Geth Cleanup
Published by Star57A
ModMaker Download Code 4560
Revision 2, published August 22, 2017, 11:09 am
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This mod revolves around the cleanup of isolated Geth hardware still loaded with reaper code. It is intended to be played with Quarian/Geth kits, which receive buffs along with Geth/Quarian weapons.
Extended Mod Description
All Quarian/Geth kits have their powers buffed in some way, some by radius, others by damage, a few in more obscure ways.
Geth and Quarian weapons have been buffed where deemed fit, mostly straight up damage increases. A few weapons, such as the shotguns, have had an increase in spare ammo capacity.
Geth units have been buffed and nerfed where necessary to balance their numbers and tactics.
Wave compositions
Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.
This mod allows up to 14 enemies on the field at a time. Up to 2 enemies can be aggressive while berserk mode is not enabled.
Geth wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Pay Table
Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.
Pay table | |||||
---|---|---|---|---|---|
Difficulty/Task | Wave 3 | Wave 6 | Wave 10 | Extraction | Total |
Gold Objectives | 14250 | 33250 | 47500 | 12500 | ~131251 |
Gold Time Bonuses | 3563 | 8313 | 11875 | N/A |
Enemy Costs and Wave Budgets
Enemy Unit Costs | |||
---|---|---|---|
Assault Trooper | 20 | Cannibal | 25 |
Centurion | 30 | Marauder | 35 |
Engineer | 40 | Brute | 70 |
Nemesis | 40 | Husk | 10 |
Guardian | 40 | Ravager | 60 |
Dragoon | 70 | Banshee | 100 |
Phantom | 80 | Collector Trooper | 25 |
Atlas | 100 | Collector Captain | 35 |
Geth Trooper | 20 | Abomination | 40 |
Rocket Trooper | 30 | Scion | 75 |
Geth Hunter | 40 | Praetorian | 120 |
Geth Pyro | 40 | Original Atlas | 100 |
Geth Bomber | 20 | Original Geth Pyro | 40 |
Geth Prime | 100 | Original Cannibal | 35 |
Original Marauder | 100 | Original Banshee | 100 |
Original Geth Prime | 100 | Original Phantom | 80 |
Wave Budget Table | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Gold | 1200 | 1360 | ∞ | 1680 | 1840 | ∞ | 2160 | 2320 | 2480 | ∞ | 2800 |
Recommended MixIns
The author of this mod has specified that the following MixIns are advertised for installation when the mod is downloaded.
- AI - Avoid All Fire v2
- Bugfix - BF3 Infiltrator - Menu Model v2
- Enemy Friendly Fire v1
- Geth Bomber MP - Curved Bombing Run v1
- Geth Juggernaut - Melee Sync All v2
- Medigel Transmitter - Dead Rising v1
- MP Enemies Drop Ammo v1
- Pizza - Speedy Pizza v1
- Sniper Rifles - No NoScope Penalty v2
- Teamwork Executions v2
Required DLC
This mod requires the following DLC to install:
- Resurgence
- Rebellion
- Earth
- Retaliation
- Reckoning
- Mass Effect 3 MP Balance Changes Patch 2 (PATCH2)
- Binkw32 DLC Bypass (ASI Version) + Balance Changes Replacer ASI
MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.
Fork tree
Genesis
Published mods that directly forked from this mod
- No mods fork this mod