ME3Tweaks ModMaker

Second Test

Published by Belgothian

ModMaker Download Code 4892

Revision 2, published July 6, 2018, 1:01 pm

Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.

I think I have to edit everything I want in one go for them to work, or I have to restore the game then reapply the mod.


Extended Mod Description

Increased performance of some weapons, specifically the Incisor, and also edited vorcha and batarian kits because they're my favourite, geth juggernaut because it's awesome, and phoenix because he's fabulous.

all numbers are "go down the list" on modmaker, unless specified

raptor damage, recoil, bullet accuracy
damage: 178.2-197.7
recoil: all 0.01
accuracy error: 0.5, 2.5, 0.01, 0.01

incisor damage, recoil, dynamic mixin
damage: 227.8-244.8
recoil: zoom 0.15
dynamic mixin: all 1.25

mantis damage
damage: 849.7-997.4

viper damage, recoil
damage: 529.4-586.7
recoil: zoom 0.1

valiant damage
damage: 546.2-665.5

widow damage
damage: 1000-1250.3

collector assault rifle recoil, bullet accuracy
recoil: 0.0275, 0.0275, 0.031, 0.031
accuracy error: 1.05, 2.05, 0.4, 0.8

geth pulse rifle damage, bullet accuracy
damage: 41.9-47.4
accuracy error: 0.25, 2, 0.1, 0.8

argus recoil, bullet accuracy
recoil: all 0.712
accuracy error: 1.5, 4, 0.1, 0.45

vindicator damage, recoil, bullet accuracy
damage: 73.6-90.8
recoil: all 0.136
accuracy error: max zoom 0.35

falcon damage
damage: 525.7-607.1

revenant recoil, bullet accuracy
recoil: all 0.31
accuracy error: 1, 4.5, 0.2, 1.5

mattock recoil, bullet accuracy
recoil: 2, 2, 0.5, 0.5
accuracy error: 0.6, 3, 0.1 ,0.5

phaeston recoil, bullet accuracy
recoil: 0.135, 0.135, 0.262, 0.262
accuracy error: 0.5, 2.5, 0.1, 0.2

hornet damage
damage: 63.7-77.2

vorcha
bloodlust
hp regen: 100, 0.6, 1, 2
stat upgrades: 0.1, 0.2, 0.2, 0.1, 0.1, 0.1, 0.2

fitness
damage: 0.3, 0.4, 0.6, 0.6
hp, shield, speed: 0.3, 0.2, 0.3, 0.4, 0.3, 0.5
heavy: 700, 1050
shared: 3
light: 300, 400

batarian
blade armour
melee: 0.3, 0.2, 0.3
protection: 0.1, 0.3, 0.1
cooldown: Cooldown Penalty Reduction Rank 6A 0.5

fitness
light: 285, 525, 300, 3
heavy: 1200, 1650

added huge amounts of grenade capacity, including cain mine, arrows, repair matrix, stimpack, nightshade
capacity, 10, 11, 12 (where allowed, on host only)

lash and smash
all doubled/halved
smash force quadrupled to hopefully make it more fun to use

proximity mine
proxy mine: 60, 3, 6000, 4000, 5
explosion: 600, 400, 0.4, 1
way increased mine lifespan and reduced cooldown for minelaying madness (on host only)

recon mine
recon mine: explosion radius 800


edited phoenix melee passives
fitness
damage: 0.3, 0.4, 0.6, 0.6
hp/barrier: 0.3, 0.2, 0.3, 0.3, 0.5
killing spree: 1.5, 60, 0.6, 40
heavy: 700, 360, 1050, 600
light: 800, 400
shared: 8, 1

geth juggernaut
sync melee
max sync duration: 50

siege pulse
explosion: 1200, 300, 0.7, 0.4, 1, 1.2, 0.3
defence: 0.2

hardened platform
light: 250, 1, 360, 1100, 500, 0.15, 0.2
heavy: speed boost 0.3, speed duration 20
doubled hp/shields/melee bonuses

edited hawk missile launcher

mixin - bugfix bf3 infiltrator, geth juggernaut, medigel, shotgun


Wave compositions

Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.

This mod allows up to 8 enemies on the field at a time. Up to 2 enemies can be aggressive while berserk mode is not enabled.

Cerberus wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Geth wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Reaper wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Collector wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK

Pay Table

Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.

Pay table
Difficulty/TaskWave 3Wave 6Wave 10ExtractionTotal
Bronze Objectives1875437562501675~17301
Bronze Time Bonuses46910941563N/A
Silver Objectives37508750125003125~34376
Silver Time Bonuses93821883125N/A
Gold Objectives900021000300007500~82500
Gold Time Bonuses225052507500N/A
Platinum Objectives16500385005500013750~151250
Platinum Time Bonuses4125962513750N/A

Enemy Costs and Wave Budgets

Enemy Unit Costs
Assault Trooper 20 Cannibal 25
Centurion 30 Marauder 35
Engineer 40 Brute 70
Nemesis 40 Husk 10
Guardian 40 Ravager 60
Dragoon 70 Banshee 100
Phantom 80 Collector Trooper 25
Atlas 100 Collector Captain 35
Geth Trooper 20 Abomination 40
Rocket Trooper 40 Scion 75
Geth Hunter 40 Praetorian 120
Geth Pyro 40 Original Atlas 100
Geth Bomber 30 Original Geth Pyro 40
Geth Prime 100 Original Cannibal 35
Original Marauder 100 Original Banshee 100
Original Geth Prime 100 Original Phantom 80
Wave Budget Table
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze240271333364426457488550
Silver4004605806407608208801000
Gold60072096010801320144015601800
Platinum9001010123013401560167017802000

Recommended MixIns

The author of this mod has specified that the following MixIns are advertised for installation when the mod is downloaded.


Required DLC

This mod requires the following DLC to install:

MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.


Fork tree

Genesis


Published mods that directly forked from this mod