Wave-Configurations
Published by Stormhawk938
ModMaker Download Code 5349
Revision 17, published October 9, 2024, 10:22 am
Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.
Changes wavelists, objectives, consumables and adds some MixIns to present a variable and fun challenge for smaller teams on Bronze and Silver.
Extended Mod Description
Changes all bronze wavelists and Cerberus/Geth/Reaper silver and Cerberus gold wavelists to include units from all factions (similar to Platinum) while increasing the wavebudget across the board in an effort to make them difficult without making it frustrating.
Changes all consumables to (25%/50%/75%) instead of (10%/20%/30%) where applicable, while Level 4 Ammo-Types are made much more powerful.
Objectives and payouts are changed to be challenging without unnecessarily restricing the player (especially on Retrieval).
Adds a number of MixIns as well.
Changelogs
No changelog was entered for the current revision.
Revision 16 (2023-02-11)
Updated Wavelists to be slightly more thematic for Cerberus (all-roudner), Geth (Armour) and Reapers (brute-force)
Revision 14 (2021-11-20)
Changed Cerberus and Collector Bronze waves and added some additional MixIns
Revision 13 (2021-11-06)
Added more money for each wave; Added ability for enemies to drop ammo; some experimental MixIns
Revision 11 (2021-08-15)
Update August 2021:<br /> Added chanegs to Awakened Collector's, Asaris', Phoenix' and Warlord's Melee perk. Buffed enemy-grenades. Slight tweaks to other abilites
Revision 9 (2020-08-10)
Buffs to the N7 Destroyer
Revision 8 (2020-08-09)
Changed "Power-Cells" Bonuses to be slightly less broken. Added higher payout for missions.
Wave compositions
Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.
This mod allows up to 8 enemies on the field at a time. Up to 2 enemies can be aggressive while berserk mode is not enabled.
Cerberus wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Geth wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Reaper wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Collector wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Pay Table
Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.
Pay table | |||||
---|---|---|---|---|---|
Difficulty/Task | Wave 3 | Wave 6 | Wave 10 | Extraction | Total |
Bronze Objectives | 12000 | 28000 | 40000 | 15000 | ~115000 |
Bronze Time Bonuses | 3000 | 7000 | 10000 | N/A | |
Silver Objectives | 17250 | 40250 | 57500 | 20000 | ~163751 |
Silver Time Bonuses | 4313 | 10063 | 14375 | N/A | |
Gold Objectives | 22350 | 52150 | 74500 | 20000 | ~206251 |
Gold Time Bonuses | 5588 | 13038 | 18625 | N/A | |
Platinum Objectives | 36000 | 84000 | 120000 | 25000 | ~325000 |
Platinum Time Bonuses | 9000 | 21000 | 30000 | N/A |
Enemy Costs and Wave Budgets
Enemy Unit Costs | |||
---|---|---|---|
Assault Trooper | 20 | Cannibal | 25 |
Centurion | 30 | Marauder | 35 |
Engineer | 40 | Brute | 70 |
Nemesis | 40 | Husk | 10 |
Guardian | 40 | Ravager | 60 |
Dragoon | 70 | Banshee | 100 |
Phantom | 80 | Collector Trooper | 25 |
Atlas | 100 | Collector Captain | 35 |
Geth Trooper | 20 | Abomination | 40 |
Rocket Trooper | 40 | Scion | 75 |
Geth Hunter | 40 | Praetorian | 120 |
Geth Pyro | 40 | Original Atlas | 100 |
Geth Bomber | 30 | Original Geth Pyro | 40 |
Geth Prime | 100 | Original Cannibal | 35 |
Original Marauder | 100 | Original Banshee | 100 |
Original Geth Prime | 100 | Original Phantom | 80 |
Wave Budget Table | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | 500 | 550 | ∞ | 650 | 700 | ∞ | 800 | 850 | 900 | ∞ | 1000 |
Silver | 600 | 660 | ∞ | 780 | 840 | ∞ | 960 | 1020 | 1080 | ∞ | 1200 |
Gold | 1000 | 1040 | ∞ | 1120 | 1160 | ∞ | 1240 | 1280 | 1320 | ∞ | 1400 |
Platinum | 1200 | 1280 | ∞ | 1440 | 1520 | ∞ | 1680 | 1760 | 1840 | ∞ | 2000 |
Recommended MixIns
The author of this mod has specified that the following MixIns are advertised for installation when the mod is downloaded.
- Abomination - Always Explode v3
- Abomination - Explosion DoT All v3
- AI - Ignore Friendly Obstructions v4
- Cannibal2 MP - Eat Any Pawn v3
- Collector Web - Affects Everybody v3
- Enemy Friendly Fire v4
- Engineer - No Turret Suicide v3
- Engineer - Repair Any Armor v3
- Everything Can Be Meleed v4
- Head Gibs - Banshee v4
- Head Gibs - Brute v4
- Head Gibs - Praetorian MP v3
- Head Gibs - Scion MP v3
- Medigel Transmitter - Dead Rising v3
- MP Enemies Drop Ammo v4
- MP Missile Launcher - Requires Chargeup v6
- Pizza - Power Pizza v4
- Pizza - Speedy Pizza v4
- Pizza - Stealthy Pizza v4
- Praetorian - Laser Hits All v3
- Praetorian MP - No Flying Shield v3
- Ragdoll Dragoon MP v3
- Ragdoll Geth Pyro MP v5
- Reactor Hazard - Auto Venting v3
- Sabotage - Extending Hack v4
- Sabotage - Hack All Enemies v4
- Shotguns - No Firing Latency v3
- Singularity - Restore 6A Expansion v5
- Skip Splash Screen v4
- Sniper Rifles - No NoScope Penalty v4
Required DLC
This mod requires the following DLC to install:
- Resurgence
- Rebellion
- Earth
- Retaliation
- Reckoning
- Mass Effect 3 MP Balance Changes Patch 2 (PATCH2)
- Leviathan
- Binkw32 DLC Bypass (ASI Version) + Balance Changes Replacer ASI
MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.
Fork tree
Genesis
Published mods that directly forked from this mod
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