ME3Tweaks ModMaker

The Final Stand

Published by atngreen

ModMaker Download Code 7572

Revision 37, published June 7, 2024, 6:58 pm

Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.

This Mod grants more enemies with mixture of all enemies as you and your team make a last stand to survive. (promotes teamwork) characters tweaked to survive better- shield consumables upgraded


Wave compositions

Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.

This mod allows up to 55 enemies on the field at a time. Up to 8 enemies can be aggressive while berserk mode is not enabled.

Cerberus wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Geth wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Reaper wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Collector wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK

Pay Table

Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.

Pay table
Difficulty/TaskWave 3Wave 6Wave 10ExtractionTotal
Bronze Objectives750017500250006700~69200
Bronze Time Bonuses187543756250N/A
Silver Objectives15000350005000012500~137500
Silver Time Bonuses3750875012500N/A
Gold Objectives330007700011000015500~290500
Gold Time Bonuses82501925027500N/A
Platinum Objectives420009800014000025000~375000
Platinum Time Bonuses105002450035000N/A

Enemy Costs and Wave Budgets

Enemy Unit Costs
Assault Trooper 20 Cannibal 20
Centurion 30 Marauder 30
Engineer 40 Brute 65
Nemesis 40 Husk 5
Guardian 40 Ravager 60
Dragoon 45 Banshee 80
Phantom 65 Collector Trooper 20
Atlas 80 Collector Captain 30
Geth Trooper 20 Abomination 15
Rocket Trooper 40 Scion 65
Geth Hunter 40 Praetorian 80
Geth Pyro 40 Original Atlas 80
Geth Bomber 30 Original Geth Pyro 40
Geth Prime 80 Original Cannibal 30
Original Marauder 80 Original Banshee 80
Original Geth Prime 80 Original Phantom 65
Wave Budget Table
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze360404492536624668712800
Silver6006908709601140123013201500
Gold10001100130014001600170018002000
Platinum12001300150016001800190020002200

Recommended MixIns

The author of this mod has specified that the following MixIns are advertised for installation when the mod is downloaded.


Dynamic MixIns

The author of this mod has configured the following Dynamic MixIns:


Required DLC

This mod requires the following DLC to install:

MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.


Fork tree

Genesis
|>End Game (by kywells@aol.com)
|==>More Challanging (by kywells@aol.com)
|====>The Last Stand (by trfc0)


Published mods that directly forked from this mod