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This mod includes changes to 90% of the weapons in multiplayer mode.
The user did set a description for the mod.
More enemies and character stats for some, more payout for each difficulty, enemies act differently. Guns, powers have been improved and adjusted. Updated almost daily.breathe of fresh air people say.
Changes wavelists, objectives, consumables and adds some MixIns to present a variable and fun challenge for smaller teams on Bronze and Silver.
Improvement mod with zombie mode
Balance and Variety Tweaks fork with some mixins and better heavy melee.
The user did not set a description for the mod.
General personal test of MP AI
I'm selling a Westinghouse barometer.
A mod intended to provide waves with individual enemies helping towards challenge completion. Still in development
Compilation of fun, overpowered adjustments
As the name says.
Mixture of credit farm (200-500K) and having a blast solo.
MODIFIED THE FOLLOWING: N7 Valiant, Widow, M-7 Lancer, Prothean Particle Rifle, AT-12 Raider, N7 Piranha, Acolyte, Executioner Pistol, Cyclonic Modulator and Power Amplifier Module.
500k credit/90 sec. Select Cerb. or Reapers on Bronze. Improved Hunter Mode, 500m penetration on all guns, or just camp w/ AField. All but the obj. waves are skipped. Based on xzenocrimzie's mod.
pre-alpha testing of modmaker
N7 Typhoon and Phalanx
N7 Shadow one hit kill ability.
Awakened Collector no longer relies on DPS.
Modest mod. Minor stat changes to make some of the more underwhelming characters and weapons fun. Changes made to most C and D tier characters.
Increase chance of the Prothean Objective. All else as vanilla. For testing.
Give NovaGuard, N7 Fury and N7 Shadow a little buff.
Just a few changes
This isn't even remotely balanced. But it should be fun.
More enemies.More agressive enemies and rebalanced game that.Rebalanced most of guns,abilities,money from missions.
Not finished, its in alpha yet for testing mainly use it in private lobbies pls