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Published by omegaman004
ModMaker Download Code 5343
Revision 16, published September 29, 2019, 1:38 pm
Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.
Easy MP
Extended Mod Description
This mod make it to where you fight massive amounts of weak pawns of each enemy. They are all weak and the basic weapons kill in one or two hits. This is only the bronze only. The credits received are maxed out. This should help speed up leveling. Added Silver, gold and platinum.
Changelogs
No changelog was entered for the current revision.
Revision 11 (2019-09-22)
Changed the budget cost to 10 for silver, gold and platinum. this show help speed along the stages. Made bronze the massive pawns only to help get achievements faster.
Revision 10 (2019-09-19)
MADE SOME CHANGES TO ADD A DIFFERENT SQUAD
Revision 8 (2019-09-18)
Added all enemies and made it bronze only with max credits.
Wave compositions
Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.
This mod allows up to 300 enemies on the field at a time. Up to 300 enemies can be aggressive while berserk mode is not enabled.
Cerberus wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Geth wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Reaper wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Collector wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Pay Table
Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.
Pay table | |||||
---|---|---|---|---|---|
Difficulty/Task | Wave 3 | Wave 6 | Wave 10 | Extraction | Total |
Bronze Objectives | 57000 | 133000 | 190000 | 25000 | ~500000 |
Bronze Time Bonuses | 14250 | 33250 | 47500 | N/A | |
Silver Objectives | 16500 | 38500 | 55000 | 20000 | ~157500 |
Silver Time Bonuses | 4125 | 9625 | 13750 | N/A | |
Gold Objectives | 16500 | 38500 | 55000 | 20000 | ~157500 |
Gold Time Bonuses | 4125 | 9625 | 13750 | N/A | |
Platinum Objectives | 16500 | 38500 | 55000 | 20000 | ~157500 |
Platinum Time Bonuses | 4125 | 9625 | 13750 | N/A |
Enemy Costs and Wave Budgets
Enemy Unit Costs | |||
---|---|---|---|
Assault Trooper | 1 | Cannibal | 1 |
Centurion | 1 | Marauder | 1 |
Engineer | 1 | Brute | 1 |
Nemesis | 1 | Husk | 1 |
Guardian | 1 | Ravager | 1 |
Dragoon | 1 | Banshee | 1 |
Phantom | 1 | Collector Trooper | 1 |
Atlas | 1 | Collector Captain | 1 |
Geth Trooper | 1 | Abomination | 1 |
Rocket Trooper | 1 | Scion | 1 |
Geth Hunter | 1 | Praetorian | 1 |
Geth Pyro | 1 | Original Atlas | 1 |
Geth Bomber | 1 | Original Geth Pyro | 1 |
Geth Prime | 1 | Original Cannibal | 1 |
Original Marauder | 1 | Original Banshee | 1 |
Original Geth Prime | 1 | Original Phantom | 1 |
Wave Budget Table | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | 100 | 120 | ∞ | 160 | 180 | ∞ | 220 | 240 | 260 | ∞ | 300 |
Silver | 10 | 10 | ∞ | 10 | 10 | ∞ | 10 | 10 | 10 | ∞ | 10 |
Gold | 10 | 10 | ∞ | 10 | 10 | ∞ | 10 | 10 | 10 | ∞ | 10 |
Platinum | 10 | 10 | ∞ | 10 | 10 | ∞ | 10 | 10 | 10 | ∞ | 10 |
Recommended MixIns
The author of this mod has specified that the following MixIns are advertised for installation when the mod is downloaded.
- Bugfix - BF3 Infiltrator - Menu Model v4
- Collector Web - Affects Everybody v3
- Enemies Always Berserk v4
- Enemy Friendly Fire v3
- Praetorian - Laser Hits All v3
- Singularity - Allow Players In Field v4
- Store Shows Everything v4
Dynamic MixIns
The author of this mod has configured the following Dynamic MixIns:
- Assault Trooper - Melee Damage: 1
- Centurion - Melee Damage: 1
- Guardian - Melee Damage: 1
- Guardian - No-Shield Melee Damage: 1
- Guardian - Shield Bash Damage: 1
- Original Phantom - Melee Damage: 1
- Original Phantom - Sword Health: 1
- Original Phantom - Sword Slice Damage: 1
- Atlas - Ground Pound Damage: 1
- Atlas - Melee Damage: 1
- Atlas - Post-Mortem Explosion Damage: 10
- Original Atlas - Arm Swing Damage: 1
- Original Atlas - Ground Pound Damage: 1
- Original Atlas - Post-Moretem Explosion Damage: 10
- Geth Trooper - Melee Damage: 1
- Geth Rocket Trooper - Melee Damage: 1
- Geth Pyro - Tank Degrading Threshold: 0.1
- Geth Pyro - Tank Explosion Damage: 100
- Geth Pyro - Tank Explosion Radius: 1000
- Geth Pyro - Tank Health: 1
- Original Geth Pyro - Tank Degrading Threshold: 0.1
- Original Geth Pyro - Tank Explosion Damage: 100
- Original Geth Pyro - Tank Explosion Radius: 1000
- Original Geth Pyro - Tank Health: 1
- Dragoon - AOE Melee Damage: 1
- Dragoon - Charge Melee Damage: 1
- Dragoon - Smash Whip Damage: 1
- Geth Bomber - Zap Damage: 1
- Phantom - Melee Damage: 1
- Phantom - Sword Health: 1
- Phantom - Sword Slice Damage: 1
- Cannibal - Chest Armor 1 Health: 1
- Cannibal - Chest Armor 2 Health: 1
- Cannibal - Chest Armor 3 Health: 1
- Cannibal - Head Armor Health: 1
- Cannibal - Left Shoulder Armor Health: 1
- Cannibal - Melee Damage: 1
- Cannibal - Right Shoulder Armor Health: 1
- Original Cannibal - Chest Armor 1 Health: 1
- Original Cannibal - Chest Armor 2 Health: 1
- Original Cannibal - Chest Armor 3 Health: 1
- Original Cannibal - Head Armor Health: 1
- Original Cannibal - Left Shoulder Armor Health: 1
- Original Cannibal - Melee Damage: 1
- Original Cannibal - Right Shoulder Armor Health: 1
- Original Marauder - Melee Damage: 1
- Brute - Brute Charge Damage: 1
- Brute - Chest Armor Health: 1
- Brute - Death Damage: 1
- Brute - Left Shoulder Armor Health: 1
- Brute - Melee Damage: 1
- Brute - Right Shoulder Armor Health: 1
- Husk - Chest Armor Health: 1
- Husk - Head Armor Health: 1
- Husk - Left Shoulder Armor Health: 1
- Husk - Melee Damage: 1
- Husk - Right Shoulder Armor Health: 1
- Husk - Sync Damage per Second: 1
- Husk - Sync Melee Throwdown Damage: 1
- Ravager Acid Damage per Second: 1
- Geth Prime - Melee Damage: 1
- Geth Prime - Post-Mortem Shield Damage: 1
- Banshee - AOE Blast Damage: 1
- Banshee - Melee Damage: 1
- Banshee - Warp Ball Damage: 1
- Original Geth Prime - Melee Damage: 1
- Original Geth Prime - Post-Mortem Shield Damage: 1
- Original Banshee - AOE Blast Damage: 1
- Original Banshee - Melee Damage: 1
- Original Banshee - Warp Ball Damage: 1
- Abomination - Melee Damage: 1
- Abomination - Sync Damage per Second: 1
- Collector Trooper - Melee Damage: 1
- Collector Captain - Melee Damage: 1
- Scion - Melee Damage: 1
- Praetorian - Leap Damage: 1
- Praetorian - Left Claw Melee Damage: 1
- Praetorian - Right Claw Melee Damage: 1
- Grenade Container - Respawn Time: 1
Required DLC
This mod requires the following DLC to install:
- Resurgence
- Rebellion
- Earth
- Retaliation
- Reckoning
- Mass Effect 3 MP Balance Changes Patch 2 (PATCH2)
- Binkw32 DLC Bypass (ASI Version) + Balance Changes Replacer ASI
MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.
Fork tree
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