ME3Tweaks ModMaker

Soldier

Published by Jeff

ModMaker Download Code 6594

Revision 13, published August 25, 2021, 6:15 am

Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.

AIU improved, 10 enemies instead of 8, More Credits, Consumables-level 1's and 2's can be used on gold. Run and cloak with pizza. Enemies drop ammo. Platinum Mixed Enemies on Bronze, Silver & Gold.


Extended Mod Description

-Soldier-
A Taste of Platinum on every Wave on Bronze and Silver maps.
Golds do not have multiple enemy types.
Bronze and Silver Maps have Platinum Style Enemy types.

The intent of this mod is to make -
winning the Bronze fights to be worth enough credits to buy a Jumbo Equipment Pack and have a couple thousand credits left over.
Same with the Silver fights and a Spector Pack.
And Golds with a Premium Spector Pack or Reserves Pack or whatever.
And Platinums get enough payout for 1 Arsenal or Premium Spector or whatever Packs Plus some extra cash for whatever.

Dont get used to the few OP weapons and powers. Everything gets nerfed when I am done with preliminary testing.

Progress-
Silver's, Bronze's, and Golds are good enough. Need to work on Platinums now.
Golds are right. 2 good players could not complete a random map, yet 4 could with good player focus and effort.


Changelogs

Gave Scion, Atlas, and Prime more Armor and Shields/Barriers.
Adjusted Consumables.

Revision 12 (2021-07-24)

Lowered the Platinum Payout to 150K. 200K was just too much. May Lower it again later. Not sure yet. Thinking about nerfing all the payout to just below what you need to buy a Store pack.<br /> <br /> Adjusted weapons.<br /> Some pistols are OP.<br /> The Geth Plasma Shotgun is OP.<br /> The Lancer is slightly better than it was.<br /> If the Spare Ammo could be modified, it was.

Revision 11 (2021-07-24)

Added 3000 armor and shields/barriers to the Atlas, Prime, Banshee, and Scion on the Silver Fights. Nerfed Singularity back to close to normal. Will continue Balancing as I find issues.

Revision 9 (2021-07-23)

Gave some lesser enemies (Captains, Centurions, Marauders, Pyro's, etc.) more Armor and Shields on the Silver and Bronze battles. Buffed the Brute pretty good.<br /> Got Bronze and Silver waves close to right. They should be good hard fights for PUG's.<br /> Golds and Platinums are next.

Revision 8 (2021-07-23)

Added 3000 Armor and shields/barriers to the Atlas, Prime, Banshee, and Scion on the Bronze difficulty enemy stats settings page.<br /> <br /> Lowered the power of Consumables so that a level 1 consumable is = to a level 2 consumable, Lvl 2 is = to a level 3, etc.<br /> <br /> Lowered the damage of Player weapons.<br /> <br /> Continuing to test Bronze waves.

Revision 7 (2021-07-22)

Adjusting Wave Lists for payout worthiness. <br /> Working on Bronze Waves at the moment. Silver waves are done or very close to done now. Working with overpowered weapons and powers until I get the waves close to right. Then will adjust player power down when ready for final testing


Wave compositions

Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.

This mod allows up to 10 enemies on the field at a time. Up to 3 enemies can be aggressive while berserk mode is not enabled.

Cerberus wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Geth wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Reaper wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Collector wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK

Pay Table

Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.

Pay table
Difficulty/TaskWave 3Wave 6Wave 10ExtractionTotal
Bronze Objectives40509450135001675~35426
Bronze Time Bonuses101323633375N/A
Silver Objectives766517885255503125~67000
Silver Time Bonuses191644716388N/A
Gold Objectives1155026950385007500~103751
Gold Time Bonuses288867389625N/A
Platinum Objectives16350381505450013750~150001
Platinum Time Bonuses4088953813625N/A

Enemy Costs and Wave Budgets

Enemy Unit Costs
Assault Trooper 15 Cannibal 20
Centurion 25 Marauder 30
Engineer 40 Brute 60
Nemesis 40 Husk 10
Guardian 40 Ravager 60
Dragoon 70 Banshee 100
Phantom 80 Collector Trooper 20
Atlas 100 Collector Captain 30
Geth Trooper 15 Abomination 30
Rocket Trooper 35 Scion 75
Geth Hunter 35 Praetorian 120
Geth Pyro 40 Original Atlas 100
Geth Bomber 30 Original Geth Pyro 40
Geth Prime 100 Original Cannibal 35
Original Marauder 100 Original Banshee 100
Original Geth Prime 100 Original Phantom 80
Wave Budget Table
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze380430530580680730780880
Silver4505136397028288919541080
Gold650770101011301370149016101850
Platinum9501060128013901610172018302050

Recommended MixIns

The author of this mod has specified that the following MixIns are advertised for installation when the mod is downloaded.


Required DLC

This mod requires the following DLC to install:

MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.


Fork tree

Genesis


Published mods that directly forked from this mod