The Last Stand and Melee
Published by Uncle Orney
ModMaker Download Code 5676
Revision 1, published May 8, 2020, 11:40 am
Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.
This is basically the merging of The Last Stand mod and Melee Support mod in one.
Wave compositions
Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.
This mod allows up to 55 enemies on the field at a time. Up to 8 enemies can be aggressive while berserk mode is not enabled.
Cerberus wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Geth wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Reaper wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Collector wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Pay Table
Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.
Pay table | |||||
---|---|---|---|---|---|
Difficulty/Task | Wave 3 | Wave 6 | Wave 10 | Extraction | Total |
Bronze Objectives | 7500 | 17500 | 25000 | 6700 | ~69200 |
Bronze Time Bonuses | 1875 | 4375 | 6250 | N/A | |
Silver Objectives | 15000 | 35000 | 50000 | 12500 | ~137500 |
Silver Time Bonuses | 3750 | 8750 | 12500 | N/A | |
Gold Objectives | 33000 | 77000 | 110000 | 15500 | ~290500 |
Gold Time Bonuses | 8250 | 19250 | 27500 | N/A | |
Platinum Objectives | 42000 | 98000 | 140000 | 25000 | ~375000 |
Platinum Time Bonuses | 10500 | 24500 | 35000 | N/A |
Enemy Costs and Wave Budgets
Enemy Unit Costs | |||
---|---|---|---|
Assault Trooper | 20 | Cannibal | 25 |
Centurion | 30 | Marauder | 35 |
Engineer | 40 | Brute | 70 |
Nemesis | 40 | Husk | 10 |
Guardian | 40 | Ravager | 60 |
Dragoon | 70 | Banshee | 100 |
Phantom | 80 | Collector Trooper | 25 |
Atlas | 100 | Collector Captain | 35 |
Geth Trooper | 20 | Abomination | 40 |
Rocket Trooper | 40 | Scion | 75 |
Geth Hunter | 40 | Praetorian | 120 |
Geth Pyro | 40 | Original Atlas | 100 |
Geth Bomber | 30 | Original Geth Pyro | 40 |
Geth Prime | 100 | Original Cannibal | 35 |
Original Marauder | 100 | Original Banshee | 100 |
Original Geth Prime | 100 | Original Phantom | 80 |
Wave Budget Table | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | 700 | 750 | ∞ | 850 | 900 | ∞ | 1000 | 1050 | 1100 | ∞ | 1200 |
Silver | 1200 | 1280 | ∞ | 1440 | 1520 | ∞ | 1680 | 1760 | 1840 | ∞ | 2000 |
Gold | 650 | 765 | ∞ | 995 | 1110 | ∞ | 1340 | 1455 | 1570 | ∞ | 1800 |
Platinum | 900 | 1010 | ∞ | 1230 | 1340 | ∞ | 1560 | 1670 | 1780 | ∞ | 2000 |
Recommended MixIns
The author of this mod has specified that the following MixIns are advertised for installation when the mod is downloaded.
- Attacks Pets - Banshee v4
- Attacks Pets - Praetorian MP v3
- Attacks Pets - Scion MP v3
- Attacks Pets - Seeker Swarm MP v3
- Bugfix - BF3 Infiltrator - Menu Model v4
- Bugfix - Neptune - Grenades Respawn v5
- Bugfix - Unreleased Maps - KillZ v4
- Cannibal2 MP - Eat Any Pawn v3
- Dominate - Extending Domination v3
- Engineer - No Turret Suicide v3
- Engineer - Repair Any Armor v3
- Head Gibs - Banshee v4
- Head Gibs - Praetorian MP v3
- Head Gibs - Scion MP v3
- Lobby - Extra Maps v4
- Pizza - Power Pizza v4
- Pizza - Speedy Pizza v4
- Pizza - Stealthy Pizza v4
- Praetorian - Laser Hits All v3
- Ragdoll Armor - Geth Bomber MP v3
- Ragdoll Geth Pyro MP v5
- Reactor Hazard - Auto Venting v3
- Sabotage - Extending Hack v4
Dynamic MixIns
The author of this mod has configured the following Dynamic MixIns:
- Assault Trooper - Movement Speed: 880
- Atlas - Movement Acceleration: 1500
- Atlas - Movement Speed: 400
- Nemesis - Cover Movement Speed: 200
- Guardian - Movement Acceleration: 600
- Guardian - Movement Speed: 850
- Guardian - No Shield Movement Speed: 1680
- Guardian - Under Fire Multiplier Duration: 0.5
- Guardian - Under Fire Speed Modifier: 0.8
- Cannibal - Head Armor Health: 850
- Cannibal - Hungry Run Speed Modifier: 8
- Cannibal - Left Shoulder Armor Health: 350
- Cannibal - Movement Speed: 550
- Cannibal - Right Shoulder Armor Health: 350
- BioPawn - Sight Radius: 1500
- Geth Prime - Melee Damage: 1200
- Geth Prime - Movement Speed: 850
- Brute - Brute Charge Damage: 550
- Brute - Chest Armor Health: 1200
- Brute - Left Arm Damage Scaling: 1.5
- Brute - Left Shoulder Armor Health: 800
- Brute - Right Arm Damage Scaling: 1.5
- Brute - Right Shoulder Armor Health: 800
- Dragoon MP - Movement Acceleration: 1000
- Husk - Movement Speed: 550
- Husk - Sync Damage per Second: 35
- Ammo Container - Respawn Time: 2
- Grenade Container - Respawn Time: 5
Required DLC
This mod requires the following DLC to install:
- Resurgence
- Rebellion
- Earth
- Retaliation
- Reckoning
- Mass Effect 3 MP Balance Changes Patch 2 (PATCH2)
- Binkw32 DLC Bypass (ASI Version) + Balance Changes Replacer ASI
MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.
Fork tree
Genesis
|>End Game (by kywells@aol.com)
|==>More Challanging (by kywells@aol.com)
|====>The Last Stand (by trfc0)
Published mods that directly forked from this mod
- No mods fork this mod