true zombie mod
Published by volvoman11
ModMaker Download Code 5312
Revision 20, published June 14, 2020, 12:47 pm
Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.
the purest zombie mod there is with plenty of husks,abominations and brutes
Wave compositions
Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.
This mod allows up to 100 enemies on the field at a time. Up to 2 enemies can be aggressive while berserk mode is not enabled.
Cerberus wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Pay Table
Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.
Pay table | |||||
---|---|---|---|---|---|
Difficulty/Task | Wave 4 | Wave 8 | Wave 10 | Extraction | Total |
Bronze Objectives | 41420 | 105640 | 232940 | 25000 | ~500000 |
Bronze Time Bonuses | 10355 | 26410 | 58235 | N/A |
Enemy Costs and Wave Budgets
Enemy Unit Costs | |||
---|---|---|---|
Assault Trooper | 20 | Cannibal | 25 |
Centurion | 30 | Marauder | 35 |
Engineer | 40 | Brute | 70 |
Nemesis | 40 | Husk | 25 |
Guardian | 40 | Ravager | 60 |
Dragoon | 70 | Banshee | 100 |
Phantom | 80 | Collector Trooper | 25 |
Atlas | 100 | Collector Captain | 35 |
Geth Trooper | 20 | Abomination | 25 |
Rocket Trooper | 40 | Scion | 75 |
Geth Hunter | 40 | Praetorian | 120 |
Geth Pyro | 40 | Original Atlas | 100 |
Geth Bomber | 30 | Original Geth Pyro | 40 |
Geth Prime | 100 | Original Cannibal | 35 |
Original Marauder | 100 | Original Banshee | 100 |
Original Geth Prime | 100 | Original Phantom | 80 |
Wave Budget Table | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | 2500 | 2700 | 2900 | ∞ | 3300 | 3500 | 3700 | ∞ | 4100 | ∞ | 4500 |
Recommended MixIns
The author of this mod has specified that the following MixIns are advertised for installation when the mod is downloaded.
- Abomination - Always Explode v3
- Abomination - Explosion DoT All v3
- All SFXPawns Can Gib v4
- Glacier Hazard - Super Saiyan Bees v3
- Pizza - Speedy Pizza v4
- Ragdoll Armor - Geth Bomber MP v3
- Ragdoll Dragoon MP v3
- Ragdoll Geth Pyro MP v5
- Reactor Hazard - Faster Reactor v5
- Realistic Gravity - Dagger v5
- Realistic Gravity - Dagger Hazard v5
- Realistic Gravity - Ghost v5
- Realistic Gravity - Ghost Hazard v5
- Realistic Gravity - Giant v5
- Realistic Gravity - Glacier v6
- Realistic Gravity - Glacier Hazard v5
- Realistic Gravity - Goddess v5
- Realistic Gravity - Hydra v5
- Realistic Gravity - Jade v5
- Realistic Gravity - Original Glacier v6
- Realistic Gravity - Original White v5
- Realistic Gravity - Reactor v5
- Realistic Gravity - Reactor Hazard v5
- Realistic Gravity - White v5
- Realistic Gravity - White Hazard v5
- Singularity - Allow Players In Field v5
- Teamwork Executions v5
Dynamic MixIns
The author of this mod has configured the following Dynamic MixIns:
- Abomination - Movement Speed: 200
- Avenger - TYPE Damage Multiplier - Shield: 1x, Armor: 1x, Biotic: 1x
- Avenger - Create unique damage type AvengerRifle (break inheritance)
- Lancer - Create unique damage type Lancr
- Read from configuration files: SFXDamageType->Resistance property
Required DLC
This mod requires the following DLC to install:
- Resurgence
- Rebellion
- Earth
- Retaliation
- Reckoning
- Mass Effect 3 MP Balance Changes Patch 2 (PATCH2)
- Binkw32 DLC Bypass (ASI Version) + Balance Changes Replacer ASI
MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.
Fork tree
Genesis