ME3Tweaks ModMaker

Extra Ammo N Upgrades

Published by RogueSarah

ModMaker Download Code 7210

Revision 37, published December 18, 2023, 7:41 pm

Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.

Why not more ammo and better upgrades


Extended Mod Description

Weapon Tweaks
Assault Rifles
Striker Assault Rifle: Slight Damage and rpm Increase by 100 Mag (30)/Ammo increased
Harrier: Slight damage increase Rpm increase by 50 Mag (36)/ammo increase
Geth Spitfire: rpm 2000 Slight damage increase Mag (1000)/ammo increased
Typhoon: Slight damage increased rpm charge time decreased mag (200)/ammo increased
Particle Rifle Slight damage increase decreased fire charge-up time Ammo recovery rate increased
Argus: Damage increase significantly slight rpm increase mag (30)/ammo increased
Sniper Rifles
Widow: Damage increased weight decreased ammo increased
Black Widow: Increased damage Rpm increased Mag/ammo increased
Shotguns
Geth Shotgun: Damage increased charge time reduced weight decreased ammo increased
N7 Piranha: recoil decreased rpm increased ammo increased
Reegar Carbine: Increased mag/ammo
MISC Character upgrades
Overload: Base damage doubled
N7 Shadow Strike base damage increased to 1500
Geth Hunter Vision Base range increased to 30 meters
Melee upgrades
N7Shadow/Slayer Melee damage increased 350, 900
Krogan Warlord Melee damage increased 400, 1000
Geth Juggernaut Melee increase 750, 550 per second


Changelogs

No changelog was entered for the current revision.

Revision 19 (2022-08-14)

Cloak Base Time increased 8 Seconds<br /> Geth Hunter Mode Shield Penalty increased 0.5 to 0.75 <br /> Geth Hunter Vision base increased to 40 meters <br /> Geth Hunter Mode Slight damage multiplier increased overall 20%

Revision 7 (2022-08-14)

For weapons with magazine increase DO NOT equip the extended mag mod on the weapons it will not add extra rounds. For all the weapons with Mag size increase, either the magazine size has been increased to the tier &quot;V&quot; extended mod or further increased than normal


Wave compositions

Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.

This mod allows up to 8 enemies on the field at a time. Up to 2 enemies can be aggressive while berserk mode is not enabled.

Cerberus wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Geth wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Reaper wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Collector wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK

Pay Table

Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.

Pay table
Difficulty/TaskWave 3Wave 6ExtractionTotal
Bronze Objectives661258871675~17299
Bronze Time Bonuses16531472N/A
Silver Objectives34385306153125~84375
Silver Time Bonuses85967654N/A
Gold Objectives84640753607500~207500
Gold Time Bonuses2116018840N/A
Platinum Objectives20102017898025000~500000
Platinum Time Bonuses5025544745N/A

Enemy Costs and Wave Budgets

Enemy Unit Costs
Assault Trooper 20 Cannibal 25
Centurion 30 Marauder 35
Engineer 40 Brute 70
Nemesis 40 Husk 10
Guardian 40 Ravager 60
Dragoon 70 Banshee 100
Phantom 80 Collector Trooper 25
Atlas 100 Collector Captain 35
Geth Trooper 20 Abomination 40
Rocket Trooper 40 Scion 75
Geth Hunter 40 Praetorian 120
Geth Pyro 40 Original Atlas 100
Geth Bomber 30 Original Geth Pyro 40
Geth Prime 100 Original Cannibal 35
Original Marauder 100 Original Banshee 100
Original Geth Prime 100 Original Phantom 80
Wave Budget Table
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze240271333364426457488519550
Silver4004605806407608208809401000
Gold600720960108013201440156016801800
Platinum90010101230134015601670178018902000

Dynamic MixIns

The author of this mod has configured the following Dynamic MixIns:


Required DLC

This mod requires the following DLC to install:

MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.


Fork tree

Genesis


Published mods that directly forked from this mod