ME3Tweaks ModMaker

Slades Reasonable Tweaks

Published by Slade Shepherd

ModMaker Download Code 6095

Revision 21, published May 30, 2024, 3:48 pm

Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.

Vanilla-esque.Based somewhat on Division 2 and practical combat experience. Not ready for download yet.


Extended Mod Description

Attempts to revise what I feel are design oversights or outright design deficiencies in characters. Version 1.7


Changelogs

No changelog was entered for the current revision.

Revision 20 (2024-05-30)

*Adjusted base health and shield boost for 1 rank in Melee Passive in N7 destroyer to 3x multiplayer in rank 1. Meant to simulate putting on your armour.

Revision 18 (2024-05-30)

*Increased Hawk Missile bonus from 2 to 4 to make 6 missiles fired.<br /> *Increased range of Hawk Missiles to 4000cm.<br /> *Reset base passive health on N7 destroyer to original values.<br /> *Increased number of multi-frag grenades launched in rank 6a to 4, bringing the grand total number of grenades launched to eight.<br /> *Adjusted a few other character powers back to their original stats.

Revision 17 (2023-11-05)

Removed mixin believed unnecessary.

Revision 16 (2023-11-05)

Reverted changes to fitness passives back to base in all classes except where noted in changelog.

Revision 15 (2023-10-30)

Reverted projectile speed to base.

Revision 14 (2023-10-30)

Multi-frag grenade: Increased base number of grenades launched to 4 instead of 3.

Revision 12 (2023-10-30)

Removed extra items such as Chakram Launhcher, BF3 Infiltrator, etc. Left in Vibrational Stability enhancer mod.

Revision 11 (2023-10-30)

Reverted all changes to pets and escort items to vanilla values.


Wave compositions

Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.

This mod allows up to 8 enemies on the field at a time. Up to 2 enemies can be aggressive while berserk mode is not enabled.

Cerberus wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Geth wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Reaper wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Collector wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK

Pay Table

Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.

Pay table
Difficulty/TaskWave 3Wave 6Wave 10ExtractionTotal
Bronze Objectives1875437562501675~17301
Bronze Time Bonuses46910941563N/A
Silver Objectives37508750125003125~34376
Silver Time Bonuses93821883125N/A
Gold Objectives900021000300007500~82500
Gold Time Bonuses225052507500N/A
Platinum Objectives16500385005500013750~151250
Platinum Time Bonuses4125962513750N/A

Enemy Costs and Wave Budgets

Enemy Unit Costs
Assault Trooper 20 Cannibal 25
Centurion 30 Marauder 35
Engineer 40 Brute 70
Nemesis 40 Husk 10
Guardian 40 Ravager 60
Dragoon 70 Banshee 100
Phantom 80 Collector Trooper 25
Atlas 100 Collector Captain 35
Geth Trooper 20 Abomination 40
Rocket Trooper 40 Scion 75
Geth Hunter 40 Praetorian 120
Geth Pyro 40 Original Atlas 100
Geth Bomber 30 Original Geth Pyro 40
Geth Prime 100 Original Cannibal 35
Original Marauder 100 Original Banshee 100
Original Geth Prime 100 Original Phantom 80
Wave Budget Table
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze240271333364426457488550
Silver4004605806407608208801000
Gold60072096010801320144015601800
Platinum9001010123013401560167017802000

Recommended MixIns

The author of this mod has specified that the following MixIns are advertised for installation when the mod is downloaded.


Dynamic MixIns

The author of this mod has configured the following Dynamic MixIns:


Required DLC

This mod requires the following DLC to install:

MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.


Fork tree

Genesis
|>Slades Tweaks (by Slade Shepherd)


Published mods that directly forked from this mod