Easy 2
Published by vernon486
ModMaker Download Code 4179
Revision 1, published March 10, 2017, 11:51 am
Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.
The user did not set a description for the mod.
Wave compositions
Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.
This mod allows up to 8 enemies on the field at a time. Up to 2 enemies can be aggressive while berserk mode is not enabled.
Cerberus wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Geth wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Reaper wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Collector wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Pay Table
Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.
Pay table | |||||
---|---|---|---|---|---|
Difficulty/Task | Wave 3 | Wave 6 | Wave 10 | Extraction | Total |
Bronze Objectives | 1875 | 4375 | 6250 | 1675 | ~17301 |
Bronze Time Bonuses | 469 | 1094 | 1563 | N/A | |
Silver Objectives | 3750 | 8750 | 12500 | 3125 | ~34376 |
Silver Time Bonuses | 938 | 2188 | 3125 | N/A | |
Gold Objectives | 9000 | 21000 | 30000 | 7500 | ~82500 |
Gold Time Bonuses | 2250 | 5250 | 7500 | N/A | |
Platinum Objectives | 16500 | 38500 | 55000 | 13750 | ~151250 |
Platinum Time Bonuses | 4125 | 9625 | 13750 | N/A |
Enemy Costs and Wave Budgets
Enemy Unit Costs | |||
---|---|---|---|
Assault Trooper | 20 | Cannibal | 25 |
Centurion | 30 | Marauder | 35 |
Engineer | 40 | Brute | 70 |
Nemesis | 40 | Husk | 10 |
Guardian | 40 | Ravager | 60 |
Dragoon | 70 | Banshee | 100 |
Phantom | 80 | Collector Trooper | 25 |
Atlas | 100 | Collector Captain | 35 |
Geth Trooper | 20 | Abomination | 40 |
Rocket Trooper | 40 | Scion | 75 |
Geth Hunter | 40 | Praetorian | 120 |
Geth Pyro | 40 | Original Atlas | 100 |
Geth Bomber | 30 | Original Geth Pyro | 40 |
Geth Prime | 100 | Original Cannibal | 35 |
Original Marauder | 100 | Original Banshee | 100 |
Original Geth Prime | 100 | Original Phantom | 80 |
Wave Budget Table | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | 240 | 271 | ∞ | 333 | 364 | ∞ | 426 | 457 | 488 | ∞ | 550 |
Silver | 400 | 460 | ∞ | 580 | 640 | ∞ | 760 | 820 | 880 | ∞ | 1000 |
Gold | 600 | 720 | ∞ | 960 | 1080 | ∞ | 1320 | 1440 | 1560 | ∞ | 1800 |
Platinum | 900 | 1010 | ∞ | 1230 | 1340 | ∞ | 1560 | 1670 | 1780 | ∞ | 2000 |
Dynamic MixIns
The author of this mod has configured the following Dynamic MixIns:
- Assault Trooper - Melee Damage: 1
- Centurion - Melee Damage: 1
- Guardian - Melee Damage: 1
- Phantom - Cloak Duration: 1
- Phantom - Melee Damage: 1
- Phantom - Sword Health: 1
- Phantom - Sword Slice Damage: 1
- Dragoon - AOE Melee Damage: 1
- Dragoon - Charge Melee Damage: 1
- Dragoon - Smash Whip Damage: 1
- Original Phantom - Melee Damage: 1
- Original Phantom - Sword Health: 1
- Original Phantom - Sword Slice Damage: 1
- Geth Rocket Trooper - Melee Damage: 1
- Geth Rocket Trooper - Rocket Explosion Radius: 1
- Geth Rocket Trooper - Rocket Fuse Length: 0.1
- Geth Rocket Trooper - Rocket Health: 1
- Original Atlas - Arm Swing Damage: 1
- Original Atlas - Enemy Distance (Melee): 0.01
- Original Atlas - Ground Pound Damage: 1
- Original Atlas - Nearby Enemy Distance: 0.01
- Geth Hunter - Melee Damage: 1
- Atlas - Ground Pound Damage: 1
- Atlas - Melee Damage: 1
- Atlas - Nearby Enemy Distance: 0.01
- Geth Trooper - Melee Damage: 0.01
- Geth Trooper - Nearby Enemy Distance: 1
- Geth Bomber - Enemy Distance (Melee): 0.01
- Geth Prime - Melee Damage: 1
- Geth Prime - Siege Pulse Damage Radius: 1
- Original Geth Prime - Melee Damage: 1
- Original Geth Prime - Siege Pulse Damage Radius: 1
- Geth Pyro - Tank Degrading Max Time: 1
- Geth Pyro - Tank Explosion Damage: 10
- Geth Pyro - Tank Explosion Radius: 5000
- Original Geth Pyro - Tank Explosion Damage: 10
- Original Geth Pyro - Tank Explosion Radius: 5000
- Cannibal - Melee Damage: 1
- Marauder - Nearby Enemy Distance: 1
- Original Cannibal - Melee Damage: 1
- Original Marauder - Melee Damage: 1
- Brute - Brute Charge Damage: 1
- Brute - Death Damage: 1
- Brute - Melee Damage: 1
- Brute - Smash Damage: 1
- Husk - Melee Damage: 1
- Husk - Sync Melee Throwdown Damage: 1
- Swarmer - Power Impact Damage: 1
- Banshee - Melee Damage: 1
- Banshee - Warp Ball Damage: 1
- Original Banshee - AOE Blast Damage: 1
- Original Banshee - Melee Damage: 1
- Original Banshee - Warp Ball Damage: 1
- Abomination - Melee Damage: 1
- Collector Trooper - Melee Damage: 1
- Scion - Melee Damage: 1
- Praetorian - Leap Damage: 1
- Praetorian - Left Claw Melee Damage: 1
- Praetorian - Right Claw Melee Damage: 1
- Collector Captain - Melee Damage: 1
Required DLC
This mod requires the following DLC to install:
- Resurgence
- Rebellion
- Earth
- Retaliation
- Reckoning
- Mass Effect 3 MP Balance Changes Patch 2 (PATCH2)
- Binkw32 DLC Bypass (ASI Version) + Balance Changes Replacer ASI
MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.
Fork tree
Genesis
|>EASY PLATINUM (by exodus)
Published mods that directly forked from this mod
- No mods fork this mod