Test 2
Published by soultaker65
ModMaker Download Code 4015
Revision 5, published February 15, 2017, 6:48 pm
Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.
A test mod that changes the wave composition of the gold difficulty to make it harder.
Wave compositions
Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.
This mod allows up to 15 enemies on the field at a time. Up to 2 enemies can be aggressive while berserk mode is not enabled.
Cerberus wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Geth wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Reaper wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Collector wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Pay Table
Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.
Pay table | |||||
---|---|---|---|---|---|
Difficulty/Task | Wave 3 | Wave 6 | Wave 10 | Extraction | Total |
Bronze Objectives | 4162 | 4162 | 4162 | 1675 | ~17284 |
Bronze Time Bonuses | 1041 | 1041 | 1041 | N/A | |
Silver Objectives | 8325 | 8325 | 8325 | 3125 | ~34343 |
Silver Time Bonuses | 2081 | 2081 | 2081 | N/A | |
Gold Objectives | 19980 | 19980 | 19980 | 7500 | ~82425 |
Gold Time Bonuses | 4995 | 4995 | 4995 | N/A | |
Platinum Objectives | 36630 | 36630 | 36630 | 23750 | ~161114 |
Platinum Time Bonuses | 9158 | 9158 | 9158 | N/A |
Enemy Costs and Wave Budgets
Enemy Unit Costs | |||
---|---|---|---|
Assault Trooper | 20 | Cannibal | 25 |
Centurion | 30 | Marauder | 35 |
Engineer | 40 | Brute | 70 |
Nemesis | 40 | Husk | 10 |
Guardian | 40 | Ravager | 60 |
Dragoon | 70 | Banshee | 100 |
Phantom | 80 | Collector Trooper | 25 |
Atlas | 100 | Collector Captain | 35 |
Geth Trooper | 20 | Abomination | 40 |
Rocket Trooper | 40 | Scion | 75 |
Geth Hunter | 40 | Praetorian | 120 |
Geth Pyro | 40 | Original Atlas | 100 |
Geth Bomber | 30 | Original Geth Pyro | 40 |
Geth Prime | 100 | Original Cannibal | 35 |
Original Marauder | 100 | Original Banshee | 100 |
Original Geth Prime | 100 | Original Phantom | 80 |
Wave Budget Table | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | 240 | 271 | ∞ | 333 | 364 | ∞ | 426 | 457 | 488 | ∞ | 550 |
Silver | 400 | 460 | ∞ | 580 | 640 | ∞ | 760 | 820 | 880 | ∞ | 1000 |
Gold | 1200 | 1400 | ∞ | 1800 | 2000 | ∞ | 2400 | 2600 | 2800 | ∞ | 3200 |
Platinum | 1800 | 2020 | ∞ | 2460 | 2680 | ∞ | 3120 | 3340 | 3560 | ∞ | 4000 |
Recommended MixIns
The author of this mod has specified that the following MixIns are advertised for installation when the mod is downloaded.
- Abomination - Always Explode v1
- Abomination - Explosion DoT All v1
- AI - Ignore Friendly Obstructions v1
- Atlas2 - Any Range Smoke v1
- Attacks Pets - Banshee v1
- Attacks Pets - Brute v1
- Attacks Pets - Dragoon MP v1
- Attacks Pets - Praetorian MP v1
- Attacks Pets - Scion MP v1
- Attacks Pets - Seeker Swarm MP v1
- Bugfix - BF3 Infiltrator - Menu Model v2
- Cannibal2 MP - Eat Any Pawn v1
- Collector Web - Affects Everybody v1
- Enemy Friendly Fire v1
- Engineer - Deploy Turret Anywhere v1
- Engineer - No Turret Suicide v1
- Engineer - Repair Any Armor v1
- Engineer - Repair Anybody v1
- Everything Can Be Meleed v1
- Everything Can Be Synced 1 v1
- Everything Can Be Synced 2 v1
- MP Enemies Drop Ammo v1
- Original Phantom MP - Cloak Infinitely v1
- Phantom MP - Cloak Infinitely v2
- Pizza - Power Pizza v1
- Pizza - Speedy Pizza v1
- Pizza - Stealthy Pizza v1
- Praetorian - Laser Hits All v1
- Reactor Hazard - Faster Reactor v3
- Reactor Hazard - Instant Vent v1
- Sabotage - Extending Hack v1
- Sabotage - Hack All Enemies v1
- Scion MP - Grenades Available v1
- Shotguns - No Firing Latency v1
- Singularity - Allow Players In Field v2
- Sniper Rifles - No NoScope Penalty v1
- Supply Pylon - Buff Everyone v2
- Teamwork Executions v2
Required DLC
This mod requires the following DLC to install:
- Resurgence
- Rebellion
- Earth
- Retaliation
- Reckoning
- Mass Effect 3 MP Balance Changes Patch 2 (PATCH2)
- Binkw32 DLC Bypass (ASI Version) + Balance Changes Replacer ASI
MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.
Fork tree
Genesis
Published mods that directly forked from this mod
- No mods fork this mod