Customize-0
Published by tveien
ModMaker Download Code 3795
Revision 4, published January 11, 2017, 10:55 pm
Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.
The user did not set a description for the mod.
Wave compositions
Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.
This mod allows up to 8 enemies on the field at a time. Up to 2 enemies can be aggressive while berserk mode is not enabled.
Cerberus wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Geth wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Reaper wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Collector wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Original Cerberus wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Original Geth wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Original Reapers wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Pay Table
Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.
Pay table | |||||
---|---|---|---|---|---|
Difficulty/Task | Wave 3 | Wave 6 | Wave 10 | Extraction | Total |
Bronze Objectives | 1875 | 4375 | 6250 | 1675 | ~17301 |
Bronze Time Bonuses | 469 | 1094 | 1563 | N/A | |
Silver Objectives | 3750 | 8750 | 12500 | 3125 | ~34376 |
Silver Time Bonuses | 938 | 2188 | 3125 | N/A | |
Gold Objectives | 9000 | 21000 | 30000 | 7500 | ~82500 |
Gold Time Bonuses | 2250 | 5250 | 7500 | N/A | |
Platinum Objectives | 16500 | 38500 | 55000 | 13750 | ~151250 |
Platinum Time Bonuses | 4125 | 9625 | 13750 | N/A |
Enemy Costs and Wave Budgets
Enemy Unit Costs | |||
---|---|---|---|
Assault Trooper | 20 | Cannibal | 25 |
Centurion | 30 | Marauder | 35 |
Engineer | 40 | Brute | 70 |
Nemesis | 40 | Husk | 10 |
Guardian | 40 | Ravager | 60 |
Dragoon | 70 | Banshee | 100 |
Phantom | 80 | Collector Trooper | 25 |
Atlas | 100 | Collector Captain | 35 |
Geth Trooper | 20 | Abomination | 40 |
Rocket Trooper | 40 | Scion | 75 |
Geth Hunter | 40 | Praetorian | 120 |
Geth Pyro | 40 | Original Atlas | 100 |
Geth Bomber | 30 | Original Geth Pyro | 40 |
Geth Prime | 100 | Original Cannibal | 35 |
Original Marauder | 100 | Original Banshee | 100 |
Original Geth Prime | 100 | Original Phantom | 80 |
Wave Budget Table | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | 240 | 271 | ∞ | 333 | 364 | ∞ | 426 | 457 | 488 | ∞ | 550 |
Silver | 400 | 460 | ∞ | 580 | 640 | ∞ | 760 | 820 | 880 | ∞ | 1000 |
Gold | 600 | 720 | ∞ | 960 | 1080 | ∞ | 1320 | 1440 | 1560 | ∞ | 1800 |
Platinum | 900 | 1010 | ∞ | 1230 | 1340 | ∞ | 1560 | 1670 | 1780 | ∞ | 2000 |
Recommended MixIns
The author of this mod has specified that the following MixIns are advertised for installation when the mod is downloaded.
- 1 Vote Kick v1
- Abomination - Always Explode v1
- Abomination - Explosion DoT All v1
- AI - Ignore Friendly Obstructions v1
- Atlas - Any Range Smoke v1
- Atlas2 - Any Range Smoke v1
- Attacks Pets - Banshee v1
- Attacks Pets - Praetorian MP v1
- Attacks Pets - Seeker Swarm MP v1
- Banshee - Accept Invalid Paths v4
- Bugfix - BF3 Infiltrator - Menu Model v2
- Bugfix - Maelstrom - Ammo Respawns v3
- Bugfix - Maelstrom - Respawn In Pool v4
- Bugfix - Neptune - Grenades Respawn v3
- Bugfix - Unreleased Maps - KillZ v2
- Cannibal2 MP - Eat Any Pawn v1
- Collector Web - Affects Everybody v1
- Enemy Friendly Fire v1
- Engineer - Deploy Turret Anywhere v1
- Engineer - No Turret Suicide v1
- Engineer - Repair Any Armor v1
- Engineer - Repair Anybody v1
- Everything Can Be Meleed v1
- Everything Can Be Synced 1 v1
- Everything Can Be Synced 2 v1
- Geth Juggernaut - Team Heal 6A v2
- Ghost Hazard - Acid Health Damage v1
- Ghost Hazard - Always Raining v1
- Medigel Transmitter - Dead Rising v1
- MP Enemies Drop Ammo v1
- N7 Engineer Turret - Ammo Spreading v1
- Original Phantom MP - Cloak Infinitely v1
- Phantom MP - Cloak Infinitely v2
- Pizza - Power Pizza v1
- Pizza - Speedy Pizza v1
- Pizza - Stealthy Pizza v1
- Praetorian - Laser Hits All v1
- Reactor Hazard - Faster Reactor v3
- Reactor Hazard - Instant Vent v1
- Realistic Gravity - Dagger v3
- Realistic Gravity - Dagger Hazard v3
- Realistic Gravity - Ghost v3
- Realistic Gravity - Ghost Hazard v3
- Realistic Gravity - Giant v3
- Realistic Gravity - Giant Hazard v3
- Realistic Gravity - Glacier v3
- Realistic Gravity - Glacier Hazard v3
- Realistic Gravity - Goddess v3
- Realistic Gravity - Hydra v3
- Realistic Gravity - Jade v3
- Realistic Gravity - Original Glacier v3
- Realistic Gravity - Original White v3
- Realistic Gravity - Reactor v3
- Realistic Gravity - Reactor Hazard v3
- Realistic Gravity - White v3
- Realistic Gravity - White Hazard v3
- Sabotage - Extending Hack v1
- Sabotage - Hack All Enemies v1
- Scion MP - Grenades Available v1
- Shotguns - No Firing Latency v1
- Singularity - Allow Players In Field v2
- Singularity - Restore 6A Expansion v2
- Skip Splash Screen v2
- Sniper Rifles - No NoScope Penalty v1
- Store Shows Everything v2
- Supply Pylon - Buff Everyone v2
- Teamwork Executions v2
Dynamic MixIns
The author of this mod has configured the following Dynamic MixIns:
- Collector Adept- Ascension Duration: 120
- Supply Pylon - Base Time Between Ammo Resupply: 8
- Supply Pylon - Base Time Between Grenade Resupply: 8
- Engineer - Turret Deployment Cooldown: 2
- Engineer - Turret Explosion Radius: 600
- Engineer - Turret Point Search Distance: 4500
- Guardian - Movement Speed: 380
- Guardian - No Shield Movement Speed: 410
- Guardian - Ragdoll Shield Drop Delay: 0.6
- Guardian - Stagger Force Threshold: 100
- Guardian - Under Fire Multiplier Duration: 1.5
- Guardian - Under Fire Speed Modifier: 0.8
- Phantom - Health Regen Per Second: 300
- Phantom - Ragdoll Air Recovery Delay: 4
- Phantom - Sword Health: 50
- Atlas - Block Smoke Distance Percent: 0.8
- Atlas - Smoke Last Visibility Time: 5
- Nemesis - Cover Movement Speed: 600
- Nemesis - Crouched Cover Movement Speed: 600
- Nemesis - Movement Speed: 650
- Geth Bomber - Bombing Run Duration: 1.9
- Geth Bomber - Grenade Gravity Scale: 0.6
- Geth Prime - Turret Search Distance: 3600
- Cannibal - Chest Armor 1 Health: 600
- Cannibal - Chest Armor 2 Health: 600
- Cannibal - Chest Armor 3 Health: 600
- Cannibal - Failed Consume Retry Interval: 4
- Cannibal - Head Armor Health: 650
- Cannibal - Hungry Run Speed Modifier: 2.5
- Cannibal - Left Shoulder Armor Health: 650
- Cannibal - Right Shoulder Armor Health: 650
- Marauder - Buff Radius: 3000
- Geth Pyro - Tank Explosion Radius: 500
- Brute - Death Damage Radius: 500
- Husk - Chest Armor Health: 400
- Husk - Head Armor Health: 450
- Husk - Left Shoulder Armor Health: 450
- Husk - Movement Speed: 600
- Husk - Right Shoulder Armor Health: 450
- Original Geth Pyro - Tank Explosion Radius: 500
- Swarmer - Movement Speed: 330
- Banshee - Movement Speed: 220
- Banshee(s) - Close Range Teleport (In-Cover): -150
- Banshee(s) - Close Range Teleport (No-Cover): -150
- Original Banshee - Enemy Distance (Long): 3000
- Original Banshee - Enemy Distance (Medium): 1900
- Original Banshee - Enemy Distance (Short): 1400
- Original Banshee - Warp Ball DoT Duration: 16
- Original Banshee - Warp Ball Max Speed: 6000
- Abomination - Movement Speed: 550
- Collector Trooper - Web Summon Proximity: 600
- Collector Trooper Web - Suicide Test Radius: 8000
- Collector Trooper Web - Time Before Suicide: 60
- Game Core - Max Smoke Grenades: 8
- Grenade Container - Respawn Time: 9
- Krysae - Damage Radius: 160
- Dagger - Extraction Point 1 X: 24.3333
- Dagger - Extraction Point 1 Y: -3406.31
- Dagger - Extraction Point 1 Z: -508.85
- Dagger - Extraction Point 2 X: -637.33
- Dagger - Extraction Point 2 Y: -1322.13
- Dagger - Extraction Point 2 Z: -408.85
- Dagger - Player Spawnpoint 1 X: -2194.61
- Dagger - Player Spawnpoint 1 Y: -4216.06
- Dagger - Player Spawnpoint 1 Z: 7006.91
- Dagger - Player Spawnpoint 2 X: -2429.67
- Dagger - Player Spawnpoint 2 Y: -4203.62
- Dagger - Player Spawnpoint 2 Z: 331.15
- Dagger - Player Spawnpoint 3 X: 1074.52
- Dagger - Player Spawnpoint 3 Y: -3662.07
- Dagger - Player Spawnpoint 3 Z: -439.764
- Dagger - Player Spawnpoint 4 X: 2698.8
- Dagger - Player Spawnpoint 4 Y: 623.184
- Dagger - Player Spawnpoint 4 Z: -108.85
- Ghost - Extraction Point X: -1412.69
- Ghost - Extraction Point Y: -2334.33
- Ghost - Extraction Point Z: 1691.15
- Ghost - Player Spawnpoint 1 X: 1920.72
- Ghost - Player Spawnpoint 1 Y: -3174.54
- Ghost - Player Spawnpoint 1 Z: 2561.15
- Ghost - Player Spawnpoint 2 X: 2290.14
- Ghost - Player Spawnpoint 2 Y: -902.665
- Ghost - Player Spawnpoint 2 Z: 2691.15
- Ghost - Player Spawnpoint 3 X: 1062.62
- Ghost - Player Spawnpoint 3 Y: 496.046
- Ghost - Player Spawnpoint 3 Z: 2591.15
- Ghost - Player Spawnpoint 4 X: -367.639
- Ghost - Player Spawnpoint 4 Y: 3082.49
- Ghost - Player Spawnpoint 4 Z: 2686.14
- Reactor - Extraction Point 1 X: 887.034
- Reactor - Extraction Point 1 Y: 2786.89
- Reactor - Extraction Point 1 Z: -508.85
- Reactor - Extraction Point 2 X: 3405.69
- Reactor - Extraction Point 2 Y: 715.81
- Reactor - Extraction Point 2 Z: -508.85
- Reactor - Player Spawnpoint 1 X: 2802.04
- Reactor - Player Spawnpoint 1 Y: 393.148
- Reactor - Player Spawnpoint 1 Z: 1239.12
- Reactor - Player Spawnpoint 2 X: 1022.82
- Reactor - Player Spawnpoint 2 Y: 997.453
- Reactor - Player Spawnpoint 2 Z: 1524.62
- Reactor - Player Spawnpoint 3 X: -398.742
- Reactor - Player Spawnpoint 3 Y: 5979.99
- Reactor - Player Spawnpoint 3 Z: 1524.62
- Reactor - Player Spawnpoint 4 X: 1597.34
- Reactor - Player Spawnpoint 4 Y: 4586.4
- Reactor - Player Spawnpoint 4 Z: 91.15
- Glacier - Extraction Point X: 3181.51
- Glacier - Extraction Point Y: 116.248
- Glacier - Extraction Point Z: 91.15
- Glacier - Player Spawnpoint 1 X: 2641.87
- Glacier - Player Spawnpoint 1 Y: 2142.55
- Glacier - Player Spawnpoint 1 Z: 91.15
- Glacier - Player Spawnpoint 2 X: 2766.71
- Glacier - Player Spawnpoint 2 Y: 1647.45
- Glacier - Player Spawnpoint 2 Z: 91.15
- Glacier - Player Spawnpoint 3 X: 2717.26
- Glacier - Player Spawnpoint 3 Y: 891.155
- Glacier - Player Spawnpoint 3 Z: 91.15
- Glacier - Player Spawnpoint 4 X: 3653.8
- Glacier - Player Spawnpoint 4 Y: 783.227
- Glacier - Player Spawnpoint 4 Z: 91.15
- White - Extraction Point X: 4692.71
- White - Extraction Point Y: 148.097
- White - Extraction Point Z: -166.85
- Hydra - Extraction Point X: -2159.09
- Hydra - Extraction Point Y: 1894.83
- Hydra - Extraction Point Z: -208.85
- Condor - Extraction Point X: -9710.8
- Condor - Extraction Point Y: -6024.3
- Condor - Extraction Point Z: -1978.85
- Jade - Player Spawnpoint 1 Z: 8088
- Jade - Player Spawnpoint 2 Z: 6088
- Jade - Player Spawnpoint 3 Z: 2088
- Jade - Player Spawnpoint 4 Z: 4088
- Vancouver - Extraction Point 1 X: 10921.2
- Vancouver - Extraction Point 1 Y: 18746.2
- Vancouver - Extraction Point 1 Z: 381.15
- Vancouver - Extraction Point 2 X: 10265.7
- Vancouver - Extraction Point 2 Y: 18862.9
- Vancouver - Extraction Point 2 Z: -606.109
- Rio - Extraction Point X: 614.115
- Rio - Extraction Point Y: 5541.27
- Rio - Extraction Point Z: -1858.81
- London - Extraction Point X: 56563.7
- London - Extraction Point Y: -44078.6
- London - Extraction Point Z: 83.7149
- Ghost Hazard - Player Spawnpoint 1 X: 1330.88
- Ghost Hazard - Player Spawnpoint 1 Y: 442.214
- Ghost Hazard - Player Spawnpoint 1 Z: 2591.15
- Ghost Hazard - Player Spawnpoint 2 X: 975.597
- Ghost Hazard - Player Spawnpoint 2 Y: 712.542
- Ghost Hazard - Player Spawnpoint 2 Z: 2591.15
- Ghost Hazard - Player Spawnpoint 3 X: 2135.87
- Ghost Hazard - Player Spawnpoint 3 Y: 718.536
- Ghost Hazard - Player Spawnpoint 3 Z: 2591.15
- Ghost Hazard - Player Spawnpoint 4 X: 2210.65
- Ghost Hazard - Player Spawnpoint 4 Y: 217.445
- Ghost Hazard - Player Spawnpoint 4 Z: 2591.15
- Giant Hazard - Extraction Point X: 1871.96
- Giant Hazard - Extraction Point Y: -4113.46
- Giant Hazard - Extraction Point Z: -1508.85
- Giant - Extraction Point X: -0.5989
- Giant - Extraction Point Y: -4083.34
- Giant - Extraction Point Z: -1528.85
- Reactor Hazard - Extraction Point 1 X: 2794.02
- Reactor Hazard - Extraction Point 1 Y: 2761.01
- Reactor Hazard - Extraction Point 1 Z: -398.85
- Reactor Hazard - Extraction Point 2 X: -429.672
- Reactor Hazard - Extraction Point 2 Y: 1413.67
- Reactor Hazard - Extraction Point 2 Z: -208.85
- Reactor Hazard - Player Spawnpoint 1 X: 973.302
- Reactor Hazard - Player Spawnpoint 1 Y: 4643.05
- Reactor Hazard - Player Spawnpoint 1 Z: 1524.62
- Reactor Hazard - Player Spawnpoint 2 X: 600.042
- Reactor Hazard - Player Spawnpoint 2 Y: 5021.21
- Reactor Hazard - Player Spawnpoint 2 Z: 1524.62
- Reactor Hazard - Player Spawnpoint 3 X: 43.3494
- Reactor Hazard - Player Spawnpoint 3 Y: 5559.17
- Reactor Hazard - Player Spawnpoint 3 Z: 1524.62
- Reactor Hazard - Player Spawnpoint 4 X: -563.886
- Reactor Hazard - Player Spawnpoint 4 Y: 6140.28
- Reactor Hazard - Player Spawnpoint 4 Z: 1524.62
- Reactor Hazard - Reactor Damage per Second: 2000
- Glacier Hazard - Extraction Point 1 Z: 3355.73
- Glacier Hazard - Player Spawnpoint 1 X: 3355.73
- Glacier Hazard - Player Spawnpoint 1 Y: -3004.52
- Glacier Hazard - Player Spawnpoint 1 Z: 111.15
- Glacier Hazard - Player Spawnpoint 2 X: 3511.49
- Glacier Hazard - Player Spawnpoint 2 Y: -2761.36
- Glacier Hazard - Player Spawnpoint 2 Z: 111.15
- Glacier Hazard - Player Spawnpoint 3 X: 3549.81
- Glacier Hazard - Player Spawnpoint 3 Y: -2402.28
- Glacier Hazard - Player Spawnpoint 3 Z: 111.15
- Glacier Hazard - Player Spawnpoint 4 X: 3321
- Glacier Hazard - Player Spawnpoint 4 Y: -2488.56
- Glacier Hazard - Player Spawnpoint 4 Z: 111.15
- White Hazard - Extraction Point X: 2793.1
- White Hazard - Extraction Point Y: -2592.99
- White Hazard - Extraction Point Z: -408.85
- Goddess - Extraction Point 100 X: -8953.66
- Goddess - Extraction Point 100 Y: -3966.05
- Goddess - Extraction Point 100 Z: 704.15
- Goddess - Player Spawnpoint 1 X: -7755.24
- Goddess - Player Spawnpoint 1 Y: -954.063
- Goddess - Player Spawnpoint 1 Z: 704.15
- Goddess - Player Spawnpoint 2 X: -8163.88
- Goddess - Player Spawnpoint 2 Y: -1712.79
- Goddess - Player Spawnpoint 2 Z: 1507.15
- Goddess - Player Spawnpoint 3 X: -6731.01
- Goddess - Player Spawnpoint 3 Y: -1383.04
- Goddess - Player Spawnpoint 3 Z: 1507.15
- Goddess - Player Spawnpoint 4 X: -8271.54
- Goddess - Player Spawnpoint 4 Y: -126.456
- Goddess - Player Spawnpoint 4 Z: 1507.15
- Dagger Hazard - Extraction Point 1 X: 2262.75
- Dagger Hazard - Extraction Point 1 Y: 657.411
- Dagger Hazard - Extraction Point 1 Z: -108.85
- Dagger Hazard - Extraction Point 2 X: 304.093
- Dagger Hazard - Extraction Point 2 Y: -3277.76
- Dagger Hazard - Extraction Point 2 Z: -508.85
- Dagger Hazard - Player Spawnpoint 1 X: -1165.04
- Dagger Hazard - Player Spawnpoint 1 Y: -1806.43
- Dagger Hazard - Player Spawnpoint 1 Z: -408.85
- Dagger Hazard - Player Spawnpoint 2 X: -1112.55
- Dagger Hazard - Player Spawnpoint 2 Y: -679.68
- Dagger Hazard - Player Spawnpoint 2 Z: -408.85
- Dagger Hazard - Player Spawnpoint 3 X: 493.851
- Dagger Hazard - Player Spawnpoint 3 Y: -912.65
- Dagger Hazard - Player Spawnpoint 3 Z: -408.85
- Dagger Hazard - Player Spawnpoint 4 X: -61.3446
- Dagger Hazard - Player Spawnpoint 4 Y: -1957.43
- Dagger Hazard - Player Spawnpoint 4 Z: -408.85
- Collector Adept- Ascension Duration Balance Change Lockout
- Supply Pylon - Ammo Frequency Lockout
- Supply Pylon - Grenade Frequency Lockout
- Krysae - TYPE Damage Multiplier - Shield: 1.2x, Armor: 1.5x, Biotic: 1.2x
- Guardian - Sight Radius: 4000cm
- Nemesis - Sight Radius: 6000cm
- Read from configuration files: SFXDamageType->Resistance property
- Read from configuration files: Pawn->SightRadius property
Required DLC
This mod requires the following DLC to install:
- Resurgence
- Rebellion
- Earth
- Retaliation
- Reckoning
- Mass Effect 3 MP Balance Changes Patch 2 (PATCH2)
- Binkw32 DLC Bypass (ASI Version) + Balance Changes Replacer ASI
MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.
Fork tree
Genesis