Solo
Published by piotrblotko
ModMaker Download Code 268
Revision 10, published March 13, 2017, 11:35 am
Mod information is generated when mods are published. However, forking a mod clones information from the database, which may be newer than the information on this page.
The standard configuration for the game, including balance changes.
Wave compositions
Hover over each cell in the table to view the wave composition. Cells labelled as BAD indicate clients will not be able to see at least one of the enemies. Cells with stripes indicate that the wave was modified since Genesis.
This mod allows up to 10 enemies on the field at a time. Up to 2 enemies can be aggressive while berserk mode is not enabled.
Cerberus wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | BAD | BAD | BAD | BAD | BAD | BAD | BAD |
Silver | OK | BAD | OK | OK | BAD | BAD | BAD | BAD | BAD | BAD | BAD |
Gold | BAD | BAD | BAD | BAD | BAD | OK | BAD | BAD | BAD | BAD | BAD |
Platinum | BAD | BAD | BAD | OK | OK | BAD | OK | BAD | BAD | OK | OK |
Geth wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | BAD | BAD | BAD | OK | OK | BAD | OK | BAD | BAD | BAD |
Silver | BAD | BAD | BAD | BAD | OK | BAD | BAD | BAD | BAD | BAD | OK |
Gold | BAD | OK | BAD | BAD | BAD | BAD | BAD | BAD | BAD | BAD | BAD |
Platinum | BAD | OK | OK | BAD | OK | BAD | OK | OK | BAD | OK | BAD |
Reaper wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | BAD | OK | BAD | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | BAD | OK | BAD | OK |
Gold | OK | OK | OK | BAD | OK | OK | OK | OK | OK | OK | BAD |
Platinum | BAD | BAD | OK | OK | OK | OK | BAD | OK | BAD | OK | BAD |
Collector wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | BAD | OK |
Silver | OK | OK | OK | OK | OK | OK | OK | OK | BAD | OK | OK |
Gold | OK | OK | OK | OK | OK | OK | OK | OK | BAD | BAD | BAD |
Platinum | BAD | OK | BAD | OK | OK | OK | BAD | OK | OK | OK | OK |
Original Cerberus wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | BAD | BAD | BAD | BAD | BAD | BAD | BAD | BAD | BAD | BAD | OK |
Gold | OK | BAD | BAD | BAD | BAD | BAD | BAD | BAD | BAD | BAD | BAD |
Platinum | BAD | BAD | BAD | BAD | BAD | BAD | BAD | BAD | BAD | BAD | BAD |
Original Geth wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | BAD | BAD | OK | BAD | BAD | BAD | BAD | BAD | BAD | BAD | BAD |
Gold | OK | BAD | BAD | BAD | OK | BAD | BAD | BAD | BAD | BAD | BAD |
Platinum | BAD | BAD | OK | BAD | OK | BAD | OK | BAD | OK | OK | OK |
Original Reapers wave compositions/invisible enemy waves | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK | OK |
Silver | BAD | BAD | BAD | BAD | BAD | BAD | BAD | BAD | BAD | BAD | BAD |
Gold | BAD | BAD | BAD | BAD | BAD | BAD | BAD | BAD | BAD | BAD | BAD |
Platinum | BAD | BAD | BAD | OK | BAD | OK | BAD | BAD | BAD | BAD | BAD |
Pay Table
Time bonuses are scaled down after a certain threshhold for each objective is hit. Complete objectives quickly to get the full bonus.
Pay table | |||||
---|---|---|---|---|---|
Difficulty/Task | Wave 3 | Wave 6 | Wave 10 | Extraction | Total |
Bronze Objectives | 2400 | 5600 | 8000 | 2500 | ~22500 |
Bronze Time Bonuses | 600 | 1400 | 2000 | N/A | |
Silver Objectives | 6000 | 14000 | 20000 | 5000 | ~55000 |
Silver Time Bonuses | 1500 | 3500 | 5000 | N/A | |
Gold Objectives | 12000 | 28000 | 40000 | 10000 | ~110000 |
Gold Time Bonuses | 3000 | 7000 | 10000 | N/A | |
Platinum Objectives | 24000 | 56000 | 80000 | 25000 | ~225000 |
Platinum Time Bonuses | 6000 | 14000 | 20000 | N/A |
Enemy Costs and Wave Budgets
Enemy Unit Costs | |||
---|---|---|---|
Assault Trooper | 20 | Cannibal | 25 |
Centurion | 30 | Marauder | 35 |
Engineer | 40 | Brute | 70 |
Nemesis | 40 | Husk | 10 |
Guardian | 50 | Ravager | 60 |
Dragoon | 70 | Banshee | 150 |
Phantom | 80 | Collector Trooper | 25 |
Atlas | 200 | Collector Captain | 35 |
Geth Trooper | 20 | Abomination | 40 |
Rocket Trooper | 40 | Scion | 75 |
Geth Hunter | 50 | Praetorian | 250 |
Geth Pyro | 50 | Original Atlas | 200 |
Geth Bomber | 35 | Original Geth Pyro | 50 |
Geth Prime | 150 | Original Cannibal | 35 |
Original Marauder | 150 | Original Banshee | 100 |
Original Geth Prime | 150 | Original Phantom | 80 |
Wave Budget Table | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Difficulty | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
Bronze | 300 | 350 | ∞ | 450 | 500 | ∞ | 600 | 650 | 700 | ∞ | 800 |
Silver | 400 | 480 | ∞ | 640 | 720 | ∞ | 880 | 960 | 1040 | ∞ | 1200 |
Gold | 800 | 920 | ∞ | 1160 | 1280 | ∞ | 1520 | 1640 | 1760 | ∞ | 2000 |
Platinum | 1000 | 1150 | ∞ | 1450 | 1600 | ∞ | 1900 | 2050 | 2200 | ∞ | 2500 |
Recommended MixIns
The author of this mod has specified that the following MixIns are advertised for installation when the mod is downloaded.
- Abomination - Explosion DoT All v1
- Attacks Pets - Banshee v1
- Attacks Pets - Brute v1
- Attacks Pets - Dragoon MP v1
- Attacks Pets - Praetorian MP v1
- Attacks Pets - Scion MP v1
- Attacks Pets - Seeker Swarm MP v1
- Banshee - Accept Invalid Paths v4
- Bugfix - BF3 Infiltrator - Menu Model v2
- Bugfix - Maelstrom - Ammo Respawns v3
- Bugfix - Maelstrom - Respawn In Pool v4
- Bugfix - Neptune - Grenades Respawn v3
- Bugfix - Unreleased Maps - KillZ v2
- Ghost Hazard - Acid Health Damage v1
- MP Enemies Drop Ammo v1
- Pizza - Speedy Pizza v1
- Praetorian - Laser Hits All v1
- Reactor Hazard - Auto Venting v1
- Reactor Hazard - Instant Vent v1
- Skip Splash Screen v2
Dynamic MixIns
The author of this mod has configured the following Dynamic MixIns:
- Banshee(s) - Teleport Initial Speed: 700
- Banshee(s) - Teleport Max Speed: 700
- Banshee(s) - Close Range Teleport (No-Cover): -150
- Reactor Hazard - Reactor Damage per Second: 3000
- Supply Pylon - Base Time Between Ammo Resupply: 15
- Supply Pylon - Base Time Between Ammo Resupply Rank 3: 0.15
- Supply Pylon - Base Time Between Grenade Resupply: 20
- Supply Pylon - Base Time Between Grenade Resupply Rank 3: 0.15
- Supply Pylon - Power Damage Bonus Rank 5B: 0.15
- Supply Pylon - Weapon Damage Bonus Rank 5A: 0.15
- Talon Mercenary - Armor-Piercing Arrows Base Charge Count: 5
- Talon Mercenary - Armor-Piercing Arrows Per Shot: 8
- Talon Mercenary - Concussive Arrows Per Shot: 8
- TGI - StimPack Damage Bonus Base: 0.15
- TGI - StimPack Damage Bonus Rank 3: 0.05
- TGI - StimPack Damage Bonus Rank 4A: 0.1
- TGI - StimPack Duration: 10
- TGI - StimPack Melee Damage Rank 6B: 0.3
- TGI - StimPack Shield Strength: 2000
- TGI - StimPack Weapon Damage Rank 6A: 0.15
- Glacier Hazard - Swarm Angry Damage: 400
- Supply Pylon - Ammo Frequency Lockout
- Supply Pylon - Grenade Frequency Lockout
- Supply Pylon - Power Damage Buff Lockout
- Supply Pylon - Weapon Damage Buff Lockout
- Talon Mercenary - Merc Bow Number of Charges Lockout
- Talon Mercenary - Merc Bow Arrows Per Shot Lockout
- Turian Ghost Infiltrator - Damage Bonus Lockout
- Turian Ghost Infiltrator - StimPack Evolve_DamageBonus Lockout
- Turian Ghost Infiltrator - Duration Lockout
- Turian Ghost Infiltrator - StimPack Evolve_MeleeDamageBonus Lockout
- Turian Ghost Infiltrator - StimPack ShieldStrength Lockout
- Turian Ghost Infiltrator - StimPack Evolve_WeaponDamageBonus Lockout
Required DLC
This mod requires the following DLC to install:
- Resurgence
- Rebellion
- Earth
- Retaliation
- Reckoning
- Mass Effect 3 MP Balance Changes Patch 2 (PATCH2)
- Binkw32 DLC Bypass (ASI Version) + Balance Changes Replacer ASI
MixIns may require additional DLC. They are not required but are strongly recommended as the mod will not behave as designed without them.
Fork tree
Genesis
Published mods that directly forked from this mod
- No mods fork this mod