ME3Tweaks ModMaker

Lore mod GOLD

Published by Javan

ModMaker Download Code 7355

Revision 51, published April 27, 2024, 6:05 pm

Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.

my attempt to make a mod that changes things to be more lorefriendly


Extended Mod Description

Only gold is done so far. further testing and updates will happen but this should make the game harder in some ways and easier in others based around how powerful things are in lore. Biotics will be powerful and headshots are sorta key to instakills as now cerberus units armor isnt tissue paper. There are more max enemies 25 at once. only assasination objectives and weapons damage altered by weapon caliber which definitely could use testing. The goal is to make it hard for solo and multiple people but not cheap while also maintaining lore accuracy. So please be patient with this mod/me as this is quite an undertaking.


Changelogs

No changelog was entered for the current revision.

Revision 27 (2023-11-25)

reduced to 50 max enemies to avoid making the engine shit the bed on performance

Revision 26 (2023-11-25)

bronze is balanced. silver sorta and gold is lore stats for enemies. wip obviously but you should be able to run this mod without real issue.

Revision 25 (2023-11-25)

Dont touch plat diff for now

Revision 24 (2023-11-25)

I will post changes now I deem this usable by the public

Revision 12 (2023-06-27)

slight changes to n7 slayer


Wave compositions

Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.

This mod allows up to 25 enemies on the field at a time. Up to 25 enemies can be aggressive while berserk mode is not enabled.

Cerberus wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Geth wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Reaper wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Collector wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK

Pay Table

Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.

Pay table
Difficulty/TaskWave 3Wave 6Wave 10ExtractionTotal
Bronze Objectives2580465077551750~20482
Bronze Time Bonuses64511631939N/A
Silver Objectives859155025851000~7243
Silver Time Bonuses215388646N/A
Gold Objectives1289923250387757500~101156
Gold Time Bonuses322558139694N/A
Platinum Objectives65117196250~722
Platinum Time Bonuses162949N/A

Enemy Costs and Wave Budgets

Enemy Unit Costs
Assault Trooper 25 Cannibal 5
Centurion 30 Marauder 5
Engineer 1000000 Brute 500
Nemesis 30 Husk 10
Guardian 40000 Ravager 500
Dragoon 30 Banshee 500
Phantom 30 Collector Trooper 50
Atlas 100 Collector Captain 150
Geth Trooper 25 Abomination 50
Rocket Trooper 1000 Scion 500
Geth Hunter 40000 Praetorian 5000
Geth Pyro 500 Original Atlas 100
Geth Bomber 1000 Original Geth Pyro 40
Geth Prime 1000 Original Cannibal 35
Original Marauder 1000 Original Banshee 100
Original Geth Prime 100 Original Phantom 80
Wave Budget Table
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze240271333364426457488550
Silver4805426667288529149761100
Gold50065095011001400155017002000
Platinum11111111

Recommended MixIns

The author of this mod has specified that the following MixIns are advertised for installation when the mod is downloaded.


Dynamic MixIns

The author of this mod has configured the following Dynamic MixIns:


Required DLC

This mod requires the following DLC to install:

MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.


Fork tree

Genesis
|>Multiplayer Tweaks (by dakinggp33)


Published mods that directly forked from this mod