DanielBalance
Published by darek101
ModMaker Download Code 5546
Revision 36, published May 1, 2021, 10:29 am
Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.
Several changes intended for more fun. Mainly more melee damage.
Wave compositions
Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.
This mod allows up to 8 enemies on the field at a time. Up to 4 enemies can be aggressive while berserk mode is not enabled.
Cerberus wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Geth wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Reaper wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Collector wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Pay Table
Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.
Pay table | |||||
---|---|---|---|---|---|
Difficulty/Task | Wave 3 | Wave 6 | Wave 10 | Extraction | Total |
Bronze Objectives | 1875 | 4375 | 6250 | 1675 | ~17301 |
Bronze Time Bonuses | 469 | 1094 | 1563 | N/A | |
Silver Objectives | 3750 | 8750 | 12500 | 3125 | ~34376 |
Silver Time Bonuses | 938 | 2188 | 3125 | N/A | |
Gold Objectives | 9000 | 21000 | 30000 | 7500 | ~82500 |
Gold Time Bonuses | 2250 | 5250 | 7500 | N/A | |
Platinum Objectives | 16500 | 38500 | 55000 | 13750 | ~151250 |
Platinum Time Bonuses | 4125 | 9625 | 13750 | N/A |
Enemy Costs and Wave Budgets
Enemy Unit Costs | |||
---|---|---|---|
Assault Trooper | 20 | Cannibal | 25 |
Centurion | 30 | Marauder | 35 |
Engineer | 40 | Brute | 70 |
Nemesis | 40 | Husk | 10 |
Guardian | 40 | Ravager | 60 |
Dragoon | 70 | Banshee | 100 |
Phantom | 80 | Collector Trooper | 25 |
Atlas | 100 | Collector Captain | 35 |
Geth Trooper | 20 | Abomination | 40 |
Rocket Trooper | 40 | Scion | 75 |
Geth Hunter | 40 | Praetorian | 120 |
Geth Pyro | 40 | Original Atlas | 100 |
Geth Bomber | 30 | Original Geth Pyro | 40 |
Geth Prime | 100 | Original Cannibal | 35 |
Original Marauder | 100 | Original Banshee | 100 |
Original Geth Prime | 100 | Original Phantom | 80 |
Wave Budget Table | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | 240 | 271 | ∞ | 333 | 364 | ∞ | 426 | 457 | 488 | ∞ | 550 |
Silver | 400 | 460 | ∞ | 580 | 640 | ∞ | 760 | 820 | 880 | ∞ | 1000 |
Gold | 600 | 720 | ∞ | 960 | 1080 | ∞ | 1320 | 1440 | 1560 | ∞ | 1800 |
Platinum | 900 | 1010 | ∞ | 1230 | 1340 | ∞ | 1560 | 1670 | 1780 | ∞ | 2000 |
Recommended MixIns
The author of this mod has specified that the following MixIns are advertised for installation when the mod is downloaded.
- Abomination - Always Explode v3
- Abomination - Explosion DoT All v3
- AI - Ignore Friendly Obstructions v4
- Atlas2 - Any Range Smoke v3
- Attacks Pets - Ravager v4
- Bugfix - Maelstrom - Ammo Respawns v5
- Bugfix - Maelstrom - Respawn In Pool v6
- Bugfix - Neptune - Grenades Respawn v5
- CanBeMeleed Atlas v4
- CanBeMeleed Banshee v4
- CanBeMeleed Brute v4
- CanBeMeleed Geth Prime v4
- CanBeMeleed Praetorian MP v3
- CanBeMeleed Scion MP v3
- Cannibal2 MP - Eat Any Pawn v3
- Enemy Friendly Fire v4
- Engineer - Deploy Turret Anywhere v3
- Engineer - No Turret Suicide v3
- Engineer - Repair Any Armor v3
- Everything Can Be Meleed v4
- Everything Can Be Synced 1 v4
- Everything Can Be Synced 2 v4
- Geth Bomber MP - Curved Bombing Run v3
- Geth Juggernaut - Melee Sync All v4
- Glacier Hazard - Super Saiyan Bees v3
- Head Gibs - Banshee v4
- Head Gibs - Brute v4
- Head Gibs - Praetorian MP v3
- Head Gibs - Scion MP v3
- Medigel Transmitter - Dead Rising v3
- N7 Engineer Turret - Ammo Spreading v3
- Original Phantom MP - Cloak Infinitely v3
- Pizza - Power Pizza v4
- Pizza - Speedy Pizza v4
- Praetorian - Laser Hits All v3
- Ragdoll Armor - Geth Bomber MP v3
- Ragdoll Dragoon MP v3
- Ragdoll Geth Pyro MP v5
- Realistic Gravity - Dagger v6
- Realistic Gravity - Dagger Hazard v6
- Realistic Gravity - Ghost v6
- Realistic Gravity - Ghost Hazard v6
- Realistic Gravity - Giant v6
- Realistic Gravity - Giant Hazard v6
- Realistic Gravity - Glacier v6
- Realistic Gravity - Glacier Hazard v6
- Realistic Gravity - Goddess v6
- Realistic Gravity - Hydra v6
- Realistic Gravity - Jade v6
- Realistic Gravity - Original Glacier v6
- Realistic Gravity - Original White v6
- Realistic Gravity - Reactor v6
- Realistic Gravity - Reactor Hazard v6
- Realistic Gravity - White v6
- Realistic Gravity - White Hazard v6
- Sabotage - Hack All Enemies v4
- Seeker Swarm MP - Impact Pets v3
- Shotguns - No Firing Latency v3
- Singularity - Allow Players In Field v5
- Singularity - Restore 6A Expansion v5
- Sniper Rifles - No NoScope Penalty v4
- Teamwork Executions v5
Dynamic MixIns
The author of this mod has configured the following Dynamic MixIns:
- Collector Adept- Ascension Duration: 30000
- Engineer - Repair Cooldown: 1
- Geth Rocket Trooper - Max Rocket Angle Change: 0.01
- Collector Adept- Ascension Duration Balance Change Lockout
Required DLC
This mod requires the following DLC to install:
- Resurgence
- Rebellion
- Earth
- Retaliation
- Reckoning
- Mass Effect 3 MP Balance Changes Patch 2 (PATCH2)
- Binkw32 DLC Bypass (ASI Version) + Balance Changes Replacer ASI
MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.
Fork tree
Genesis