberus wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Geth wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Reaper wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Collector wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Pay Table
Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.
Pay table | |||||
---|---|---|---|---|---|
Difficulty/Task | Wave 3 | Wave 6 | Wave 10 | Extraction | Total |
Bronze Objectives | 6373 | 14871 | 21245 | 4500 | ~57611 |
Bronze Time Bonuses | 1593 | 3718 | 5311 | N/A | |
Silver Objectives | 10034 | 23414 | 33449 | 10000 | ~93622 |
Silver Time Bonuses | 2509 | 5854 | 8362 | N/A | |
Gold Objectives | 22019 | 51379 | 73399 | 16000 | ~199497 |
Gold Time Bonuses | 5505 | 12845 | 18350 | N/A | |
Platinum Objectives | 57000 | 133000 | 190000 | 25000 | ~500000 |
Platinum Time Bonuses | 14250 | 33250 | 47500 | N/A |
Enemy Costs and Wave Budgets
Enemy Unit Costs | |||
---|---|---|---|
Assault Trooper | 10 | Cannibal | 10 |
Centurion | 19 | Marauder | 24 |
Engineer | 10 | Brute | 45 |
Nemesis | 24 | Husk | 10 |
Guardian | 10 | Ravager | 150 |
Dragoon | 20 | Banshee | 45 |
Phantom | 24 | Collector Trooper | 25 |
Atlas | 45 | Collector Captain | 24 |
Geth Trooper | 10 | Abomination | 10 |
Rocket Trooper | 14 | Scion | 45 |
Geth Hunter | 10 | Praetorian | 45 |
Geth Pyro | 27 | Original Atlas | 30 |
Geth Bomber | 34 | Original Geth Pyro | 40 |
Geth Prime | 45 | Original Cannibal | 35 |
Original Marauder | 45 | Original Banshee | 45 |
Original Geth Prime | 45 | Original Phantom | 10 |
Wave Budget Table | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | 600 | 625 | ∞ | 675 | 700 | ∞ | 750 | 775 | 800 | ∞ | 850 |
Silver | 600 | 660 | ∞ | 780 | 840 | ∞ | 960 | 1020 | 1080 | ∞ | 1200 |
Gold | 800 | 910 | ∞ | 1130 | 1240 | ∞ | 1460 | 1570 | 1680 | ∞ | 1900 |
Platinum | 900 | 990 | ∞ | 1170 | 1260 | ∞ | 1440 | 1530 | 1620 | ∞ | 1800 |
Recommended MixIns
The author of this mod has specified that the following MixIns are advertised for installation when the mod is downloaded.
- Abomination - Always Explode v3
- Abomination - Explosion DoT All v3
- Atlas - Any Range Smoke v3
- Atlas2 - Any Range Smoke v3
- Attacks Pets - Banshee v4
- Attacks Pets - Brute v4
- Attacks Pets - Dragoon MP v3
- Attacks Pets - Praetorian MP v3
- Attacks Pets - Ravager v4
- Attacks Pets - Scion MP v3
- Attacks Pets - Seeker Swarm MP v3
- Bugfix - BF3 Infiltrator - Menu Model v4
- Bugfix - Unreleased Maps - KillZ v4
- CanBeMeleed Atlas v4
- CanBeMeleed Banshee v4
- CanBeMeleed Brute v4
- CanBeMeleed Geth Prime v4
- CanBeMeleed Praetorian MP v3
- CanBeMeleed Scion MP v3
- Cannibal2 MP - Eat Any Pawn v3
- Drivable Atlas MP v3
- Enemy Friendly Fire v4
- Engineer - Deploy Turret Anywhere v3
- Engineer - Repair Any Armor v3
- Engineer - Repair Anybody v3
- Everyone Attacks Pets v6
- Everything Can Be Meleed v4
- Everything Can Be Synced 1 v4
- Everything Can Be Synced 2 v4
- Geth Bomber MP - Curved Bombing Run v3
- Geth Juggernaut - Melee Sync All v4
- Geth Juggernaut - Team Heal 6A v5
- Ghost Hazard - Always Raining v3
- Glacier Hazard - Super Saiyan Bees v3
- Guardian - Immediate Shield Drop v3
- Lobby - Extra Maps v4
- Medigel Transmitter - Dead Rising v3
- MP Enemies Drop Ammo v4
- N7 Engineer Turret - Ammo Spreading v3
- Original Phantom MP - Cloak Infinitely v3
- Phantom MP - Cloak Infinitely v4
- Pizza - Power Pizza v4
- Pizza - Speedy Pizza v4
- Pizza - Stealthy Pizza v4
- Praetorian - Laser Hits All v3
- Praetorian MP - No Flying Shield v3
- Ragdoll Armor - Geth Bomber MP v3
- Ragdoll Dragoon MP v3
- Ragdoll Geth Pyro MP v5
- Reactor Hazard - Auto Venting v3
- Reactor Hazard - Faster Reactor v5
- Reactor Hazard - Instant Vent v3
- Sabotage - Extending Hack v4
- Sabotage - Hack All Enemies v4
- Seeker Swarm MP - Impact Pets v3
- Shotguns - No Firing Latency v3
- Singularity - Allow Players In Field v5
- Skip Splash Screen v4
- Sniper Rifles - No NoScope Penalty v4
- Store Shows Everything v5
Dynamic MixIns
The author of this mod has configured the following Dynamic MixIns:
- Collector Adept- Ascension Duration: 60
- Talon Mercenary - Armor-Piercing Arrows Base Charge Count: 4
- Adas Assault Rifle - Damage Radius: 65
- Adas Assault Rifle - Explosion Effect Radius: 65
- Atlas - Block Smoke Distance Percent: 0.85
- Atlas - Ground Pound Damage: 1500
- Atlas - Movement Acceleration: 400
- Atlas - Movement Speed: 100
- Praetorian - Missile Acceleration: 100
- Praetorian - Missile Lifespan: 30
- Praetorian - Missile Max Speed: 550
- Praetorian - Missile Spacing: 0.15
- Praetorian - Missile Spacing (Animation): 0.15
- Praetorian - Missile Spawn Speed: 50
- Scion MP - Movement Speed: 216
- AI Core - Time Until Aggressive: 40
- Phantom - Cloaked Evasion Delay: 0.2
- Phantom - Health Regen Per Second: 150
- Original Phantom - Cloak Duration: 15
- Original Phantom - Cloak Evasion Delay: 0.4
- Original Phantom - Cloak Health Regeneration: 225
- Original Phantom - Melee Damage: 200
- Original Phantom - Ragdoll Air Recovery Delay: 1
- Original Phantom - Sword Health: 75
- Original Phantom - Sword Slice Damage: 200
- Scorpion - No Stick Explosion Delay: 1
- Scorpion - Proximity Radius: 300
- Scorpion - Stick Explosion Delay: 1
- Ammo Container - Respawn Time: 16
- Grenade Container - Respawn Time: 16
- Geth Prime - Movement Speed: 110
- Geth Prime - Siege Pulse Acceleration: 5
- Geth Prime - Siege Pulse Fuse: 6
- Geth Prime - Siege Pulse Lifespan: 7
- Geth Prime - Siege Pulse Max Speed: 1800
- Engineer - Max Repair Search Distance: 2000
- Engineer - Repair Cooldown: 2.85
- Engineer - Repair Threshold: 0.8
- Engineer - Turret Explosion Radius: 500
- Engineer - Turret Minimum Firing Interval: 0.4
- Engineer - Turret Wind Up Delay: 0.4
- Original Atlas - Arm Swing Damage: 500
- Original Atlas - Block Smoke Distance Percent: 0.6
- Original Atlas - Enemy Distance (Melee): 500
- Original Atlas - Ground Pound Damage: 1000
- Original Atlas - Movement Speed: 400
- Original Atlas - Smoke Last Visibility Time: 12
- Ghost - Extraction Point X: -162.85
- Ghost - Extraction Point Y: 2939.44
- Ghost - Extraction Point Z: 2091.15
- Dagger - Extraction Point 1 X: 367.28
- Dagger - Extraction Point 1 Y: -2990.08
- Dagger - Extraction Point 1 Z: 221.15
- Dagger - Extraction Point 2 X: 367.28
- Dagger - Extraction Point 2 Y: -2990.08
- Dagger - Extraction Point 2 Z: 221.15
- Glacier - Extraction Point X: 2947.21
- Glacier - Extraction Point Y: 1434.67
- Glacier - Extraction Point Z: 91.15
- Giant - Extraction Point X: -2385.62
- Giant - Extraction Point Y: -3159.76
- Giant - Extraction Point Z: -1508.85
- Dagger Hazard - Extraction Point 1 X: 367.28
- Dagger Hazard - Extraction Point 1 Y: -2990.08
- Dagger Hazard - Extraction Point 1 Z: 221.15
- Dagger Hazard - Extraction Point 2 X: 367.28
- Dagger Hazard - Extraction Point 2 Y: -2990.08
- Dagger Hazard - Extraction Point 2 Z: 221.15
- Vancouver - Extraction Point 1 X: 8128.27
- Vancouver - Extraction Point 1 Y: 22185.5
- Vancouver - Extraction Point 1 Z: 298.08
- Vancouver - Extraction Point 2 X: 8128.27
- Vancouver - Extraction Point 2 Y: 22185.5
- Vancouver - Extraction Point 2 Z: 298.08
- Original White - Extraction Point X: 3282.11
- Original White - Extraction Point Y: -2440.72
- Original White - Extraction Point Z: -408.84
- Rio - Extraction Point X: -2990.06
- Rio - Extraction Point Y: 5848.95
- Rio - Extraction Point Z: -1808.85
- Hydra - Extraction Point X: -1973.81
- Hydra - Extraction Point Y: 5973.01
- Hydra - Extraction Point Z: -205.85
- Original Glacier - Extraction Point X: 2947.21
- Original Glacier - Extraction Point Y: 1434.67
- Original Glacier - Extraction Point Z: 91.15
- Condor - Extraction Point X: -16345.4
- Condor - Extraction Point Y: -2545.17
- Condor - Extraction Point Z: -1004.51
- Glacier Hazard - Extraction Point 1 X: 2947.21
- Glacier Hazard - Extraction Point 1 Y: 1434.67
- Glacier Hazard - Extraction Point 1 Z: 91.15
- Giant Hazard - Extraction Point X: -2385.62
- Giant Hazard - Extraction Point Y: -3159.76
- Giant Hazard - Extraction Point Z: -1508.85
- White - Extraction Point X: 3282.11
- White - Extraction Point Y: -2440.71
- White - Extraction Point Z: -408.84
- Goddess - Extraction Point X: -11920
- Goddess - Extraction Point Y: -2685.08
- Goddess - Extraction Point Z: 704
- Ghost Hazard - Extraction Point X: -162.85
- Ghost Hazard - Extraction Point Y: 2939.44
- Ghost Hazard - Extraction Point Z: 2091.15
- White Hazard - Extraction Point X: 3282.11
- White Hazard - Extraction Point Y: -2440.71
- White Hazard - Extraction Point Z: -408.84
- Reactor - Extraction Point 1 X: 2801.16
- Reactor - Extraction Point 1 Y: -2707.06
- Reactor - Extraction Point 1 Z: -208.85
- Reactor - Extraction Point 2 X: 2801.16
- Reactor - Extraction Point 2 Y: -2707.06
- Reactor - Extraction Point 2 Z: -208.85
- Reactor Hazard - Extraction Point 1 X: 2801.16
- Reactor Hazard - Extraction Point 1 Y: -2707.06
- Reactor Hazard - Extraction Point 1 Z: -208.85
- Reactor Hazard - Extraction Point 2 X: -2801.16
- Reactor Hazard - Extraction Point 2 Y: -2707.06
- Reactor Hazard - Extraction Point 2 Z: -208.85
- Reactor Hazard - Reactor Damage per Second: 1800
- Krysae - Damage Radius: 150
- London - Extraction Point X: 60928.9
- London - Extraction Point Y: -44228.6
- London - Extraction Point Z: 105.18
- Homing Grenade - Drell Assassin Accel Speed: 700
- Homing Grenade - Drell Assassin Fuse Length: 2.5
- Homing Grenade - Drell Assassin Spawn Speed: 700
- Homing Grenade - N7 Engineer Fuse Length: 3.5
- Homing Grenade - N7 Engineer Spawn Speed: 650
- Homing Grenade - Turian Saboteur Accel Rate: 650
- Homing Grenade - Turian Saboteur Spawn Speed: 650
- Original Geth Pyro - Movement Speed: 300
- Original Geth Pyro - Tank Degrading Max Time: 4
- Original Geth Pyro - Tank Degrading Threshold: 0.5
- Original Geth Pyro - Tank Health: 175
- Ravager - Movement Speed: 500
- Ravager Cannon - Explosion Radius: 300
- Ravager Cannon - Max Speed: 5000
- Ravager Cannon - Spawn Speed: 4000
- Swarmer - Movement Speed: 340
- Banshee - AOE Blast Damage: 750
- Banshee - Movement Speed: 100
- Banshee - Warp Ball Damage: 700
- Collector Adept- Ascension Duration Balance Change Lockout
- Talon Mercenary - Merc Bow Number of Charges Lockout
- Raptor - TYPE Damage Multiplier - Shield: 1.02x, Armor: 1.02x, Biotic: 1.02x
- Raptor - Create unique damage type Raptor_SniperRifle
- Indra - Create unique damage type Indra_Sniper_Rifle
- Krysae - TYPE Damage Multiplier - Shield: 1.05x, Armor: 1.5x, Biotic: 1.05x
- Read from configuration files: SFXDamageType->Resistance property
Required DLC
This mod requires the following DLC to install:
- Resurgence
- Rebellion
- Earth
- Retaliation
- Reckoning
- Mass Effect 3 MP Balance Changes Patch 2 (PATCH2)
- Leviathan
- Omega
- Citadel
- Binkw32 DLC Bypass (ASI Version) + Balance Changes Replacer ASI
MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.
Fork tree
Genesis
|>Multiplayer Reborn (by Bunnyboy05)
|==>Zombie Reborn (by Bunnyboy05)
Published mods that directly forked from this mod
- No mods fork this mod