ME3Tweaks ModMaker

Testing Fork

Published by Dorante

ModMaker Download Code 6098

Revision 4, published December 14, 2020, 2:24 pm

Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.

Just a fork of "Hypers Test Mod" to see what i can do.


Extended Mod Description

Just changing some stuff around to keep the mod harder than vanilla but still doable (at least on bronze) by 2 players who lack friends to invite and are not so good themselves.


Wave compositions

Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.

This mod allows up to 8 enemies on the field at a time. Up to 4 enemies can be aggressive while berserk mode is not enabled.

Cerberus wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Geth wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Reaper wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Collector wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Original Reapers wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK

Pay Table

Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.

Pay table
Difficulty/TaskWave 3Wave 6Wave 10ExtractionTotal
Bronze Objectives15000350005000010000~135000
Bronze Time Bonuses3750875012500N/A
Silver Objectives300007000010000020000~270000
Silver Time Bonuses75001750025000N/A
Gold Objectives4500010500015000025000~400000
Gold Time Bonuses112502625037500N/A
Platinum Objectives5700013300019000025000~500000
Platinum Time Bonuses142503325047500N/A

Enemy Costs and Wave Budgets

Enemy Unit Costs
Assault Trooper 20 Cannibal 30
Centurion 30 Marauder 30
Engineer 30 Brute 70
Nemesis 40 Husk 10
Guardian 40 Ravager 50
Dragoon 70 Banshee 100
Phantom 70 Collector Trooper 20
Atlas 100 Collector Captain 30
Geth Trooper 20 Abomination 15
Rocket Trooper 30 Scion 70
Geth Hunter 40 Praetorian 100
Geth Pyro 40 Original Atlas 100
Geth Bomber 40 Original Geth Pyro 40
Geth Prime 100 Original Cannibal 30
Original Marauder 100 Original Banshee 100
Original Geth Prime 100 Original Phantom 80
Wave Budget Table
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze4004605806407608208801000
Silver6006908709601140123013201500
Gold800920116012801520164017602000
Platinum10001150145016001900205022002500

Recommended MixIns

The author of this mod has specified that the following MixIns are advertised for installation when the mod is downloaded.


Dynamic MixIns

The author of this mod has configured the following Dynamic MixIns:


Required DLC

This mod requires the following DLC to install:

MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.


Fork tree

Genesis
|>Hypers Test Mod (by Hyperspeed1000)


Published mods that directly forked from this mod