Aux2
Published by harpigre2
ModMaker Download Code 5542
Revision 1, published February 15, 2020, 12:43 pm
Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.
\m/_(>_<)_\m/
Wave compositions
Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.
This mod allows up to 11 enemies on the field at a time. Up to 2 enemies can be aggressive while berserk mode is not enabled.
Cerberus wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Geth wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Reaper wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Collector wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Pay Table
Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.
Pay table | |||||
---|---|---|---|---|---|
Difficulty/Task | Wave 3 | Wave 6 | Wave 10 | Extraction | Total |
Bronze Objectives | 6750 | 15749 | 22500 | 1675 | ~57924 |
Bronze Time Bonuses | 1688 | 3937 | 5625 | N/A | |
Silver Objectives | 13500 | 31499 | 45000 | 3125 | ~115624 |
Silver Time Bonuses | 3375 | 7875 | 11250 | N/A | |
Gold Objectives | 27000 | 62999 | 90000 | 7500 | ~232499 |
Gold Time Bonuses | 6750 | 15750 | 22500 | N/A | |
Platinum Objectives | 45000 | 105000 | 150000 | 13750 | ~388750 |
Platinum Time Bonuses | 11250 | 26250 | 37500 | N/A |
Enemy Costs and Wave Budgets
Enemy Unit Costs | |||
---|---|---|---|
Assault Trooper | 20 | Cannibal | 25 |
Centurion | 30 | Marauder | 35 |
Engineer | 40 | Brute | 70 |
Nemesis | 40 | Husk | 10 |
Guardian | 40 | Ravager | 60 |
Dragoon | 70 | Banshee | 100 |
Phantom | 80 | Collector Trooper | 25 |
Atlas | 100 | Collector Captain | 35 |
Geth Trooper | 20 | Abomination | 40 |
Rocket Trooper | 40 | Scion | 75 |
Geth Hunter | 40 | Praetorian | 120 |
Geth Pyro | 40 | Original Atlas | 100 |
Geth Bomber | 30 | Original Geth Pyro | 40 |
Geth Prime | 100 | Original Cannibal | 35 |
Original Marauder | 100 | Original Banshee | 100 |
Original Geth Prime | 100 | Original Phantom | 80 |
Wave Budget Table | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | 350 | 395 | ∞ | 485 | 530 | ∞ | 620 | 665 | 710 | ∞ | 800 |
Silver | 600 | 690 | ∞ | 870 | 960 | ∞ | 1140 | 1230 | 1320 | ∞ | 1500 |
Gold | 900 | 1060 | ∞ | 1380 | 1540 | ∞ | 1860 | 2020 | 2180 | ∞ | 2500 |
Platinum | 1800 | 1920 | ∞ | 2160 | 2280 | ∞ | 2520 | 2640 | 2760 | ∞ | 3000 |
Recommended MixIns
The author of this mod has specified that the following MixIns are advertised for installation when the mod is downloaded.
- 1 Vote Kick v4
- Abomination - Explosion DoT All v3
- All SFXPawns Can Gib v4
- Attacks Pets - Banshee v4
- Attacks Pets - Brute v4
- Attacks Pets - Dragoon MP v3
- Attacks Pets - Praetorian MP v3
- Attacks Pets - Scion MP v3
- Attacks Pets - Seeker Swarm MP v3
- Bugfix - BF3 Infiltrator - Menu Model v4
- Bugfix - Neptune - Grenades Respawn v5
- Bugfix - Unreleased Maps - KillZ v4
- Cannibal2 MP - Eat Any Pawn v3
- Collector Web - Affects Everybody v3
- Enemy Friendly Fire v4
- Everyone Attacks Pets v6
- Everything Can Be Meleed v4
- Everything Can Be Synced 1 v4
- Everything Can Be Synced 2 v4
- Head Gibs - Banshee v4
- Head Gibs - Brute v4
- Head Gibs - Praetorian MP v3
- Head Gibs - Scion MP v3
- Medigel Transmitter - Dead Rising v3
- N7 Engineer - No Combo Arc Grenades v3
- N7 Engineer Turret - Ammo Spreading v3
- Pizza - Power Pizza v4
- Pizza - Speedy Pizza v4
- Pizza - Stealthy Pizza v4
- Praetorian - Laser Hits All v3
- Praetorian MP - No Flying v3
- Praetorian MP - No Flying Shield v3
- Ragdoll Armor - Geth Bomber MP v3
- Ragdoll Dragoon MP v3
- Ragdoll Geth Pyro MP v5
- Reactor Hazard - Auto Venting v3
- Reactor Hazard - Faster Reactor v5
- Reactor Hazard - Instant Vent v3
- Sabotage - Extending Hack v4
- Sabotage - Hack All Enemies v4
- Seeker Swarm MP - Impact Pets v3
- Shotguns - No Firing Latency v3
- Singularity - Allow Players In Field v5
- Singularity - Restore 6A Expansion v5
- Skip Splash Screen v4
- Sniper Rifles - No NoScope Penalty v4
Dynamic MixIns
The author of this mod has configured the following Dynamic MixIns:
- Adas Assault Rifle - Explosion Effect Radius: 35
- Geth Hunter - Enemy Distance (Melee): 50
- Geth Hunter - Movement Acceleration: 8000
- BioPawn - Sight Radius: 1500
- BioPawn - Storm Speed: 275
- Phantom - Cloak Duration: 5
- Phantom - Cloaked Evasion Delay: 0.6
- Geth Bomber - Enemy Distance (Melee): 100
- Swarmer - Movement Speed: 210
- Abomination - Enemy Distance (Melee): 80
- Abomination - Enemy Distance (Short): 200
- Abomination - Melee Damage: 50
- Abomination - Movement Acceleration: 500
- Abomination - Movement Speed: 250
- Abomination - Smashed Head Damage: 50000
- Abomination - Sync Explosion Delay: 5.7
- Husk - Melee Damage: 50
- Husk - Movement Acceleration: 1200
- Husk - Movement Speed: 250
- Atlas - Enemy Distance (Sync Kill): 50
- Atlas - Movement Speed: 215
- Geth Prime - Movement Speed: 215
- Geth Prime - Turret Search Distance: 600
- Homing Grenade - Drell Assassin Max Speed: 3000
- Homing Grenade - Drell Assassin Spawn Speed: 300
- Homing Grenade - N7 Engineer Max Speed: 3000
- Homing Grenade - N7 Engineer Spawn Speed: 300
- Homing Grenade - Turian Saboteur Max Speed: 3000
- Homing Grenade - Turian Saboteur Spawn Speed: 300
- Ghost Hazard - Rain Damage (LZ Pod): 20
- Ghost Hazard - Rain Damage (Alley): 20
- Ghost Hazard - Rain Damage (Back ladder): 20
- Ghost Hazard - Rain Damage (Courtyard/skycars): 20
- Ghost Hazard - Rain Damage (Landing pad): 20
- Ghost Hazard - Rain Damage (Slum pod spawn area): 20
- Reactor Hazard - Reactor Damage per Second: 99750
- Glacier Hazard - Swarm Angry Damage: 40
- Glacier Hazard - Swarm Loop Transition Speed: 0.1
- Glacier Hazard - Swarm Movement Speed: 0.1
- Glacier Hazard - Swarm Movement Speed (Finishing Loop): 0.1
- Glacier Hazard - Swarm Normal Damage: 20
- Arc Pistol - Max Shots: 5
- Incisor - TYPE Damage Multiplier - Shield: 1.2x, Armor: 1.2x, Biotic: 1.2x
- Raptor - Create unique damage type Raptor_SniperRifle
- Indra - Create unique damage type Indra_Sniper_Rifle
- Venom - Blast TYPE Damage Multiplier - Shield: 22x, Armor: 22x, Biotic: 22x
- Venom - Grenades TYPE Damage Multiplier - Shield: 9x, Armor: 9x, Biotic: 9x
- Read from configuration files: SFXDamageType->Resistance property
Required DLC
This mod requires the following DLC to install:
- Resurgence
- Rebellion
- Earth
- Retaliation
- Reckoning
- Mass Effect 3 MP Balance Changes Patch 2 (PATCH2)
- Citadel
- Binkw32 DLC Bypass (ASI Version) + Balance Changes Replacer ASI
MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.
Fork tree
Genesis
|>Abandoned Mod (by harpigre2)
|==>Abandoned Mod (by harpigre2)
|====>TheForceIsStrongH CRASHED (by harpigre2)
Published mods that directly forked from this mod
- No mods fork this mod