ME3Tweaks ModMaker

AttemptAtTrueZombieMod

Published by ThiccMan404

ModMaker Download Code 6641

Revision 8, published August 14, 2021, 6:10 am

Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.

title


Extended Mod Description

Current Objective:
Survive

>>>> play with Origin In-Game Overlay DISABLED <<<<


Wave compositions

Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.

This mod allows up to 999999 enemies on the field at a time. Up to 999999 enemies can be aggressive while berserk mode is not enabled.

Reaper wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Gold OK OK OK OK OK OK OK OK OK OK OK

Pay Table

This mod has no enabled objective waves. You'll only get paid for extracting.

Pay table
Difficulty/TaskExtractionTotal
Gold Objectives7500~7500
Gold Time BonusesN/A

Enemy Costs and Wave Budgets

Enemy Unit Costs
Assault Trooper 20 Cannibal 25
Centurion 30 Marauder 35
Engineer 40 Brute 70
Nemesis 40 Husk 10
Guardian 40 Ravager 60
Dragoon 70 Banshee 100
Phantom 80 Collector Trooper 25
Atlas 100 Collector Captain 35
Geth Trooper 20 Abomination 40
Rocket Trooper 40 Scion 75
Geth Hunter 40 Praetorian 120
Geth Pyro 40 Original Atlas 100
Geth Bomber 30 Original Geth Pyro 40
Geth Prime 100 Original Cannibal 35
Original Marauder 100 Original Banshee 100
Original Geth Prime 100 Original Phantom 80
Wave Budget Table
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Gold4040404040404040404040

Recommended MixIns

The author of this mod has specified that the following MixIns are advertised for installation when the mod is downloaded.


Dynamic MixIns

The author of this mod has configured the following Dynamic MixIns:


Required DLC

This mod requires the following DLC to install:

MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.


Fork tree

Genesis


Published mods that directly forked from this mod