ME3Tweaks ModMaker

Pucks Immersive Overhaul

Published by puckhead73

ModMaker Download Code 3471

Revision 6, published October 27, 2016, 1:51 am

Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.

Full rebalance to provide a more difficult and immersive experience. Missions consist of 9 waves of fighting with an objective on Wave 10 providing full payout. 15 minute extraction w/ payout of 25000


Extended Mod Description

Enemies -
Enemy Barriers and Shields now operate similar to the player, fully recharge, and generally shorter regen cooldowns.
Enemy Weapon/Power Damage is now directly correlated off of their respective player weapons/powers.

Boss enemies are heavily strengthened, to the point 1 rocket will usually not kill them.
Enemy health is consistent across difficulties, difficulties now are indicative of length of mission. Missions are now intended to be battles of attrition and survival.

Bronze missions - 1/2 hour - 200000 credits
Silver missions- 40 minutes - 300000 credits
Gold missions - 50 minutes - 400000 credits
Platinum missions - 1 hour+ - 500000 credits


Wave compositions

Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.

This mod allows up to 15 enemies on the field at a time. Up to 8 enemies can be aggressive while berserk mode is not enabled.

Cerberus wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze BAD BAD OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Geth wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze BAD BAD OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Reaper wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze BAD BAD OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Collector wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Original Cerberus wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Original Geth wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Original Reapers wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK

Pay Table

Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.

Pay table
Difficulty/TaskWave 10ExtractionTotal
Bronze Objectives15200025000~215000
Bronze Time Bonuses38000N/A
Silver Objectives22800025000~310000
Silver Time Bonuses57000N/A
Gold Objectives30400025000~405000
Gold Time Bonuses76000N/A
Platinum Objectives38000025000~500000
Platinum Time Bonuses95000N/A

Enemy Costs and Wave Budgets

Enemy Unit Costs
Assault Trooper 15 Cannibal 15
Centurion 25 Marauder 25
Engineer 40 Brute 200
Nemesis 40 Husk 5
Guardian 35 Ravager 50
Dragoon 50 Banshee 200
Phantom 75 Collector Trooper 15
Atlas 200 Collector Captain 25
Geth Trooper 15 Abomination 20
Rocket Trooper 25 Scion 150
Geth Hunter 35 Praetorian 200
Geth Pyro 35 Original Atlas 200
Geth Bomber 50 Original Geth Pyro 40
Geth Prime 200 Original Cannibal 25
Original Marauder 200 Original Banshee 200
Original Geth Prime 200 Original Phantom 70
Wave Budget Table
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze500525550575600625650675700750
Silver750825900975105011251200127513501500
Gold1000110012001300140015001600170018002000
Platinum1200133014601590172018501980211022402500

Recommended MixIns

The author of this mod has specified that the following MixIns are advertised for installation when the mod is downloaded.


Dynamic MixIns

The author of this mod has configured the following Dynamic MixIns:


Required DLC

This mod requires the following DLC to install:

MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.


Fork tree

Genesis


Published mods that directly forked from this mod