ME3Tweaks ModMaker

OP Cerberus

Published by Panzer

ModMaker Download Code 5566

Revision 5, published March 12, 2020, 7:06 am

Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.

Cerberus fights like a KSK unit!


Wave compositions

Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.

This mod allows up to 12 enemies on the field at a time. Up to 4 enemies can be aggressive while berserk mode is not enabled.

Geth wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK

Pay Table

Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.

Pay table
Difficulty/TaskWave 1ExtractionTotal
Bronze Objectives150001000~19750
Bronze Time Bonuses3750N/A
Silver Objectives250003125~34375
Silver Time Bonuses6250N/A
Gold Objectives600007500~82500
Gold Time Bonuses15000N/A

Enemy Costs and Wave Budgets

Enemy Unit Costs
Assault Trooper 10 Cannibal 25
Centurion 10 Marauder 35
Engineer 10 Brute 70
Nemesis 10 Husk 10
Guardian 10 Ravager 60
Dragoon 10 Banshee 100
Phantom 10 Collector Trooper 25
Atlas 10 Collector Captain 35
Geth Trooper 10 Abomination 40
Rocket Trooper 40 Scion 75
Geth Hunter 40 Praetorian 120
Geth Pyro 40 Original Atlas 100
Geth Bomber 30 Original Geth Pyro 40
Geth Prime 100 Original Cannibal 35
Original Marauder 100 Original Banshee 100
Original Geth Prime 100 Original Phantom 80
Wave Budget Table
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze120120120120120120120120120120
Silver240240240240240240240240240240
Gold360360360360360360360360360360

Dynamic MixIns

The author of this mod has configured the following Dynamic MixIns:


Required DLC

This mod requires the following DLC to install:

MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.


Fork tree

Genesis


Published mods that directly forked from this mod