atheist challenge
Published by architek9
ModMaker Download Code 498
Revision 78, published April 22, 2024, 8:18 am
Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.
reasonable difficulty tweaks for a more challenging experience/modified base game and all dlc/16 enemies on map at once/true to vanilla experience/
Extended Mod Description
reasonable difficulty tweaks for a more challenging experience/modified base game and all dlc/16 enemies on map at once/true to vanilla experience/
Changelogs
-fixed bugs on cerberus wave 3, cerberus wave 4,cerberus wave 5,
-updated all enemy wavelists
Revision 77 (2024-01-26)
-reduced number of geth primes encountered outside geth waves.
Revision 75 (2023-07-16)
lower enemy wave budgets
Revision 74 (2023-03-15)
1-updated enemy wavelists<br /> 2-updated faction rosters<br /> 3-added abomination hordes
Revision 73 (2023-01-19)
restored wave budgets to original challenge values
Revision 72 (2023-01-06)
lowered wave budgets
Revision 71 (2022-09-04)
-lowered Praetorian armor health
Revision 70 (2022-06-10)
Version 7.0 06-10-22<br /> 1-Increased AI aggression<br /> 2-Updated Cerberus wave rosters<br /> 3-Increased bleedout time to 99 seconds from 35 seconds.
Revision 69 (2022-05-08)
minor changes to objectives<br /> experimental changes to brutes
Revision 68 (2022-04-16)
Version 6.87 04-16-22<br /> Replaced Geth Primes on [Reapers wave 6]<br /> Geth Hunter Mode [Lowered Rate of Fire]
Revision 67 (2022-03-05)
-buffed cryo blast radius and armor weakening<br /> <br /> -buffed Hunter Mode movement speed and rate of fire
Revision 66 (2022-02-06)
Version 6.6 02-06-22<br /> Buffed [Geth Primes shields]<br /> Lowered explosion radius of [Collector Seeker swarms]<br /> Added new boss unit [Elite Atlas]
Revision 65 (2022-01-23)
Version 6.5 01-23-22<br /> Buffed Annihilation field [Shields Restored Percent Rank 6B] by 20%<br /> Buffed Annihilation Field [Field Radius] from 400cm to 600cm<br /> Buffed Annihilation Field [Duration] from 45 seconds to 200 seconds<br /> Buffed Asari fitness [Melee damage]<br /> Buffed Warp [Duration] from 10 seconds to 30<br /> Buffed Freeze duration and radius on cryo combos<br /> Buffed number of targets effected by each Tech burst
Revision 64 (2022-01-20)
ATHEIST CHALLENGE UPDATE VERSION 6.4 01-20-23<br /> -Extreme buff to N7 Slayer/N7 Shadow melee attack damage<br /> -Buffed health/shields for N7 Slayer and N7 Shadow<br /> -Fixed predator pistol issue
Revision 63 (2021-12-19)
Buffed Collector Captains<br /> Buffed Praetorians<br /> Buffed Atlas
Revision 62 (2021-12-10)
PATCH UPDATE V:6.2 12-10-21<br /> -Increased Preatorians barriers<br /> -Increased max velocity of Preatorian missiles<br /> -Increased Biotic Focus movement speed buff to 25% from 15%
Revision 61 (2021-11-28)
-removed non working maps<br /> -buffed Preatorians
Revision 60 (2021-11-12)
slowed pyros again<br /> updated wave comps
Revision 59 (2021-05-28)
Added additional maps
Revision 58 (2021-05-22)
-lowered Dragoon health<br /> -increased Dragoon force/stagger resistance<br /> -increased chance for Dragoons to have a critical dodge<br /> -lowered Geth Pyro movement speed<br /> -lowered Geth Pyro Health pool<br /> -updated wavelists and enemy compositions
Revision 57 (2021-04-28)
updated wavelists<br /> removed geth primes from collector waves
Revision 56 (2021-04-11)
lower unit count per wave
Revision 55 (2021-03-27)
slowed down geth pyros
Revision 54 (2021-03-05)
updated ai for primes,bombers,pyros,increaed pyro health
Revision 53 (2021-03-05)
updated ai behavior
Revision 52 (2021-03-04)
turned on some unfinished maps
Revision 51 (2021-02-28)
removed abominations from objective waves
Revision 48 (2021-02-13)
reduced power creep on Biotic Smash<br /> Updated enemy waves
Revision 47 (2021-02-05)
Patch notes 02-05-21<br /> ```css<br /> -Increased bleedout time from 15 seconds to 25 seconds<br /> -Restored sniper rifle ammo capacity changes to vanilla to fix issue with sniper rifle clients becoming dysynced <br /> -increased based damage on Shadow Strike from 600 to 1200<br /> -N7 Shadow's now have 80% damage reduction 5 seconds after a Shadow Strike<br /> -Reduced base cooldown on Shadow Strike from 9 seconds to 7<br /> -Increased base tactical cloak duration from 8 seconds to 10<br /> -Decreased base Recon Mine explosion radius to vanilla values<br /> -Lowered Recon mine base damage to 1200 from 1600<br /> -Removed Geth Primes from non geth waves<br /> ```
Revision 44 (2020-11-15)
Buffed grenade start count for all classes<br /> Buffed health/shields for classes who did not get buffed last round
Revision 43 (2020-11-06)
11-07-20<br /> Reduced enemies onscreen to 15 from 20
Revision 42 (2020-11-01)
-added geth rocket troopers to cerberus wavelist<br /> -added geth hunters to cerberus wavelists<br /> -added phantoms to geth wave lists<br /> -removed praetorians from geth wave lists<br /> -replaced geth bombers in reaper wavelists with Collector captains<br /> -replaced geth bombers in collector wavelists with banshees<br /> -overall buff for geth jug siege pulse<br /> -increased decoy lifetime<br /> -buffed sabotage<br /> -buffed health/shields for male quarians<br /> -buffed health/shields for female quarians<br /> -increased shield strength from 3000 to 9000 health for N7 paladin<br /> -buffed geth juggernaut health/shields
Revision 41 (2020-10-25)
buffed health/shields on human soldier<br /> buffed health/shields on human engineer<br /> buffed health/shields on n7 fury<br /> buffed health/shields on phoenix adept<br /> buffed movement speed on drell<br /> buffed health/shields on drell<br /> buffed health/shields on female quarian <br /> buffed health/shields on N7 demolisher<br /> buffed health/shields on collector<br /> buffed health/shields male quarian <br /> buffed health/shields on vorcha<br /> buffed "nearby ally damage boost rank 6a" for geth juggernaut<br /> increased time frame for rage to trigger for krogans from 30 seconds to 45<br /> buffed krogan rage damage reduction buffed krogan rage melee damage<br /> buffed health/shields on n7 paladin<br /> buffed health/shields on krogan warlord,krogan warlords can now hit 3 targets at once with heavy melee
Revision 40 (2020-10-25)
lowered damage on collector captain rifle and centurion rifle
Revision 39 (2020-10-24)
reduced excessive weapon damage on level 3 weapon amps<br /> buffed armor on brutes and atlas<br /> reduced number of primes during cerberus objective waves
Revision 37 (2020-10-23)
buffed recon mine,marksman,and adrenaline rush<br /> -nerfed preaetorians in geth waves
Revision 36 (2020-10-12)
10-12-20<br /> Fixed Seeker swarms making Collector adept invincible<br /> Add more random faction hero units to objective waves.
Revision 35 (2020-10-11)
10-11-20<br /> -Buffed seeker swarm power<br /> -buffed vorcha bloodlust<br /> -abominations always explode now<br /> -atlas fire smoke grenades more often<br /> -engineer can repair any allied unit<br /> -geth bombers can curve around corners with their bombing runs now<br /> -N7 engineer turrets spread ammo packs further out<br /> -praetorian laser does collateral damage<br /> -buffed sabatoage<br /> -removed noscope penalty from sniper rifles<br /> -increased on field enemies from 16 to 19<br /> -a random selection of 6 enemies will be choosen as AGGRESSIVE spot rushers and will rush the players out of cover<br /> -increased credit reward for all objectives<br /> -chance for "hero" "elite" units of phantoms and abominations to appear on any faction wave
Wave compositions
Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.
This mod allows up to 14 enemies on the field at a time. Up to 7 enemies can be aggressive while berserk mode is not enabled.
Cerberus wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Geth wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Reaper wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Collector wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Pay Table
Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.
Pay table | |||||
---|---|---|---|---|---|
Difficulty/Task | Wave 3 | Wave 6 | Wave 10 | Extraction | Total |
Bronze Objectives | 1875 | 4375 | 6250 | 1675 | ~17301 |
Bronze Time Bonuses | 469 | 1094 | 1563 | N/A | |
Silver Objectives | 3750 | 8750 | 12500 | 3125 | ~34376 |
Silver Time Bonuses | 938 | 2188 | 3125 | N/A | |
Gold Objectives | 48000 | 112000 | 160000 | 9900 | ~409900 |
Gold Time Bonuses | 12000 | 28000 | 40000 | N/A | |
Platinum Objectives | 16500 | 38500 | 55000 | 13750 | ~151250 |
Platinum Time Bonuses | 4125 | 9625 | 13750 | N/A |
Enemy Costs and Wave Budgets
Enemy Unit Costs | |||
---|---|---|---|
Assault Trooper | 20 | Cannibal | 25 |
Centurion | 30 | Marauder | 35 |
Engineer | 40 | Brute | 70 |
Nemesis | 40 | Husk | 10 |
Guardian | 40 | Ravager | 60 |
Dragoon | 70 | Banshee | 100 |
Phantom | 80 | Collector Trooper | 25 |
Atlas | 100 | Collector Captain | 35 |
Geth Trooper | 20 | Abomination | 40 |
Rocket Trooper | 40 | Scion | 75 |
Geth Hunter | 40 | Praetorian | 120 |
Geth Pyro | 40 | Original Atlas | 100 |
Geth Bomber | 30 | Original Geth Pyro | 40 |
Geth Prime | 100 | Original Cannibal | 35 |
Original Marauder | 100 | Original Banshee | 100 |
Original Geth Prime | 100 | Original Phantom | 80 |
Wave Budget Table | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | 240 | 271 | ∞ | 333 | 364 | ∞ | 426 | 457 | 488 | ∞ | 550 |
Silver | 400 | 460 | ∞ | 580 | 640 | ∞ | 760 | 820 | 880 | ∞ | 1000 |
Gold | 800 | 810 | ∞ | 830 | 840 | ∞ | 860 | 870 | 880 | ∞ | 900 |
Platinum | 900 | 1010 | ∞ | 1230 | 1340 | ∞ | 1560 | 1670 | 1780 | ∞ | 2000 |
Recommended MixIns
The author of this mod has specified that the following MixIns are advertised for installation when the mod is downloaded.
- 1 Vote Kick v4
- Abomination - Always Explode v3
- Atlas - Any Range Smoke v3
- Atlas2 - Any Range Smoke v3
- Attacks Pets - Banshee v4
- Attacks Pets - Brute v4
- Attacks Pets - Dragoon MP v3
- Attacks Pets - Praetorian MP v3
- Attacks Pets - Ravager v4
- Attacks Pets - Scion MP v3
- Attacks Pets - Seeker Swarm MP v3
- Banshee - Accept Invalid Paths v7
- Cannibal2 MP - Eat Any Pawn v3
- Engineer - No Turret Suicide v3
- Engineer - Repair Any Armor v3
- Engineer - Repair Anybody v3
- Everyone Attacks Pets v6
- Head Gibs - Brute v4
- Medigel Transmitter - Dead Rising v3
- N7 Engineer Turret - Ammo Spreading v3
- Praetorian - Laser Hits All v3
- Reactor Hazard - Auto Venting v3
- Reactor Hazard - Instant Vent v3
- Sabotage - Extending Hack v4
- Skip Splash Screen v4
- Sniper Rifles - No NoScope Penalty v4
Dynamic MixIns
The author of this mod has configured the following Dynamic MixIns:
- Banshee(s) - Close Range Teleport (No-Cover): -150
- Original Cannibal - Hungry Run Speed Modifier: 2.5
- Nemesis - Cover Movement Speed: 600
- Nemesis - Crouched Cover Movement Speed: 600
- Phantom - Enemy Distance (Long): 4000
- Phantom - Enemy Distance (Medium): 2000
- Phantom - Enemy Distance (Short): 800
- Cannibal - Hungry Run Speed Modifier: 2.5
- Cannibal - Movement Speed: 400
- Husk - Movement Speed: 600
- Ravager - Movement Speed: 100
- Swarmer - Movement Speed: 300
- Collector Captain - Movement Speed: 480
- Seeker Swarm - Movement Speed: 100
- Geth Bomber - Movement Speed: 450
- Centurion - Movement Speed: 310
- Guardian - Enemy Distance (Melee): 400
- Guardian - Lose Shield Force Threshold: 100
- Guardian - Melee Damage: 200
- Guardian - Movement Acceleration: 600
- Guardian - Movement Speed: 190
- Geth Prime - Max Fire Wait Time: 30
- Geth Prime - Movement Speed: 75
- Scion MP - Movement Speed: 100
- Geth Pyro - Acceleration Rate: 550
- Geth Pyro - Movement Speed: 350
- Praetorian - Enemy Distance (Lasers): 600
- Praetorian - Enemy Distance (Medium): 2000
- Praetorian - Enemy Distance (Melee): 450
- Praetorian - Flying Speed: 350
- Praetorian - Leap Damage: 250
- Praetorian - Missile Acceleration: 300
- Praetorian - Missile Lifespan: 9
- Praetorian - Missile Max Speed: 2000
- Praetorian - Missile Spawn Speed: 300
- Praetorian - Movement Acceleration: 600
- Praetorian - Movement Speed: 280
- Atlas - Enemy Distance (Melee): 500
- Atlas - Movement Acceleration: 1000
- Atlas - Movement Speed: 90
- Atlas - Post-Mortem Explosion Damage: 900
- Nemesis - Sight Radius: 7000cm
- Praetorian - Sight Radius: 4000cm
- Atlas - Sight Radius: 5000cm
- Read from configuration files: Pawn->SightRadius property
Required DLC
This mod requires the following DLC to install:
- Resurgence
- Rebellion
- Earth
- Retaliation
- Reckoning
- Mass Effect 3 MP Balance Changes Patch 2 (PATCH2)
- Binkw32 DLC Bypass (ASI Version) + Balance Changes Replacer ASI
MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.
Fork tree
Genesis