Relentless but less mobs
Published by 4Donic
ModMaker Download Code 5958
Revision 3, published September 28, 2020, 8:15 am
Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.
12 instead of lastest 16 at the same time
Wave compositions
Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.
This mod allows up to 12 enemies on the field at a time. Up to 4 enemies can be aggressive while berserk mode is not enabled.
Cerberus wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | BAD | BAD | BAD | OK | BAD | BAD | OK | BAD | BAD | BAD | BAD |
Silver | OK | BAD | BAD | BAD | BAD | BAD | BAD | BAD | BAD | BAD | BAD |
Gold | OK | BAD | BAD | BAD | BAD | BAD | BAD | BAD | BAD | BAD | BAD |
Platinum | BAD | BAD | BAD | BAD | BAD | BAD | BAD | BAD | BAD | BAD | BAD |
Geth wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | BAD | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | BAD | OK |
Platinum | BAD | BAD | BAD | BAD | BAD | BAD | BAD | OK | BAD | BAD | BAD |
Reaper wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | BAD | BAD | OK | BAD | BAD | BAD | BAD | BAD | BAD | BAD | BAD |
Silver | OK | OK | OK | OK | BAD | BAD | BAD | OK | BAD | BAD | BAD |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | BAD | BAD |
Platinum | OK | OK | BAD | BAD | BAD | BAD | BAD | BAD | BAD | BAD | BAD |
Collector wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | BAD | OK | OK |
Silver | OK | OK | OK | OK | BAD | OK | BAD | OK | BAD | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | BAD | BAD | BAD | BAD |
Platinum | OK | OK | BAD | BAD | BAD | BAD | BAD | BAD | BAD | BAD | BAD |
Original Cerberus wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Original Geth wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Original Reapers wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Pay Table
Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.
Pay table | |||||
---|---|---|---|---|---|
Difficulty/Task | Wave 3 | Wave 6 | Wave 10 | Extraction | Total |
Bronze Objectives | 14250 | 33250 | 47500 | 6250 | ~125001 |
Bronze Time Bonuses | 3563 | 8313 | 11875 | N/A | |
Silver Objectives | 28500 | 66500 | 95000 | 12500 | ~250000 |
Silver Time Bonuses | 7125 | 16625 | 23750 | N/A | |
Gold Objectives | 42750 | 99750 | 142500 | 18750 | ~375001 |
Gold Time Bonuses | 10688 | 24938 | 35625 | N/A | |
Platinum Objectives | 57000 | 133000 | 190000 | 25000 | ~500000 |
Platinum Time Bonuses | 14250 | 33250 | 47500 | N/A |
Enemy Costs and Wave Budgets
Enemy Unit Costs | |||
---|---|---|---|
Assault Trooper | 15 | Cannibal | 25 |
Centurion | 20 | Marauder | 35 |
Engineer | 40 | Brute | 75 |
Nemesis | 30 | Husk | 10 |
Guardian | 35 | Ravager | 55 |
Dragoon | 55 | Banshee | 175 |
Phantom | 75 | Collector Trooper | 25 |
Atlas | 125 | Collector Captain | 35 |
Geth Trooper | 15 | Abomination | 40 |
Rocket Trooper | 20 | Scion | 100 |
Geth Hunter | 35 | Praetorian | 200 |
Geth Pyro | 40 | Original Atlas | 125 |
Geth Bomber | 15 | Original Geth Pyro | 40 |
Geth Prime | 150 | Original Cannibal | 35 |
Original Marauder | 150 | Original Banshee | 175 |
Original Geth Prime | 150 | Original Phantom | 75 |
Wave Budget Table | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | 480 | 542 | ∞ | 666 | 728 | ∞ | 852 | 914 | 976 | ∞ | 1100 |
Silver | 800 | 920 | ∞ | 1160 | 1280 | ∞ | 1520 | 1640 | 1760 | ∞ | 2000 |
Gold | 1200 | 1440 | ∞ | 1920 | 2160 | ∞ | 2640 | 2880 | 3120 | ∞ | 3600 |
Platinum | 1800 | 2020 | ∞ | 2460 | 2680 | ∞ | 3120 | 3340 | 3560 | ∞ | 4000 |
Recommended MixIns
The author of this mod has specified that the following MixIns are advertised for installation when the mod is downloaded.
- Abomination - Always Explode v3
- Abomination - Explosion DoT All v3
- AI - Avoid All Fire v5
- All SFXPawns Can Gib v4
- Atlas - Any Range Smoke v3
- Atlas2 - Any Range Smoke v3
- Attacks Pets - Banshee v4
- Attacks Pets - Brute v4
- Attacks Pets - Dragoon MP v3
- Attacks Pets - Praetorian MP v3
- Attacks Pets - Scion MP v3
- Attacks Pets - Seeker Swarm MP v3
- Bugfix - BF3 Infiltrator - Menu Model v4
- Bugfix - Maelstrom - Ammo Respawns v5
- Bugfix - Maelstrom - Respawn In Pool v6
- Bugfix - Neptune - Grenades Respawn v5
- Cannibal2 MP - Eat Any Pawn v3
- Collector Web - Affects Everybody v3
- Enemy Friendly Fire v4
- Enemy Weapons Can Penetrate v4
- Engineer - Deploy Turret Anywhere v3
- Engineer - No Turret Suicide v3
- Engineer - Repair Any Armor v3
- Everyone Attacks Pets v6
- Everything Can Be Meleed v4
- Everything Can Be Synced 1 v4
- Everything Can Be Synced 2 v4
- Geth Bomber MP - Curved Bombing Run v3
- Geth Prime 2 - Pulse Rifle v3
- Medigel Transmitter - Dead Rising v3
- MP Enemies Drop Ammo v4
- N7 Engineer Turret - Ammo Spreading v3
- No Instant Power Use v4
- Original Phantom MP - Cloak Infinitely v3
- Phantom MP - Cloak Infinitely v4
- Pizza - Power Pizza v4
- Pizza - Speedy Pizza v4
- Pizza - Stealthy Pizza v4
- Praetorian - Laser Hits All v3
- Ragdoll Armor - Geth Bomber MP v3
- Ragdoll Dragoon MP v3
- Ragdoll Geth Pyro MP v5
- Reactor Hazard - Auto Venting v3
- Realistic Gravity - Dagger v5
- Realistic Gravity - Dagger Hazard v5
- Realistic Gravity - Ghost v5
- Realistic Gravity - Ghost Hazard v5
- Realistic Gravity - Giant v5
- Realistic Gravity - Giant Hazard v5
- Realistic Gravity - Glacier v6
- Realistic Gravity - Glacier Hazard v5
- Realistic Gravity - Goddess v5
- Realistic Gravity - Hydra v5
- Realistic Gravity - Jade v5
- Realistic Gravity - Original White v5
- Realistic Gravity - Reactor v5
- Realistic Gravity - Reactor Hazard v5
- Realistic Gravity - White v5
- Realistic Gravity - White Hazard v5
- Sabotage - Extending Hack v4
- Seeker Swarm MP - Impact Pets v3
- Shotguns - No Firing Latency v3
- Singularity - Restore 6A Expansion v5
Dynamic MixIns
The author of this mod has configured the following Dynamic MixIns:
- Adas Assault Rifle - Damage Radius: 75
- Adas Assault Rifle - Explosion Effect Radius: 75
- Collector Adept- Ascension Duration: 60
- TGI - StimPack Duration: 15
- Krysae - Damage Radius: 200
- Krysae - Flinching Distance: 125
- Game Core - Max Smoke Grenades: 3
- Grenade Container - Respawn Time: 30
- BioPawn - Max Body Count: 15
- Collector Adept- Ascension Duration Balance Change Lockout
- Turian Ghost Infiltrator - Duration Lockout
- Disciple - TYPE Damage Multiplier - Shield: 1x, Armor: 1x, Biotic: 1.75x
- Shuriken - TYPE Damage Multiplier - Shield: 2.5x, Armor: 1x, Biotic: 1.75x
- Shuriken - Create unique damage type M4Shuriken (break inherance)
- Tempest - TYPE Damage Multiplier - Shield: 1.75x, Armor: 1x, Biotic: 1x
- Hurricane - Create unique damage type N7Hurricane
- Incisor - TYPE Damage Multiplier - Shield: 3x, Armor: 1x, Biotic: 1x
- Raptor - Create unique damage type Raptor_SniperRifle
- Indra - Create unique damage type Indra_Sniper_Rifle
- Saber - TYPE Damage Multiplier - Shield: 1x, Armor: 1.75x, Biotic: 1x
- Valkyrie - Create unique damage type N7_AR
- Krysae - TYPE Damage Multiplier - Shield: 1x, Armor: 2.5x, Biotic: 1x
- Read from configuration files: SFXDamageType->Resistance property
Required DLC
This mod requires the following DLC to install:
- Resurgence
- Rebellion
- Earth
- Retaliation
- Reckoning
- Mass Effect 3 MP Balance Changes Patch 2 (PATCH2)
- Leviathan
- Omega
- Binkw32 DLC Bypass (ASI Version) + Balance Changes Replacer ASI
MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.
Fork tree
Genesis
|>Mass Effect 3 Relentless (by puckhead73)
Published mods that directly forked from this mod
- No mods fork this mod