Banshee Power Overwhelm
Published by jamralex
ModMaker Download Code 6020
Revision 21, published November 20, 2020, 5:45 pm
Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.
Same with previous mod, except with enhanced powers from Power Overwhelming mod. Banshees = normal speed (added more banshees, however); wave 6+, more than 2 banshees per round. 60 enemies at once.
Extended Mod Description
Test mod.
Wave compositions
Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.
This mod allows up to 60 enemies on the field at a time. Up to 15 enemies can be aggressive while berserk mode is not enabled.
Cerberus wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Geth wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Reaper wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Collector wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Pay Table
Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.
Pay table | |||||
---|---|---|---|---|---|
Difficulty/Task | Wave 3 | Wave 6 | Wave 10 | Extraction | Total |
Bronze Objectives | 56999 | 132999 | 189999 | 24999 | ~499996 |
Bronze Time Bonuses | 14250 | 33250 | 47500 | N/A | |
Silver Objectives | 3750 | 8750 | 12500 | 3125 | ~34376 |
Silver Time Bonuses | 938 | 2188 | 3125 | N/A | |
Gold Objectives | 9000 | 21000 | 30000 | 7500 | ~82500 |
Gold Time Bonuses | 2250 | 5250 | 7500 | N/A | |
Platinum Objectives | 16500 | 38500 | 55000 | 13750 | ~151250 |
Platinum Time Bonuses | 4125 | 9625 | 13750 | N/A |
Enemy Costs and Wave Budgets
Enemy Unit Costs | |||
---|---|---|---|
Assault Trooper | 20 | Cannibal | 25 |
Centurion | 30 | Marauder | 35 |
Engineer | 40 | Brute | 20 |
Nemesis | 40 | Husk | 10 |
Guardian | 40 | Ravager | 60 |
Dragoon | 70 | Banshee | 20 |
Phantom | 80 | Collector Trooper | 25 |
Atlas | 100 | Collector Captain | 35 |
Geth Trooper | 20 | Abomination | 25 |
Rocket Trooper | 40 | Scion | 75 |
Geth Hunter | 40 | Praetorian | 120 |
Geth Pyro | 40 | Original Atlas | 100 |
Geth Bomber | 30 | Original Geth Pyro | 40 |
Geth Prime | 100 | Original Cannibal | 35 |
Original Marauder | 100 | Original Banshee | 100 |
Original Geth Prime | 100 | Original Phantom | 80 |
Wave Budget Table | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | 340 | 381 | ∞ | 463 | 504 | ∞ | 586 | 627 | 668 | ∞ | 750 |
Silver | 600 | 720 | ∞ | 960 | 1080 | ∞ | 1320 | 1440 | 1560 | ∞ | 1800 |
Gold | 700 | 880 | ∞ | 1240 | 1420 | ∞ | 1780 | 1960 | 2140 | ∞ | 2500 |
Platinum | 3000 | 3500 | ∞ | 4500 | 5000 | ∞ | 6000 | 6500 | 7000 | ∞ | 8000 |
Recommended MixIns
The author of this mod has specified that the following MixIns are advertised for installation when the mod is downloaded.
- AI - Ignore Friendly Obstructions v4
- All SFXPawns Can Gib v4
- Bugfix - BF3 Infiltrator - Menu Model v4
- Lobby - Extra Maps v4
- Sabotage - Hack All Enemies v4
- Shotguns - No Firing Latency v3
- Sniper Rifles - No NoScope Penalty v4
Dynamic MixIns
The author of this mod has configured the following Dynamic MixIns:
- Supply Pylon - Base Time Between Ammo Resupply: 5
- Supply Pylon - Base Time Between Ammo Resupply Rank 3: 0.5
- Supply Pylon - Base Time Between Grenade Resupply: 5
- Supply Pylon - Base Time Between Grenade Resupply Rank 3: 0.5
- Supply Pylon - Power Damage Bonus Rank 5B: 0.3
- Supply Pylon - Weapon Damage Bonus Rank 5A: 0.3
- Arc Pistol - Max Shots: 5
- Geth Plasma SMG - Ramped Damage Multiplier: 4.5
- Scorpion - Proximity Radius: 300
- Scorpion - Stick Explosion Delay: 1
- Ammo Container - Respawn Time: 3
- Game Core - Max Smoke Grenades: 10
- Grenade Container - Respawn Time: 3
- Banshee - Enemy Distance (Long): 10000
- Banshee - Enemy Distance (Medium): 2500
- Banshee - Enemy Distance (Short): 1400
- Banshee - Movement Speed: 300
- Banshee - Nearby Enemy Distance: 1400
- Banshee - Warp Ball Acceleration: 500
- Banshee - Warp Ball Explosion Radius: 1000
- Banshee - Warp Ball Max Angle Change: 0.25
- Banshee - Warp Ball Max Speed: 10000
- Banshee(s) - Teleport Initial Speed: 5200
- Banshee(s) - Teleport Max Speed: 5200
- Banshee(s) - Teleport Nav Search Radius: 1500
- BioPawn - Max Body Count: 10
- Supply Pylon - Ammo Frequency Lockout
- Supply Pylon - Grenade Frequency Lockout
- Supply Pylon - Power Damage Buff Lockout
- Supply Pylon - Weapon Damage Buff Lockout
- Banshee - Sight Radius: 20000cm
- Read from configuration files: Pawn->SightRadius property
Required DLC
This mod requires the following DLC to install:
- Resurgence
- Rebellion
- Earth
- Retaliation
- Reckoning
- Mass Effect 3 MP Balance Changes Patch 2 (PATCH2)
- Leviathan
- Omega
- Citadel
- Binkw32 DLC Bypass (ASI Version) + Balance Changes Replacer ASI
MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.
Fork tree
Genesis
|>Power Overwhelming (by cheatseat)
|==>Enhancements (by Zoratsu)
Published mods that directly forked from this mod
- No mods fork this mod