ME3Tweaks ModMaker

ZEMP

Published by Zultabris

ModMaker Download Code 5902

Revision 52, published September 1, 2022, 11:26 am

Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.

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Extended Mod Description

405k Credits on all difficulties.
No Sync Kills.
Power block shields 1s duration + 60s cd.
Hacking Objective only.
Adds Original White/Glacier maps.
Faster Weapon Reloads.
Evolutions for powers buffed.
Passives for hp/shields/melee buffed.
Consumables buffed.

Platinum Waves Overhaul:
Reapers= Guardians + Engineers + Nemesis
Geth= Husks + Cannibals + Abominations
Collectors= Husks + Cannibals/Abominations
Cerberus= Geth Troopers + Geth Primes


Wave compositions

Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.

This mod allows up to 8 enemies on the field at a time. Up to 1 enemy can be aggressive while berserk mode is not enabled.

Cerberus wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Geth wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Reaper wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Collector wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK

Pay Table

Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.

Pay table
Difficulty/TaskWave 3Wave 6Wave 10ExtractionTotal
Bronze Objectives304000380003800025000~500000
Bronze Time Bonuses7600095009500N/A
Silver Objectives304000380003800025000~500000
Silver Time Bonuses7600095009500N/A
Gold Objectives304000380003800025000~500000
Gold Time Bonuses7600095009500N/A
Platinum Objectives304000380003800025000~500000
Platinum Time Bonuses7600095009500N/A

Enemy Costs and Wave Budgets

Enemy Unit Costs
Assault Trooper 10 Cannibal 10
Centurion 15 Marauder 15
Engineer 20 Brute 40
Nemesis 20 Husk 5
Guardian 20 Ravager 30
Dragoon 35 Banshee 50
Phantom 40 Collector Trooper 10
Atlas 50 Collector Captain 15
Geth Trooper 10 Abomination 20
Rocket Trooper 20 Scion 40
Geth Hunter 20 Praetorian 60
Geth Pyro 20 Original Atlas 100
Geth Bomber 30 Original Geth Pyro 40
Geth Prime 50 Original Cannibal 35
Original Marauder 50 Original Banshee 100
Original Geth Prime 100 Original Phantom 80
Wave Budget Table
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze240271333364426457488550
Silver240271333364426457488550
Gold240271333364426457488550
Platinum240271333364426457488550

Recommended MixIns

The author of this mod has specified that the following MixIns are advertised for installation when the mod is downloaded.


Dynamic MixIns

The author of this mod has configured the following Dynamic MixIns:


Required DLC

This mod requires the following DLC to install:

MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.


Fork tree

Genesis


Published mods that directly forked from this mod