Insanity Difficulty
Published by TheVanishedOne
ModMaker Download Code 3256
Revision 28, published May 23, 2019, 2:50 am
Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.
Reach to the extraction point through a firefight at a highest challenge level to find out if you are a TRUE N7! Now AVAILABLE for challenge level: BRONZE to PLATINUM.
Extended Mod Description
++ Good balanced mod for a FULL TEAM of four!
++ Enemies are more aggressive and DANGEROUS.
++ Health, Shield, Barrier, Armor of all (players/enemies) are UNCHANGED.
++ Melee, Weapon, Power of all (players/enemies) are UNCHANGED.
++ 9 seconds more bleed-out Time.
++ 40% credit reward upon succesful extraction.
# Nemesis can KILL you!
# Enemies fire more rounds.
# Enemies will shoot a lot faster.
# Enemies will favor Sync-Kill more.
# Up to 4 aggressive enemies at once.
# Engineers' Hell-Fire turrets.
# Engineers will repair any armor.
# Cannibals will eat any pawns.
# Collector web affects everyone.
# Praetorian laser will hit all.
# Abomination explosion damage will hit all.
# Supply-Pylon will buff everyone.
Tips
> You should avoid getting fired.
> Stun or kill enemies before they started shooting.
> Juggy, you can only take so much fire so it's better to move around.
> Prepare to have almost dying health when they fire.
Complete modification log: pastebin . com/r52xbDXY
Changelogs
Revision 28 Changes
Removed: Original FireBase White
Removed: Original FireBase Glacier
Removed: "Lobby Extra Map" MixIn
Reverted Reactor Core venting countdown time to original time.
Reverted FireBase Condor ammo container time to original time.
Revision 27 (2019-05-21)
+Undergone a couple of tests.<br /> +Added 40% credit reward for Bronze, Silver & Gold!<br /> +Enabled "Lobby Extra Map".<br /> +Updated Fire Base Condor ammo container respawn time to match regular maps.
Revision 26 (2018-07-31)
https://pastebin.com/gRUdZ6Gp
Revision 25 (2018-07-30)
Removed Sync-Kill everything option to be fair for Geth Juggernaut.<br /> <br /> Complete Modification Log can be found here: https://pastebin.com/T4tm8DJd
Revision 24 (2018-07-30)
https://pastebin.com/eDAknkS3
Revision 23 (2018-07-30)
Complete Modification Log can be found here: https://pastebin.com/R0nUMjav
Revision 22 (2018-07-30)
Complete Modification Log can be viewed here https://pastebin.com/T6ukZRUV
Revision 21 (2017-10-20)
> +8 seconds bleed out time<br /> > 12 enemies max
Revision 20 (2016-11-01)
Changed: Wave budget +15%.<br /> <br /> + Banshee & Atlas are not modified.<br /> + Fast heating REACTOR.<br /> + 3+ sec bleed time.<br /> + Players & Credit are same.<br /> + Wave length/duration unchanged.<br /> <br /> <br /> Please report issue to thevanishedonen7@gmail.com
Revision 19 (2016-11-01)
Changed: Wave budget +40%.<br /> <br /> • Banshee & Atlas are not modified.<br /> • Fast heating REACTOR.<br /> • 3+ sec bleed time.<br /> • Players & Credit are same.<br /> • Wave length/duration unchanged.<br /> <br /> Updated but not tested Platinum Cerberus Wave 8.<br /> Please report issue to thevanishedonen7@gmail.com
Revision 18 (2016-10-05)
Changed: Engineers will repair any armor!<br /> <br /> • Banshee & Atlas are not modified.<br /> • Fast heating REACTOR.<br /> • 3+ sec bleed time.<br /> • Players & Credit are same.<br /> • Wave length/duration unchanged.<br /> <br /> Updated but not tested Platinum Cerberus Wave 8.<br /> Please report issue to thevanishedonen7@gmail.com
Revision 17 (2016-10-05)
Engineers will repair any armor!
Revision 16 (2016-10-05)
Engineers will repair any armor!
Revision 15 (2016-10-05)
Engineers will repair any armor!
Revision 14 (2016-10-04)
• Engineers will repair any armor!
Revision 13 (2016-10-04)
◘ Engineers will repair any armor!
Revision 12 (2016-08-28)
> Updated scion fire-rate.<br /> > Supply Pylon will boost everyone.<br /> > More bomber grenades.<br /> > More collector webs:slow down everyone.<br /> > More praetorian beams & missiles.<br /> >More sync-kill chance. (Scion, Brute)<br /> <br /> PLAYABLE. GOOD TEAM IS A MUST.
Revision 11 (2016-08-28)
> Scion weapon fire-rate updated<br /> > Brute & Scion sync-kill change higher
Revision 10 (2016-08-28)
> Brute with higher sync-kill<br /> > Bomber drop more bombs<br /> > More swarmers
Revision 9 (2016-08-27)
15 Enemies Max
Revision 8 (2016-08-27)
Abomination moves a bit faster. Husk moves a lot faster.
Gameplay
Wave compositions
Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.
This mod allows up to 10 enemies on the field at a time. Up to 4 enemies can be aggressive while berserk mode is not enabled.
Cerberus wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Geth wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Reaper wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Collector wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Platinum | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Pay Table
Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.
Pay table | |||||
---|---|---|---|---|---|
Difficulty/Task | Wave 3 | Wave 6 | Wave 10 | Extraction | Total |
Bronze Objectives | 2625 | 6125 | 8750 | 2345 | ~24220 |
Bronze Time Bonuses | 656 | 1531 | 2188 | N/A | |
Silver Objectives | 5250 | 12250 | 17500 | 4375 | ~48126 |
Silver Time Bonuses | 1313 | 3063 | 4375 | N/A | |
Gold Objectives | 12600 | 29399 | 42000 | 10500 | ~115499 |
Gold Time Bonuses | 3150 | 7350 | 10500 | N/A | |
Platinum Objectives | 23100 | 53900 | 77000 | 19250 | ~211750 |
Platinum Time Bonuses | 5775 | 13475 | 19250 | N/A |
Enemy Costs and Wave Budgets
Enemy Unit Costs | |||
---|---|---|---|
Assault Trooper | 20 | Cannibal | 25 |
Centurion | 30 | Marauder | 35 |
Engineer | 40 | Brute | 70 |
Nemesis | 40 | Husk | 10 |
Guardian | 40 | Ravager | 60 |
Dragoon | 70 | Banshee | 100 |
Phantom | 80 | Collector Trooper | 25 |
Atlas | 100 | Collector Captain | 35 |
Geth Trooper | 20 | Abomination | 40 |
Rocket Trooper | 40 | Scion | 75 |
Geth Hunter | 40 | Praetorian | 120 |
Geth Pyro | 40 | Original Atlas | 100 |
Geth Bomber | 30 | Original Geth Pyro | 40 |
Geth Prime | 100 | Original Cannibal | 35 |
Original Marauder | 100 | Original Banshee | 100 |
Original Geth Prime | 100 | Original Phantom | 80 |
Wave Budget Table | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | 288 | 325.2 | ∞ | 399.6 | 436.8 | ∞ | 511.2 | 548.4 | 585.6 | ∞ | 660 |
Silver | 480 | 552 | ∞ | 696 | 768 | ∞ | 912 | 984 | 1056 | ∞ | 1200 |
Gold | 720 | 864 | ∞ | 1152 | 1296 | ∞ | 1584 | 1728 | 1872 | ∞ | 2160 |
Platinum | 1080 | 1212 | ∞ | 1476 | 1608 | ∞ | 1872 | 2004 | 2136 | ∞ | 2400 |
Recommended MixIns
The author of this mod has specified that the following MixIns are advertised for installation when the mod is downloaded.
- Abomination - Explosion DoT All v3
- Cannibal2 MP - Eat Any Pawn v3
- Collector Web - Affects Everybody v3
- Engineer - Repair Any Armor v3
- Praetorian - Laser Hits All v3
- Supply Pylon - Buff Everyone v4
Required DLC
This mod requires the following DLC to install:
- Resurgence
- Rebellion
- Earth
- Retaliation
- Reckoning
- Mass Effect 3 MP Balance Changes Patch 2 (PATCH2)
- Binkw32 DLC Bypass (ASI Version) + Balance Changes Replacer ASI
MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.
Fork tree
Genesis
Published mods that directly forked from this mod
- No mods fork this mod