ME3Tweaks ModMaker

Wave-Configurations

Published by Stormhawk938

ModMaker Download Code 5349

Revision 17, published October 9, 2024, 10:22 am

Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.

Changes wavelists, objectives, consumables and adds some MixIns to present a variable and fun challenge for smaller teams on Bronze and Silver.


Extended Mod Description

Changes all bronze wavelists and Cerberus/Geth/Reaper silver and Cerberus gold wavelists to include units from all factions (similar to Platinum) while increasing the wavebudget across the board in an effort to make them difficult without making it frustrating.
Changes all consumables to (25%/50%/75%) instead of (10%/20%/30%) where applicable, while Level 4 Ammo-Types are made much more powerful.
Objectives and payouts are changed to be challenging without unnecessarily restricing the player (especially on Retrieval).
Adds a number of MixIns as well.


Changelogs

No changelog was entered for the current revision.

Revision 16 (2023-02-11)

Updated Wavelists to be slightly more thematic for Cerberus (all-roudner), Geth (Armour) and Reapers (brute-force)

Revision 14 (2021-11-20)

Changed Cerberus and Collector Bronze waves and added some additional MixIns

Revision 13 (2021-11-06)

Added more money for each wave; Added ability for enemies to drop ammo; some experimental MixIns

Revision 11 (2021-08-15)

Update August 2021:<br /> Added chanegs to Awakened Collector&#039;s, Asaris&#039;, Phoenix&#039; and Warlord&#039;s Melee perk. Buffed enemy-grenades. Slight tweaks to other abilites

Revision 9 (2020-08-10)

Buffs to the N7 Destroyer

Revision 8 (2020-08-09)

Changed &quot;Power-Cells&quot; Bonuses to be slightly less broken. Added higher payout for missions.


Wave compositions

Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.

This mod allows up to 8 enemies on the field at a time. Up to 2 enemies can be aggressive while berserk mode is not enabled.

Cerberus wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Geth wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Reaper wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Collector wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK

Pay Table

Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.

Pay table
Difficulty/TaskWave 3Wave 6Wave 10ExtractionTotal
Bronze Objectives12000280004000015000~115000
Bronze Time Bonuses3000700010000N/A
Silver Objectives17250402505750020000~163751
Silver Time Bonuses43131006314375N/A
Gold Objectives22350521507450020000~206251
Gold Time Bonuses55881303818625N/A
Platinum Objectives360008400012000025000~325000
Platinum Time Bonuses90002100030000N/A

Enemy Costs and Wave Budgets

Enemy Unit Costs
Assault Trooper 20 Cannibal 25
Centurion 30 Marauder 35
Engineer 40 Brute 70
Nemesis 40 Husk 10
Guardian 40 Ravager 60
Dragoon 70 Banshee 100
Phantom 80 Collector Trooper 25
Atlas 100 Collector Captain 35
Geth Trooper 20 Abomination 40
Rocket Trooper 40 Scion 75
Geth Hunter 40 Praetorian 120
Geth Pyro 40 Original Atlas 100
Geth Bomber 30 Original Geth Pyro 40
Geth Prime 100 Original Cannibal 35
Original Marauder 100 Original Banshee 100
Original Geth Prime 100 Original Phantom 80
Wave Budget Table
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze5005506507008008509001000
Silver600660780840960102010801200
Gold10001040112011601240128013201400
Platinum12001280144015201680176018402000

Recommended MixIns

The author of this mod has specified that the following MixIns are advertised for installation when the mod is downloaded.


Required DLC

This mod requires the following DLC to install:

MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.


Fork tree

Genesis


Published mods that directly forked from this mod