ME3Tweaks ModMaker

Slades Combat Tweaks

Published by Slade Shepherd

ModMaker Download Code 5259

Revision 18, published July 15, 2019, 6:40 pm

Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.

Adjusts combat for a more enjoyable experience. Will be continually updated, changelogs in the description. This mod is not meant to be played on anything below gold-level.


Extended Mod Description

Read the changelog for alterations. Highly experimental. Patch notes can be found here: https://gist.github.com/J3tAc3/


Changelogs

- Increased hacking speed
- Increased player revive damage mitigation to 70%
- Increased player revive damage mitigation window to 5 seconds
- Increased Atlas armor to 28000

Revision 17 (2019-07-14)

- Doubled Hacking Speed<br /> - Increased Atlas Health by 3000 Points<br /> - Increased Graal DoT from 1 second to 10<br /> - Increased weapon damage of Revenant by 30

Revision 15 (2019-06-27)

Update here: https://gist.github.com/J3tAc3/c7c912ffb67cbd339f536f2acfe31686

Revision 14 (2019-06-27)

I. Prothean Particle Rifle<br /> - Greatly reduced spool-up time to 0.1 seconds<br /> II. Multifrag Grenade<br /> Carry capacity increased to 2 at rank <br /> Increased number of launched grenades at base rank by 1<br /> Explosion radius increased to 6m<br /> III. Devastator mode doubles shields

Revision 13 (2019-06-26)

Update notes here: https://gist.github.com/J3tAc3/172880c954208a2b523f7fd0f276d678

Revision 12 (2019-06-26)

Player character passives update. View logs here: https://gist.github.com/J3tAc3/5124f33a9e9de37a3fa9f7ebf6c9c48c

Revision 11 (2019-06-26)

Collector Update - Gold Edition. View changelog here: https://gist.github.com/J3tAc3/aef17be1d337c1ff7142f4afee5f117b

Revision 10 (2019-06-26)

0.3. Gold tier update:<br /> -Enemy health significantly nerfed<br /> - Factions are now reflective of their specialization. Geth specialize in shields, Cerberus is an all-around faction, the Reapers in health, Collectors in firepower.<br /> - Weaker, ranged based enemies have less health to balance damage output.

Revision 7 (2019-06-18)

Changelog 0.1: <br /> - Doubled Rage duration and rage window for krogans<br /> - Increased melee force and damage for N7 destroyer and Krogan Warlord<br /> - Slightly expanded range of light melee attack for N7 Paladin - 170 Degrees<br /> - All enemies in range of melee attacks get hit/knocked down by destroyer/krogan/paladin melee attacks<br /> - Destroyer launches six grenades by default - upgrades to launch two more for a true Old Western feel<br /> - Increased range of Demolisher's Pylon to 15m, reduced wait time by 10 seconds<br /> - Increased soldier grenade radius to 8m<br /> 0.1: - Reduced Recon Mine wait time by 5 seconds<br /> - Increased Damage Mitigation of Adrenaline rush to 60 percent, duration by 1 second<br /> - Grenade bleed damage is increased to 80 percent over 5 seconds<br /> - N7 Demolisher Supply Pylon Shield Boost increased to 50 percent<br /> -Bronze, Silver and Gold AI damage go in %25 increment


Wave compositions

Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.

This mod allows up to 8 enemies on the field at a time. Up to 2 enemies can be aggressive while berserk mode is not enabled.

Cerberus wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Geth wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Reaper wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Collector wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK

Pay Table

Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.

Pay table
Difficulty/TaskWave 3Wave 6Wave 10ExtractionTotal
Bronze Objectives1875437562501675~17301
Bronze Time Bonuses46910941563N/A
Silver Objectives37508750125003125~34376
Silver Time Bonuses93821883125N/A
Gold Objectives900021000300007500~82500
Gold Time Bonuses225052507500N/A
Platinum Objectives16500385005500013750~151250
Platinum Time Bonuses4125962513750N/A

Enemy Costs and Wave Budgets

Enemy Unit Costs
Assault Trooper 20 Cannibal 25
Centurion 30 Marauder 35
Engineer 40 Brute 70
Nemesis 40 Husk 10
Guardian 40 Ravager 60
Dragoon 70 Banshee 100
Phantom 80 Collector Trooper 25
Atlas 100 Collector Captain 35
Geth Trooper 20 Abomination 40
Rocket Trooper 40 Scion 75
Geth Hunter 40 Praetorian 120
Geth Pyro 40 Original Atlas 100
Geth Bomber 30 Original Geth Pyro 40
Geth Prime 100 Original Cannibal 35
Original Marauder 100 Original Banshee 100
Original Geth Prime 100 Original Phantom 80
Wave Budget Table
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze240271333364426457488550
Silver4004605806407608208801000
Gold60072096010801320144015601800
Platinum9001010123013401560167017802000

Recommended MixIns

The author of this mod has specified that the following MixIns are advertised for installation when the mod is downloaded.


Dynamic MixIns

The author of this mod has configured the following Dynamic MixIns:


Required DLC

This mod requires the following DLC to install:

MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.


Fork tree

Genesis


Published mods that directly forked from this mod