ME3Tweaks ModMaker

NightringsTestingMod

Published by Jeff

ModMaker Download Code 5645

Revision 2, published April 27, 2020, 5:26 pm

Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.

More enemies, More Powerful systems, More credits. Enemies drop Ammo.


Extended Mod Description

Dropped the cost of a few enemies from each faction to give more enemies to fight. Upped the amount of enemies on the field to 14...
Wave Budgets are now default.
Also gave a reasonable boost to credits, and upgraded the consumables for a harder fight.
Will adjust as needed as I test this Mod.


Wave compositions

Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.

This mod allows up to 14 enemies on the field at a time. Up to 4 enemies can be aggressive while berserk mode is not enabled.

Cerberus wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Geth wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Reaper wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Collector wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK

Pay Table

Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.

Pay table
Difficulty/TaskWave 3Wave 6Wave 10ExtractionTotal
Bronze Objectives592513825197501675~51050
Bronze Time Bonuses148134564938N/A
Silver Objectives825019250275003125~71876
Silver Time Bonuses206348136875N/A
Gold Objectives1230028699410007500~109999
Gold Time Bonuses3075717510250N/A
Platinum Objectives20250472506750013750~182501
Platinum Time Bonuses50631181316875N/A

Enemy Costs and Wave Budgets

Enemy Unit Costs
Assault Trooper 5 Cannibal 15
Centurion 10 Marauder 25
Engineer 30 Brute 60
Nemesis 30 Husk 10
Guardian 30 Ravager 50
Dragoon 60 Banshee 100
Phantom 80 Collector Trooper 10
Atlas 100 Collector Captain 25
Geth Trooper 5 Abomination 20
Rocket Trooper 20 Scion 65
Geth Hunter 30 Praetorian 120
Geth Pyro 30 Original Atlas 100
Geth Bomber 20 Original Geth Pyro 30
Geth Prime 100 Original Cannibal 25
Original Marauder 100 Original Banshee 100
Original Geth Prime 100 Original Phantom 80
Wave Budget Table
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze240271333364426457488550
Silver4004605806407608208801000
Gold60072096010801320144015601800
Platinum9001010123013401560167017802000

Recommended MixIns

The author of this mod has specified that the following MixIns are advertised for installation when the mod is downloaded.


Required DLC

This mod requires the following DLC to install:

MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.


Fork tree

Genesis


Published mods that directly forked from this mod