ME3Tweaks ModMaker

Insanity Difficulty

Published by TheVanishedOne

ModMaker Download Code 3256

Revision 28, published May 23, 2019, 2:50 am

Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.

Reach to the extraction point through a firefight at a highest challenge level to find out if you are a TRUE N7! Now AVAILABLE for challenge level: BRONZE to PLATINUM.


Extended Mod Description

++ Good balanced mod for a FULL TEAM of four!
++ Enemies are more aggressive and DANGEROUS.
++ Health, Shield, Barrier, Armor of all (players/enemies) are UNCHANGED.
++ Melee, Weapon, Power of all (players/enemies) are UNCHANGED.
++ 9 seconds more bleed-out Time.
++ 40% credit reward upon succesful extraction.

# Nemesis can KILL you!
# Enemies fire more rounds.
# Enemies will shoot a lot faster.
# Enemies will favor Sync-Kill more.
# Up to 4 aggressive enemies at once.
# Engineers' Hell-Fire turrets.
# Engineers will repair any armor.
# Cannibals will eat any pawns.
# Collector web affects everyone.
# Praetorian laser will hit all.
# Abomination explosion damage will hit all.
# Supply-Pylon will buff everyone.

Tips
> You should avoid getting fired.
> Stun or kill enemies before they started shooting.
> Juggy, you can only take so much fire so it's better to move around.
> Prepare to have almost dying health when they fire.

Complete modification log: pastebin . com/r52xbDXY


Changelogs

Revision 28 Changes
Removed: Original FireBase White
Removed: Original FireBase Glacier
Removed: "Lobby Extra Map" MixIn
Reverted Reactor Core venting countdown time to original time.
Reverted FireBase Condor ammo container time to original time.

Revision 27 (2019-05-21)

+Undergone a couple of tests.<br /> +Added 40% credit reward for Bronze, Silver &amp; Gold!<br /> +Enabled &quot;Lobby Extra Map&quot;.<br /> +Updated Fire Base Condor ammo container respawn time to match regular maps.

Revision 26 (2018-07-31)

https://pastebin.com/gRUdZ6Gp

Revision 25 (2018-07-30)

Removed Sync-Kill everything option to be fair for Geth Juggernaut.<br /> <br /> Complete Modification Log can be found here: https://pastebin.com/T4tm8DJd

Revision 24 (2018-07-30)

https://pastebin.com/eDAknkS3

Revision 23 (2018-07-30)

Complete Modification Log can be found here: https://pastebin.com/R0nUMjav

Revision 22 (2018-07-30)

Complete Modification Log can be viewed here https://pastebin.com/T6ukZRUV

Revision 21 (2017-10-20)

&gt; +8 seconds bleed out time<br /> &gt; 12 enemies max

Revision 20 (2016-11-01)

Changed: Wave budget +15%.<br /> <br /> + Banshee &amp; Atlas are not modified.<br /> + Fast heating REACTOR.<br /> + 3+ sec bleed time.<br /> + Players &amp; Credit are same.<br /> + Wave length/duration unchanged.<br /> <br /> <br /> Please report issue to thevanishedonen7@gmail.com

Revision 19 (2016-11-01)

Changed: Wave budget +40%.<br /> <br /> • Banshee &amp; Atlas are not modified.<br /> • Fast heating REACTOR.<br /> • 3+ sec bleed time.<br /> • Players &amp; Credit are same.<br /> • Wave length/duration unchanged.<br /> <br /> Updated but not tested Platinum Cerberus Wave 8.<br /> Please report issue to thevanishedonen7@gmail.com

Revision 18 (2016-10-05)

Changed: Engineers will repair any armor!<br /> <br /> • Banshee &amp; Atlas are not modified.<br /> • Fast heating REACTOR.<br /> • 3+ sec bleed time.<br /> • Players &amp; Credit are same.<br /> • Wave length/duration unchanged.<br /> <br /> Updated but not tested Platinum Cerberus Wave 8.<br /> Please report issue to thevanishedonen7@gmail.com

Revision 17 (2016-10-05)

Engineers will repair any armor!

Revision 16 (2016-10-05)

Engineers will repair any armor!

Revision 15 (2016-10-05)

Engineers will repair any armor!

Revision 14 (2016-10-04)

• Engineers will repair any armor!

Revision 13 (2016-10-04)

◘ Engineers will repair any armor!

Revision 12 (2016-08-28)

&gt; Updated scion fire-rate.<br /> &gt; Supply Pylon will boost everyone.<br /> &gt; More bomber grenades.<br /> &gt; More collector webs:slow down everyone.<br /> &gt; More praetorian beams &amp; missiles.<br /> &gt;More sync-kill chance. (Scion, Brute)<br /> <br /> PLAYABLE. GOOD TEAM IS A MUST.

Revision 11 (2016-08-28)

&gt; Scion weapon fire-rate updated<br /> &gt; Brute &amp; Scion sync-kill change higher

Revision 10 (2016-08-28)

&gt; Brute with higher sync-kill<br /> &gt; Bomber drop more bombs<br /> &gt; More swarmers

Revision 9 (2016-08-27)

15 Enemies Max

Revision 8 (2016-08-27)

Abomination moves a bit faster. Husk moves a lot faster.


Gameplay


Wave compositions

Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.

This mod allows up to 10 enemies on the field at a time. Up to 4 enemies can be aggressive while berserk mode is not enabled.

Cerberus wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Geth wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Reaper wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK
Collector wave compositions/invisible enemy waves
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze OK OK OK OK OK OK OK OK OK OK OK
Silver OK OK OK OK OK OK OK OK OK OK OK
Gold OK OK OK OK OK OK OK OK OK OK OK
Platinum OK OK OK OK OK OK OK OK OK OK OK

Pay Table

Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.

Pay table
Difficulty/TaskWave 3Wave 6Wave 10ExtractionTotal
Bronze Objectives2625612587502345~24220
Bronze Time Bonuses65615312188N/A
Silver Objectives525012250175004375~48126
Silver Time Bonuses131330634375N/A
Gold Objectives12600293994200010500~115499
Gold Time Bonuses3150735010500N/A
Platinum Objectives23100539007700019250~211750
Platinum Time Bonuses57751347519250N/A

Enemy Costs and Wave Budgets

Enemy Unit Costs
Assault Trooper 20 Cannibal 25
Centurion 30 Marauder 35
Engineer 40 Brute 70
Nemesis 40 Husk 10
Guardian 40 Ravager 60
Dragoon 70 Banshee 100
Phantom 80 Collector Trooper 25
Atlas 100 Collector Captain 35
Geth Trooper 20 Abomination 40
Rocket Trooper 40 Scion 75
Geth Hunter 40 Praetorian 120
Geth Pyro 40 Original Atlas 100
Geth Bomber 30 Original Geth Pyro 40
Geth Prime 100 Original Cannibal 35
Original Marauder 100 Original Banshee 100
Original Geth Prime 100 Original Phantom 80
Wave Budget Table
Difficulty 1 2 3 4 5 6 7 8 9 10 11
Bronze288325.2399.6436.8511.2548.4585.6660
Silver48055269676891298410561200
Gold720864115212961584172818722160
Platinum10801212147616081872200421362400

Recommended MixIns

The author of this mod has specified that the following MixIns are advertised for installation when the mod is downloaded.


Required DLC

This mod requires the following DLC to install:

MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.


Fork tree

Genesis


Published mods that directly forked from this mod