Defensive Gameplay dia
Published by drsylent
ModMaker Download Code 7317
Revision 4, published January 29, 2023, 5:05 am
Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.
Defensive gameplay with extra difficulty. Under testing
Wave compositions
Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.
This mod allows up to 12 enemies on the field at a time. Up to 3 enemies can be aggressive while berserk mode is not enabled.
Cerberus wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Pay Table
Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.
Pay table | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty/Task | Wave 1 | Wave 2 | Wave 3 | Wave 4 | Wave 5 | Wave 6 | Wave 7 | Wave 8 | Wave 9 | Wave 10 | Extraction | Total |
Platinum Objectives | 15000 | 15000 | 15000 | 15000 | 15000 | 15000 | 15000 | 15000 | 15000 | 15000 | 25000 | ~212500 |
Platinum Time Bonuses | 3750 | 3750 | 3750 | 3750 | 3750 | 3750 | 3750 | 3750 | 3750 | 3750 | N/A |
Enemy Costs and Wave Budgets
Enemy Unit Costs | |||
---|---|---|---|
Assault Trooper | 20 | Cannibal | 25 |
Centurion | 30 | Marauder | 35 |
Engineer | 40 | Brute | 70 |
Nemesis | 40 | Husk | 10 |
Guardian | 40 | Ravager | 60 |
Dragoon | 70 | Banshee | 100 |
Phantom | 80 | Collector Trooper | 25 |
Atlas | 100 | Collector Captain | 35 |
Geth Trooper | 20 | Abomination | 40 |
Rocket Trooper | 40 | Scion | 75 |
Geth Hunter | 40 | Praetorian | 120 |
Geth Pyro | 40 | Original Atlas | 250 |
Geth Bomber | 30 | Original Geth Pyro | 40 |
Geth Prime | 100 | Original Cannibal | 35 |
Original Marauder | 100 | Original Banshee | 100 |
Original Geth Prime | 100 | Original Phantom | 80 |
Wave Budget Table | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Platinum | ∞ | ∞ | ∞ | ∞ | ∞ | ∞ | ∞ | ∞ | ∞ | ∞ | 2800 |
Recommended MixIns
The author of this mod has specified that the following MixIns are advertised for installation when the mod is downloaded.
- Abomination - Explosion DoT All v3
- Bugfix - BF3 Infiltrator - Menu Model v4
- Bugfix - Unreleased Maps - KillZ v4
- Engineer - No Turret Suicide v3
- Engineer - Repair Any Armor v3
- Lobby - Extra Maps v4
- MP Enemies Drop Ammo v4
- Ragdoll Armor - Geth Bomber MP v3
- Ragdoll Dragoon MP v3
- Sniper Rifles - No NoScope Penalty v4
- Supply Pylon - Buff Everyone v4
Dynamic MixIns
The author of this mod has configured the following Dynamic MixIns:
- Talon Mercenary - Armor-Piercing Arrows Base Charge Count: 3
- Collector Adept- Ascension Duration: 60
- Talon Mercenary - Merc Bow Number of Charges Lockout
- Collector Adept- Ascension Duration Balance Change Lockout
Required DLC
This mod requires the following DLC to install:
- Resurgence
- Rebellion
- Earth
- Retaliation
- Reckoning
- Mass Effect 3 MP Balance Changes Patch 2 (PATCH2)
- Binkw32 DLC Bypass (ASI Version) + Balance Changes Replacer ASI
MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.
Fork tree
Genesis
|>Defensive gameplay (by drsylent)
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