deschall
Published by harpigre2
ModMaker Download Code 6976
Revision 5, published February 20, 2022, 10:50 am
Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.
...forked from 5664...
Extended Mod Description
crazy
Wave compositions
Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.
This mod allows up to 44 enemies on the field at a time. Up to 0 enemies can be aggressive while berserk mode is not enabled.
Cerberus wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Geth wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Reaper wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Collector wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Pay Table
Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.
Pay table | |||||
---|---|---|---|---|---|
Difficulty/Task | Wave 3 | Wave 6 | Wave 10 | Extraction | Total |
Bronze Objectives | 1875 | 4375 | 6250 | 1675 | ~17301 |
Bronze Time Bonuses | 469 | 1094 | 1563 | N/A | |
Silver Objectives | 3750 | 8750 | 12500 | 3125 | ~34376 |
Silver Time Bonuses | 938 | 2188 | 3125 | N/A | |
Gold Objectives | 9000 | 21000 | 30000 | 7500 | ~82500 |
Gold Time Bonuses | 2250 | 5250 | 7500 | N/A | |
Platinum Objectives | 16500 | 38500 | 55000 | 13750 | ~151250 |
Platinum Time Bonuses | 4125 | 9625 | 13750 | N/A |
Enemy Costs and Wave Budgets
Enemy Unit Costs | |||
---|---|---|---|
Assault Trooper | 20 | Cannibal | 25 |
Centurion | 30 | Marauder | 35 |
Engineer | 40 | Brute | 70 |
Nemesis | 40 | Husk | 10 |
Guardian | 40 | Ravager | 60 |
Dragoon | 70 | Banshee | 100 |
Phantom | 80 | Collector Trooper | 25 |
Atlas | 100 | Collector Captain | 35 |
Geth Trooper | 20 | Abomination | 40 |
Rocket Trooper | 40 | Scion | 75 |
Geth Hunter | 40 | Praetorian | 120 |
Geth Pyro | 40 | Original Atlas | 100 |
Geth Bomber | 30 | Original Geth Pyro | 40 |
Geth Prime | 100 | Original Cannibal | 35 |
Original Marauder | 100 | Original Banshee | 100 |
Original Geth Prime | 100 | Original Phantom | 80 |
Wave Budget Table | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | 350 | 380 | ∞ | 440 | 470 | ∞ | 530 | 560 | 590 | ∞ | 650 |
Silver | 500 | 570 | ∞ | 710 | 780 | ∞ | 920 | 990 | 1060 | ∞ | 1200 |
Gold | 750 | 875 | ∞ | 1125 | 1250 | ∞ | 1500 | 1625 | 1750 | ∞ | 2000 |
Platinum | 1250 | 1345 | ∞ | 1535 | 1630 | ∞ | 1820 | 1915 | 2010 | ∞ | 2200 |
Recommended MixIns
The author of this mod has specified that the following MixIns are advertised for installation when the mod is downloaded.
- 1 Vote Kick v4
- Bugfix - BF3 Infiltrator - Menu Model v4
- CanBeMeleed Atlas v4
- CanBeMeleed Banshee v4
- CanBeMeleed Brute v4
- CanBeMeleed Geth Prime v4
- CanBeMeleed Praetorian MP v3
- CanBeMeleed Scion MP v3
- Collector Web - Affects Everybody v3
- Dominate - Dominate Everything v3
- Dominate - Extending Domination v3
- Dominate - Full Reaper Domination v3
- Geth Juggernaut - Melee Sync All v4
- Guardian - Immediate Shield Drop v3
- Medigel Transmitter - Dead Rising v3
- MP Enemies Drop Ammo v4
- MP Missile Launcher - Requires Chargeup v6
- N7 Engineer Turret - Ammo Spreading v3
- Pizza - Power Pizza v4
- Pizza - Speedy Pizza v4
- Pizza - Stealthy Pizza v4
- Praetorian - Laser Hits All v3
- Praetorian MP - No Flying v3
- Praetorian MP - No Flying Shield v3
- Ragdoll Armor - Geth Bomber MP v3
- Ragdoll Dragoon MP v3
- Ragdoll Geth Pyro MP v5
- Reactor Hazard - Faster Reactor v5
- Reactor Hazard - Instant Vent v3
- Sabotage - Extending Hack v4
- Sabotage - Hack All Enemies v4
- Shotguns - No Firing Latency v3
- Singularity - Allow Players In Field v5
- Singularity - Restore 6A Expansion v5
- Skip Splash Screen v4
- Sniper Rifles - No NoScope Penalty v4
- Store Shows Everything v5
Dynamic MixIns
The author of this mod has configured the following Dynamic MixIns:
- Reactor Hazard - Reactor Damage per Second: 75000
- Disciple - TYPE Damage Multiplier - Shield: 3x, Armor: 3x, Biotic: 3x
- Avenger - TYPE Damage Multiplier - Shield: 1.8x, Armor: 1.8x, Biotic: 1.8x
- Avenger - Create unique damage type AvengerRifle (break inheritance)
- Lancer - Create unique damage type Lancr
- Valkyrie - TYPE Damage Multiplier - Shield: 2.35x, Armor: 2.35x, Biotic: 2.35x
- Valkyrie - Create unique damage type N7_AR
- Raptor - TYPE Damage Multiplier - Shield: 3x, Armor: 3x, Biotic: 3x
- Raptor - Create unique damage type Raptor_SniperRifle
- Indra - Create unique damage type Indra_Sniper_Rifle
- Read from configuration files: SFXDamageType->Resistance property
Required DLC
This mod requires the following DLC to install:
- Resurgence
- Rebellion
- Earth
- Retaliation
- Reckoning
- Mass Effect 3 MP Balance Changes Patch 2 (PATCH2)
- Binkw32 DLC Bypass (ASI Version) + Balance Changes Replacer ASI
MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.
Fork tree
Genesis
|>IDK yet--- (by harpigre2)
|==>IDK YET Plus (by harpigre2)
Published mods that directly forked from this mod
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